Super Smash Bros. Brawl: Difference between revisions

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*To the dismay of many NTSC/PAL owners of Brawl, the game does not come with Japanese audio or text options as did ''[[Super Smash Bros. Melee]]''.
*To the dismay of many NTSC/PAL owners of Brawl, the game does not come with Japanese audio or text options as did ''[[Super Smash Bros. Melee]]''.
*Oddly, this is the first game in the [[Super Smash Bros. series |series]] that any character has a beard ([[Snake (SSBB) |Snake]], [[Ganondorf (SSBB) |Ganondorf]], and [[Kirby (SSBB)|Kirby]] if he [[Inhale|copies]] Snake's special move).
*Oddly, this is the first game in the [[Super Smash Bros. series |series]] that any character has a beard ([[Snake (SSBB) |Snake]], [[Ganondorf (SSBB) |Ganondorf]], and [[Kirby (SSBB)|Kirby]] if he [[Inhale|copies]] Snake's special move).
*The announcer does not yell the game's title at the title screen, unlike the other games in the [[Super Smash Bros. series |series.]]
*The [[announcer]] does not yell the game's title at the title screen, unlike the other games in the [[Super Smash Bros. series |series.]]
*The opening does not show hidden characters (such as Toon Link, Wolf, etc.) until you unlock them, like in the first [[Super Smash Bros.]], with the exception of [[Ness (SSBB)|Ness]], [[Marth (SSBB)|Marth]], [[Sonic (SSBB)|Sonic]] and [[Snake (SSBB)|Snake]].
*The opening does not show hidden characters (such as Toon Link, Wolf, etc.) until you unlock them, like in the first [[Super Smash Bros.]], with the exception of [[Ness (SSBB)|Ness]], [[Marth (SSBB)|Marth]], [[Sonic (SSBB)|Sonic]] and [[Snake (SSBB)|Snake]].
*Some non-human characters (like [[Donkey Kong (SSBB)|Donkey Kong]] and [[Diddy Kong (SSBB)|Diddy Kong]]) use more realistic sounds rather than their usual cartoonish sounds in their own games.
*Some non-human characters (like [[Donkey Kong (SSBB)|Donkey Kong]] and [[Diddy Kong (SSBB)|Diddy Kong]]) use more realistic sounds rather than their usual cartoonish sounds in their own games.
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