Marth (SSBM)/Down tilt: Difference between revisions
→Overview: Added link to Marth's melee page.
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(→Overview: Added link to Marth's melee page.) |
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[[File:Marth Down Tilt Hitbox Melee.gif|thumb|Hitbox duration of Marth's down tilt.]] | [[File:Marth Down Tilt Hitbox Melee.gif|thumb|Hitbox duration of Marth's down tilt.]] | ||
[[File:Marth_dtilt_movement_options.png|thumb|Movement options to place a down tilt.]] | [[File:Marth_dtilt_movement_options.png|thumb|Movement options to place a down tilt.]] | ||
Marth does a quick crouching sword poke in front of himself. This move is Marth's safest tool to close in on opponents. Because of its IASA frames that start early and a long [[range]] with short [[startup]], this move is hard to [[punish]] for most characters when [[spacing|spaced]] correctly. It is also useful for [[gimp]]ing the recoveries of certain characters, such as {{SSBM|Fox}} and {{SSBM|Falco}}, and can do so at early percentages after a {{mvsub|Marth|SSBM|down throw}} or {{mvsub|Marth|SSBM|neutral attack}}. | {{SSBM|Marth}} does a quick crouching sword poke in front of himself. This move is Marth's safest tool to close in on opponents. Because of its IASA frames that start early and a long [[range]] with short [[startup]], this move is hard to [[punish]] for most characters when [[spacing|spaced]] correctly. It is also useful for [[gimp]]ing the recoveries of certain characters, such as {{SSBM|Fox}} and {{SSBM|Falco}}, and can do so at early percentages after a {{mvsub|Marth|SSBM|down throw}} or {{mvsub|Marth|SSBM|neutral attack}}. | ||
{{technical data}} | {{technical data}} |