Super Smash Bros. for Wii U

Coliseum: Difference between revisions

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(SSBU's not out yet, let me re-tag these stages)
(Updating music)
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|games        = ''[[Super Smash Bros. 4|SSB4]]'' ([[Wii U]])
|games        = ''[[Super Smash Bros. 4|SSB4]]'' ([[Wii U]])
|availability  =  
|availability  =  
|music        = <small>''[[List of SSB4 Music (Fire Emblem series)#The Devoted|The Devoted]]''
|music        = <small>''[[List of SSB4 Music (Fire Emblem series)#The Devoted|The Devoted]]'' <br> ''[[List of SSB4 Music (Fire Emblem series)#Fight 1|Fight 1]]'' <br> ''[[List of SSB4 Music (Fire Emblem series)#Conquest (Ablaze)|Conquest (Ablaze)]]''
|interwiki    = fireemblemwiki
|interwiki    = fireemblemwiki
|interwikiname = Fire Emblem Wiki
|interwikiname = Fire Emblem Wiki

Revision as of 13:36, October 30, 2014

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Coliseum
SSB4 Coliseum.jpg
File:FireEmblemSymbol.png
Universe Fire Emblem
Appears in SSB4 (Wii U)
Tracks available The Devoted
Fight 1
Conquest (Ablaze)
Article on Fire Emblem Wiki Arena

Coliseum[1] (闘技場, Arena) is a stage in Super Smash Bros. for Wii U from the Fire Emblem series. The stage uses underground machinery to provide a variety of different platform layouts.

Layout

Coliseum takes place in a desert coliseum. As the battle progresses, various platforms will quickly rise and change the layout of the stage, similarly to Arena Ferox. The starting layout is long, flat and simple. Additionally, the stage in general has walk-off blast lines and no bottom blast lines.

Origin

Coliseums, also referred to as arenas, are a recurring gameplay element that have appeared in most of the Fire Emblem series. They can optionally be visited by any unit for a small fee, allowing said unit to engage in a one-on-one battle with an unaffiliated unit, receiving double the entry fee in case of a victory. In addition, victory against these units would still count towards a characters EXP totals. However, any units that would fall in the coliseum would be lost forever, as if in a normal battle - as such, the player could potentially allow their units to flee the arena, at the cost of losing money from entering.

The design of the stage does not draw inspiration from any particular Fire Emblem game, however, Sakurai makes reference to the original game in a Miiverse comment.

Gallery

References