Mewtwo (PM): Difference between revisions

(→‎Moveset: will not be a page)
Line 175: Line 175:
*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. ''Project M'' Backroom member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.]
*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. ''Project M'' Backroom member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.]
*When Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to ''Project M'' Backroom member {{Sm|Gimpyfish}}, this is due to the difficulty of programming a new projectile for a pre-existing character.
*When Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to ''Project M'' Backroom member {{Sm|Gimpyfish}}, this is due to the difficulty of programming a new projectile for a pre-existing character.
*Psystrike still possesses an [[aura]] effect during Mewtwo's ascent.
*Mewtwo's SFX are of a significantly lower quality than Melee, despite an [http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207338 unofficial patch] proving that this was unneccesary for the official release.
*Mewtwo's sound effects replace [[Galleom]]'s, resulting in [http://www.youtube.com/watch?v=ZEgFRimMvmM atypical behaviour] when fighting him.
*Mewtwo's sound effects replace [[Galleom]]'s, resulting in [http://www.youtube.com/watch?v=ZEgFRimMvmM atypical behaviour] when fighting him.
*Mewtwo's voice is heard when it is in its [[Metal]] form. It shares this distinction with Roy due to their sound effects replacing Subspace Emissary bosses.
*Mewtwo's voice is heard when it is in its [[Metal]] form. It shares this distinction with Roy due to their sound effects replacing Subspace Emissary bosses.
*Mewtwo is the only character that has the announcer echo twice when selected.
*Mewtwo is the only character that has the announcer echo twice when selected.
*[[Mewtwo]] was [https://twitter.com/ProjectMGame/status/389947763590299648 leaked] in version 2.6 of ''Project M'', with a screenshot of Mewtwo and {{PM|Pikachu}} on Pokémon Stadium 2 being used as a screen texture on said stage. However, it was barely noticed.
*[[Mewtwo]] was [https://twitter.com/ProjectMGame/status/389947763590299648 leaked] in version 2.6 of ''Project M'', with a screenshot of Mewtwo and {{PM|Pikachu}} on Pokémon Stadium 2 being used as a screen texture on said stage. However, it was barely noticed. These were changed to be different pictures after version 3.0.  
* Mewtwo's green costume palette is its shiny color from the ''Pokémon'' series.
* Mewtwo's green costume palette is its shiny color from the ''Pokémon'' series.


Anonymous user