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(Seriously, Brian, I look up to you, but enough of the hypocrisy and hostility.) |
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::You don't understand shit if you think Melee Marth's grab is OP. You're the 1 that fucked up if you got grabbed buddy.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 02:21, 1 February 2015 (EST) | ::You don't understand shit if you think Melee Marth's grab is OP. You're the 1 that fucked up if you got grabbed buddy.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 02:21, 1 February 2015 (EST) | ||
::Fine perhaps I should explain to the uninformed why Marth is fine having a long grab range. Simply put, it fits his design of having a neutral game where he has to stay safe and maintain his distance from someone. Marth's goal in neutral is to move forward but without the intent of getting a first hit. Marth cannot be the first to commit in neutral. This is because his moves, while are fast startup wise, have very very punishable endlag, have really short duration, do not cover a constant area of space (because the hitboxes move in arcs), and are crouch cancel-able if Marth is close to his opponents. Thus Marth's goal is to get hits not by committing first, but by punishing commitments, which he pressures opponents into doing by moving forward. This includes the way he gets grabs; the most common way you see Marths get grabs is baiting whiffs with dash dances and grabbing the whiffed attack from afar. Having a normal grab range means that he would have to actually go for raw grabs out neutral, aka hard reading when someone is going to shield, roll or spot dodge and then committing to the grab. That violates the aforementioned playstyle Marth is designed to do. | ::Fine perhaps I should explain to the uninformed why Marth is fine having a long grab range. Simply put, it fits his design of having a neutral game where he has to stay safe and maintain his distance from someone. Marth's goal in neutral is to move forward but without the intent of getting a first hit. Marth cannot be the first to commit in neutral. This is because his moves, while are fast startup wise, have very very punishable endlag, have really short duration, do not cover a constant area of space (because the hitboxes move in arcs), and are crouch cancel-able if Marth is close to his opponents. Thus Marth's goal is to get hits not by committing first, but by punishing commitments, which he pressures opponents into doing by moving forward. This includes the way he gets grabs; the most common way you see Marths get grabs is baiting whiffs with dash dances and grabbing the whiffed attack from afar. Having a normal grab range means that he would have to actually go for raw grabs out neutral, aka hard reading when someone is going to shield, roll or spot dodge and then committing to the grab. That violates the aforementioned playstyle Marth is designed to do. | ||
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:::Apparently, Marth's grab range in Melee was larger than Yoshi's grab range. Any character that didn't have a tether grab probably would have benefited from having a grab with that range to begin with. [[User:LimitCrown|LimitCrown]] ([[User talk:LimitCrown|talk]]) 14:24, 1 February 2015 (EST) | :::Apparently, Marth's grab range in Melee was larger than Yoshi's grab range. Any character that didn't have a tether grab probably would have benefited from having a grab with that range to begin with. [[User:LimitCrown|LimitCrown]] ([[User talk:LimitCrown|talk]]) 14:24, 1 February 2015 (EST) | ||
::::Yoshi's grab isn't a tether grab dude. It's actually not that much shorter; the difference is about 1 unit. And the only reason Marth got that grab in the gif was because Yoshi has a really large hurtbox on his nose. Put Fox in Yoshi's place and Marth would not have gotten the grab.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 16:18, 1 February 2015 (EST) | ::::Yoshi's grab isn't a tether grab dude. It's actually not that much shorter; the difference is about 1 unit. And the only reason Marth got that grab in the gif was because Yoshi has a really large hurtbox on his nose. Put Fox in Yoshi's place and Marth would not have gotten the grab.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 16:18, 1 February 2015 (EST) | ||
I laughed at how much you missed OT's point. Key words you used were "uninformed" and "objective" to describe how little he knew yet you were so focused on letting everyone know a Top 5 grab reach was awful. 08:32, 18 August 2015 (EDT) | |||
==[http://www.ssbwiki.com/index.php?title=Marth_(SSB4)&curid=39190&diff=644244&oldid=642435 this]== | ==[http://www.ssbwiki.com/index.php?title=Marth_(SSB4)&curid=39190&diff=644244&oldid=642435 this]== |
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