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'''Smash Tour''' ({{ja|ワールドスマッシュ}}, ''World Smash'') is a game mode exclusive to {{forwiiu}}. It is similar to a board game, in which players use [[Mii]] characters to move around the board. The gameplay is similar to the ''{{s|wikipedia|Fortune Street|}}'' series of games. Moving around the board allows players to collect playable fighters, which will be put into use during battles initiated by landing on the same space as another player. The characters used during battles are used in the order they were collected on the game board, and can be stolen from other players by defeating them. Smash Tour also uses power-up items, similarly to [[Smash Run]]. Also similarly to Smash Run, random events can occur, and items can be acquired during play. There are three different map sizes to play on - small, normal, and big. The minimum amount of turns is 15, and the maximum amount is 25. | '''Smash Tour''' ({{ja|ワールドスマッシュ}}, ''World Smash'') is a game mode exclusive to {{forwiiu}}. It is similar to a board game, in which players use [[Mii]] characters to move around the board. The gameplay is similar to the ''{{s|wikipedia|Fortune Street|}}'' series of games. Moving around the board allows players to collect playable fighters, which will be put into use during battles initiated by landing on the same space as another player. The characters used during battles are used in the order they were collected on the game board, and can be stolen from other players by defeating them. Smash Tour also uses power-up items, similarly to [[Smash Run]]. Also similarly to Smash Run, random events can occur, and items can be acquired during play. There are three different map sizes to play on - small, normal, and big. The minimum amount of turns is 15, and the maximum amount is 25. | ||
The winner is determined by a special battle at the end of the game. Every fighter that the player has collected up to that point will each count as one stock; once a fighter is defeated, the player's next fighter is loaded until they have no fighters left. The winner is always decided by KO count; in other words, being the last player standing does not necessarily equate to victory. In the case of a tie, there is a [[Sudden Death]] finale, using the last characters used. | The winner is determined by a special battle at the end of the game. Every fighter that the player has collected up to that point will each count as one stock; once a fighter is defeated, the player's next fighter is loaded until they have no fighters left. Any player without fighters will be given one fighter chosen at random. The winner is always decided by KO count; in other words, being the last player standing does not necessarily equate to victory. In the case of a tie, there is a [[Sudden Death]] finale, using the last characters used. | ||
==Items== | ==Items== |
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