Bowser (SSBB): Difference between revisions
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Confirmed on the [[Smash Bros. DOJO!!]] website on July 3, 2007, '''Bowser''' ({{ja|クッパ}}, ''Kuppa'') is the primary antagonist of the ''{{uv|Mario}}'' series. His [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] debut was in ''[[Super Smash Bros. Melee]]'' and he returns in ''[[Super Smash Bros. Brawl]]''. | Confirmed on the [[Smash Bros. DOJO!!]] website on July 3, 2007, '''Bowser''' ({{ja|クッパ}}, ''Kuppa'') is the primary antagonist of the ''{{uv|Mario}}'' series. His [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] debut was in ''[[Super Smash Bros. Melee]]'' and he returns in ''[[Super Smash Bros. Brawl]]''. | ||
Currently, Bowser is 33rd on the [[tier list]] in the low tier, a slight improvement from his bottom tier position in ''Melee''. Compared to his ''Melee'' self, Bowser is a faster and much more mobile character, at the expense of slightly less power. Despite the slight power nerf, Bowser is still one of the most powerful characters in ''Brawl'', possessing a moveset full of potential finishers, several of which can even reliably KO under 100%. Along with his trademark power, Bowser is still the heaviest character, with strong [[momentum cancelling]] to complement it, giving Bowser one of the best endurance potentials in ''Brawl''. Additionally, Bowser has a great aerial grab in [[Flying Slam]], that also gives him access to the [[Koopa hopping]] technique to improve his mobility and approach, along with great [[reach]] throughout his moveset, a 10 frame advantage on [[grab release]]s that gives him grab release options on nearly every character, and a powerful, five frame move in [[Whirling Fortress]] that can be immediately used [[out of shield]] to escape pressure. Despite his speed [[buff]]s, Bowser is still one of the slowest characters in ''Brawl'', and he can have a difficult time keeping up with several characters. He is also still one of the largest characters, which combines with his massive weight to make him very vulnerable to [[combo]]s and [[chain throw]]s, some of which are infinite or a zero-death. Additionally, Bowser possesses an easily [[gimp]]able recovery that gains barely any vertical height, and he lacks an effective [[projectile]], which along with his very large size and not so great movement speed, makes it difficult for Bowser to break opposing [[camp]]ing. His flaws overpower his strengths, resulting in mostly terrible matchups, and when combined with his lack of representation in [[tournament]]s, some of the worst tournament results of any character. | Currently, Bowser is 33rd on the [[tier list]] in the low tier, a slight improvement from his bottom tier position in ''Melee''. Compared to his ''Melee'' self, Bowser is a faster and much more mobile character, at the expense of slightly less power. Despite the slight power nerf, Bowser is still one of the most powerful characters in ''Brawl'', possessing a moveset full of potential finishers, several of which can even reliably KO under 100%. Along with his trademark power, Bowser is still the heaviest character, with strong [[momentum cancelling]] to complement it, giving Bowser one of the best endurance potentials in ''Brawl''. Additionally, Bowser has a great aerial grab in [[Flying Slam]], that also gives him access to the [[Koopa hopping]] technique to improve his mobility and approach, along with great [[reach]] throughout his moveset, a 10 frame advantage on [[grab release]]s that gives him grab release options on nearly every character, and a powerful, five frame move in [[Whirling Fortress]] that can be immediately used [[out of shield]] to escape pressure. Despite his speed [[buff]]s, Bowser is still one of the slowest characters in ''Brawl'', and he can have a difficult time keeping up with several characters. He is also still one of the largest characters, which combines with his massive weight to make him very vulnerable to [[combo]]s and [[chain throw]]s, some of which are infinite or a zero-death. Additionally, Bowser possesses an easily [[gimp]]able recovery that gains barely any vertical height, and he lacks an effective [[projectile]], which along with his very large size and not so great movement speed, makes it difficult for Bowser to break opposing [[camp]]ing. His flaws overpower his strengths, resulting in mostly terrible matchups, and when combined with his lack of representation in [[tournament]]s, some of the worst tournament results of any character. This is because Bowser is a bad character. | ||
Bowser be really shit, like one of de worst! | |||
==Attributes== | ==Attributes== |