Orne: Difference between revisions

107 bytes added ,  10 years ago
I KOed the Souflee...and ended up falling right into the Orne at the very last second of the challenge. I bombed the final challenge as well.
(I think you confused that with this)
(I KOed the Souflee...and ended up falling right into the Orne at the very last second of the challenge. I bombed the final challenge as well.)
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Ornes rarely appear as enemies in [[Smash Run]] in {{for3ds}}. Like in ''Uprising'', they pursue players and [[One-hit KO|instantly KO]] anyone they touch; as an added auditory cue, the currently-playing music will be replaced by music from ''Uprising'' that would play whenever Ornes got close to Pit.
Ornes rarely appear as enemies in [[Smash Run]] in {{for3ds}}. Like in ''Uprising'', they pursue players and [[One-hit KO|instantly KO]] anyone they touch; as an added auditory cue, the currently-playing music will be replaced by music from ''Uprising'' that would play whenever Ornes got close to Pit.


Orne is invincible to all damage and knockback; as a result, the only action players can perform against Orne is to run away from it until the music stops playing to avoid getting KOed. One of the Challenge [[Door]]s involves dodging an Orne until the timer runs out.
Orne is invincible to all damage and knockback; as a result, the only action players can perform against Orne is to run away from it until the music stops playing to avoid getting KOed. One of the Challenge [[Door]]s involves dodging an Orne until the timer runs out; a [[Souflee]], however, is also present in the room, and attacking it can be a risky, but rewarding, task.


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