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|usdefname=Super Jump Punch | |usdefname=Super Jump Punch | ||
|usdefdmg=13.44% (clean), 6.72% (late) | |usdefdmg=13.44% (clean), 6.72% (late) | ||
|usdefdesc=Dr. Mario performs a strong rising punch. It travels less distance than Mario's and only hits once, but can be sweetspotted for extra damage, like Luigi's. Has KO potential starting at | |usdefdesc=Dr. Mario performs a strong rising punch. It travels less distance than Mario's and only hits once, but can be sweetspotted for extra damage, like Luigi's. Has KO potential starting at 140% on middleweight characters and at around 100% near the edge. | ||
|usc1name=Super Jump | |usc1name=Super Jump | ||
|usc1dmg=0% | |usc1dmg=0% |
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