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#Make sure that, after the yoyo is released into its upward swing, it doesn't hit anything else. | #Make sure that, after the yoyo is released into its upward swing, it doesn't hit anything else. | ||
'''Thunder Jacket''' | |||
A follow-up technique to the Yoyo Glitch discovered by Simna ibn Sind. | |||
Instructions: | |||
Perform the Yoyo Glitch. | |||
Use PK Thunder to floorblast yourself from the air or use PK Thunder to hit yourself into a ledge and grab it. | |||
Effects: | |||
Attaches the hitbox of PK Thunder (Ness' recovery attack) to Ness' body. | |||
Blocks most attacks that it collides with and hurts opponents and destructible stages. | |||
'''Spike Jacket''' | |||
A follow-up technique to the Yoyo Glitch discovered by MasterofFlames. | |||
Instructions: | |||
Perform the Yoyo Glitch. | |||
Use D-air and land immediately after the hitbox comes out. This can be done by Short hop fast fall l-canceling. | |||
Effects: | |||
Attaches the hitbox of Ness' D-air to his lower body. | |||
Meteor smashes opponents and hurts destructible stages. | |||
'''Star Jacket''' | |||
A follow-up technique to the Yoyo Glitch discovered by MasterofFlames. | |||
Instructions: | |||
Perform the Yoyo Glitch. | |||
Use U-air and land immediately after the hitbox comes out. This can be done by Double jump canceling. | |||
Effects: | |||
Attaches the hitbox of Ness' U-air to his upper body. | |||
Pops up opponents and hurts destructible stages. | |||
'''Toy Jacket''' | |||
A follow-up technique to the Yoyo Glitch discovered by Earthbound360. | |||
Instructions: | |||
Perform the Yoyo Glitch | |||
Use up smash or down smash on a disappearing platform timed so the platform disappears right as the yoyo comes out. This can be done on the awnings in Onett. | |||
Effects: | |||
Attaches hitbox of Ness' up smash or down smash to his feet. | |||
Causes either weak or strong yoyo knockback based on the timing of the setup. | |||
'''Kirby Jacket''' | |||
A follow-up technique to the Yoyo Glitch discovered by Fisac. | |||
Instructions: | |||
Perform the Yoyo Glitch. | |||
Be inhaled and spit out by Kirby | |||
Effects: | |||
Attaches the hitbox of Kirby's star launch to Ness' lower body. | |||
'''Throw Jacket''' | |||
A follow-up technique to the Yoyo Glitch discovered by Kahnu | |||
Instructions: | |||
Perform the Yoyo Glitch. | |||
Have another character use a normal throw on Ness into a wall or ceiling. | |||
Effects: | |||
Attaches the hitbox from a throw to Ness' body. | |||
This is a unique way to get the Dead-Weight KO bonus. | |||
'''Deadline''' | |||
A follow-up technique to the Yoyo Glitch discovered by LonelyNess. | |||
Instructions: | |||
Perform the Yoyo Glitch. | |||
Use any non-projectile attack or a grab and that attack will hit every target in between Ness and the location the Yoyo Glitch was performed (if a grab is used then only the target closest to Ness will be affected). | |||
Effects: | |||
Adds near-limitless range to Ness' attacks. | |||
==Jackets== | ==Jackets== |
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