SD card: Difference between revisions

1 byte added ,  10 years ago
(→‎In Super Smash Bros. 4: Took me a while to do research. Gots too many free demos lol)
(→‎In Super Smash Bros. 4: rd == pro editer)
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==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
The Nintendo 3DS has the ability to save downloaded software and various other types of data to an SD card, and the console even comes packaged with an SD card; the 3DS comes with a two gigabyte SD card, while the later 3DS XL and 2DS include a four gigabyte card. For {{for3ds}}, various types of data are saved to the Nintendo 3DS's SD card rather than its internal memory. Save data takes up 48 "blocks" of memory (or 6 megabytes), and [[List of updates (SSB4-3DS)|the game's updates]] also take up varying amounts of space, with version 1.0.2 requiring 362 blocks (or about 45.25 megabytes). Additionally, if the game is digitally downloaded via the Nintendo eShop, then all of the game's data is saved to the SD card. [[Snapshots]] also return ed for ''Super Smash Bros. 4'' and are also saved to the SD card, though they can be transferred to the Nintendo 3DS's internal memory if they are access via the Nintendo 3DS Camera application.
The Nintendo 3DS has the ability to save downloaded software and various other types of data to an SD card, and the console even comes packaged with an SD card; the 3DS comes with a two gigabyte SD card, while the later 3DS XL and 2DS include a four gigabyte card. For {{for3ds}}, various types of data are saved to the Nintendo 3DS's SD card rather than its internal memory. Save data takes up 48 "blocks" of memory (or 6 megabytes), and [[List of updates (SSB4-3DS)|the game's updates]] also take up varying amounts of space, with version 1.0.2 requiring 362 blocks (or about 45.25 megabytes). Additionally, if the game is digitally downloaded via the Nintendo eShop, then all of the game's data is saved to the SD card. [[Snapshots]] also returned for ''Super Smash Bros. 4'' and are also saved to the SD card, though they can be transferred to the Nintendo 3DS's internal memory if they are accessed via the Nintendo 3DS Camera application.


==See also==
==See also==