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This track is an arragement of two music tracks from across the ''[[Fire Emblem (universe)|Fire Emblem]]'' series. The first of these is a track now widely known as ''Together We Ride!'' or ''Come, Let's Go Together'', a track debuting in ''[[fireemblemwiki:Fire Emblem: Shadow Dragon and the Blade of Light|Fire Emblem: Shadow Dragon and the Blade of Light]]'' that would play whenever [[fireemblemwiki:Recruitment|a new recruit]] joined Marth's army. The second sub-track is a remix of the ''[[List of SSBB Music (Fire Emblem series)#Fire Emblem Theme|Fire Emblem Main Theme]]''. | This track is an arragement of two music tracks from across the ''[[Fire Emblem (universe)|Fire Emblem]]'' series. The first of these is a track now widely known as ''Together We Ride!'' or ''Come, Let's Go Together'', a track debuting in ''[[fireemblemwiki:Fire Emblem: Shadow Dragon and the Blade of Light|Fire Emblem: Shadow Dragon and the Blade of Light]]'' that would play whenever [[fireemblemwiki:Recruitment|a new recruit]] joined Marth's army. The second sub-track is a remix of the ''[[List of SSBB Music (Fire Emblem series)#Fire Emblem Theme|Fire Emblem Main Theme]]''. | ||
===Usage=== | ===Usage=== | ||
This track can play on the [[Temple]] stage. It can also play in the [[Underground Maze]]. It also plays when fighting {{SSBM|Marth}} on the [[Great Bay]] in | This track can play on the [[Temple]] stage. It can also play in the [[Underground Maze]]. It also plays when fighting {{SSBM|Marth}} on the [[Great Bay]] in {{SSBM|Classic Mode}}, and when fighting him and/or {{SSBM|Roy}} on [[Fountain of Dreams]] or {{SSBM|Final Destination}} (respectively) in [[All-Star Mode]]. Lastly, it plays on [[Fountain of Dreams]] when unlocking {{SSBM|Marth}}. Is {{SSBM|Marth}}'s and {{SSBM|Roy}}'s [[Credits]] theme. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
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}} | }} | ||
===Usage=== | ===Usage=== | ||
This track will play when the player battles a metal character in | This track will play when the player battles a metal character in {{SSBM|Classic Mode}}, or [[Metal Bros.|Metal Mario and Metal Luigi]] in [[Adventure Mode]] on the {{SSBM|Battlefield}} stage. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Composition and arrangements copyright Nintendo. | Composition and arrangements copyright Nintendo. | ||
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}} | }} | ||
===Usage=== | ===Usage=== | ||
This track will usually play when the player participates in a standard [[Vs. mode|Melee]] on the {{SSBM|Battlefield}} stage, or fights on the Battlefield stage during | This track will usually play when the player participates in a standard [[Vs. mode|Melee]] on the {{SSBM|Battlefield}} stage, or fights on the Battlefield stage during {{SSBM|Classic Mode}}, or when battling the [[Fighting Wire Frames]] during [[Adventure Mode]]. ''Battlefield'' will also play while the [[Race to the Finish]] mode is being played. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
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}} | }} | ||
===Usage=== | ===Usage=== | ||
''Classic Intro'' will play during | ''Classic Intro'' will play during {{SSBM|Classic Mode}} when the player's next opponent is being revealed, just before the battle begins. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
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}} | }} | ||
===Usage=== | ===Usage=== | ||
''Stage Clear 1'' and ''Stage Clear 2'' both have an even chance of playing when the player completes a stage during | ''Stage Clear 1'' and ''Stage Clear 2'' both have an even chance of playing when the player completes a stage during {{SSBM|Classic Mode}} or [[Adventure Mode]], including bonus stages. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
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}} | }} | ||
===Usage=== | ===Usage=== | ||
''Continue'' will play when the player's character loses all of their [[stock]] during | ''Continue'' will play when the player's character loses all of their [[stock]] during {{SSBM|Classic Mode}} or [[Adventure Mode]], and is given the option to [[continue]] the mode at the expense of [[Coins (collectable)|coins]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
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}} | }} | ||
===Usage=== | ===Usage=== | ||
''Game Over'' plays when the player loses all of their stock on | ''Game Over'' plays when the player loses all of their stock on {{SSBM|Classic Mode}} or [[Adventure Mode]] and does not have enough coins to [[continue]] the mode, or choose not to continue. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. | ||
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}} | }} | ||
===Usage=== | ===Usage=== | ||
This short piece will serve as a victory theme when the player completes | This short piece will serve as a victory theme when the player completes {{SSBM|Classic Mode}}, [[Adventure Mode]] or [[All-Star Mode]]. | ||
===Composition & Arrangements=== | ===Composition & Arrangements=== | ||
Copyright HAL Laboratory, Inc. | Copyright HAL Laboratory, Inc. |
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