Character customization: Difference between revisions

I added some Custom Moves and edited some text. Here is a list of the full custom moveset I found, it seems super legit. http://pastebin.com/raw.php?i=c2xywrva
(Undid edit by Goku9: you changed official names to unofficial ones and added incomplete sentences)
(I added some Custom Moves and edited some text. Here is a list of the full custom moveset I found, it seems super legit. http://pastebin.com/raw.php?i=c2xywrva)
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! Character !!colspan="2"| Custom [[Neutral special|neutral specials]] !!colspan="2"| Custom [[Side special|side specials]] !!colspan="2"| Custom [[Up special|up specials]] !!colspan="2"| Custom [[Down special|down specials]] !! Unknown
! Character !!colspan="2"| Custom [[Neutral special|neutral specials]] !!colspan="2"| Custom [[Side special|side specials]] !!colspan="2"| Custom [[Up special|up specials]] !!colspan="2"| Custom [[Down special|down specials]] !! Unknown
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| {{SSB4|Mario}} ||'''Fast Fireball''': Travels much faster and moves straight, but causes minimal knockback. ||'''Fire Orb''': A larger [[Fireball]] with a vortex-like appearance which moves significantly slower and hits multiple times. ||'''Shocking Cape''': Added electric effect. No other information is known about it. || '''Gust Cape''': Added wind effect. No other information is known about it. ||'''Super Jump''': Leaves a trail behind Mario, sacrificing damage for recovery distance. No other information is known about it. ||'''Explosive Punch''': Produces fire and [[explosive]] damage. ||'''Scalding F.L.U.D.D.''': Appears to deal rapid fire damage and keep enemies held in place. ||'''High-Pressure F.L.U.D.D''': A more powerful and thicker spray of water. No other information is known about it. ||
| {{SSB4|Mario}} ||'''Fast Fireball''': Throws a faster, slightly weaker fireball straight ahead. ||'''Fire Orb''': Throws a big ball of fire. Slow, but hits repeatedly before disappearing. ||'''Shocking Cape''': Whips out a cape that zaps opponents. Doesn't reflect projectiles, instead destroys them. || '''Gust Cape''': Create a gust of wind with low attack power that can push opponents.. ||'''Super Jump''': More jump than the Super Jump Punch, but with none of the punch. ||'''Explosive Punch''': Less jump than the Super Jump Punch, but with an explosive punch at the top. ||'''Scalding F.L.U.D.D.''': Shoots hot water a short distance. Burns opponents on contact. ||'''High-Pressure F.L.U.D.D''': Takes a while to fully charge, but blasts opponents with torrents of water. ||
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| {{SSB4|Luigi}} ||'''Bouncing Fireball''': Bounces identically to Mario's standard Fireball. ||'''Ice Ball''': Slower and travels a further distance. Freezes opponents at higher percentages. ||'''Straight Missile''': [[Green Missile]] variant that travels perfectly horizontally, neither rising nor falling. ||'''High-speed Missile''': Increased speed and range. ||'''Easy Fire Jump Punch''': Reduces the vertical recovery of Luigi's [[Super Jump Punch]] but makes it easier to sweet-spot the move. || '''Burying Head Attack''': Removes Super Jump Punch's sweet spot, but Luigi quickly plummets downwards during his descent, burying grounded opponents. ||'''Blowout Mach Tornado''': [[Luigi Cyclone]] does no damage until the end, where it has high knockback and pops Luigi into the air. Reduced horizontal movement. ||'''Cyclone Lariat''': Cyclone does not trap opponents, instead causing increased knockback. ||
| {{SSB4|Luigi}} ||'''Bouncing Fireball''': Throw a fireball that bounces along the ground. Gradually loses power. ||'''Ice Ball''': Throw a slow-moving, icy ball at your foes. Freezes opponents at higher percentages. ||'''Floating Missile''': Flies sideways in a straight line. Charges up quickly, but doesn't do a lot of damage. ||'''Quick Missile''': Fly faster and farther than normal, sliding across the ground if you miss. ||'''Fiery Jump Punch''': Easier to get a critical hit at the start, but you don't jump as high. || '''Burial Header''': Can bury opponents on the way down, but no critical hits on the way up. ||'''Mach Cyclone''': A spin that pushes opponents. Not much sideways movement, but can rise quite far. ||'''Clothesline Cyclone''': A slow but powerful whirlwind slap that sends opponents flying sideways. ||
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| {{SSB4|Dr. Mario}} || || ||''???'': Removes the stalling effect from the standard cape. Lowers the damage from 10% to 5% and keeps the reversal effect. However it also has a giant wind-box just past the cape. || ||'''???''': Adds fire to the jump punch. Two hitboxes. 16% for the end hit, 27% if you get both hits. Kills at 90%+ || ||'''???''': Sacrifices all damage for massive vertical recovery and a giant wind-box. || ||
| {{SSB4|Dr. Mario}} ||'''Fast Capsule''': Throw a capsule that flies swift and true. Not strong, but easy to use repeatedly. ||'''Mega Capsule''': Throws a large, slow-moving capsule. Short ranged, but hits multiple times. ||'''Shocking Sheet''': Launch foes with an electrically charged sheet. Can't reflect projectiles, though.||'''Breezy Sheet''': Use your sheet to whip up a gale that damages foes while pushing them back. ||'''Super Jump''': A slow jump that travels higher. No attack power, but you can move horizontally.||'''Ol' One-Two''': Sacrifices all damage for massive vertical recovery and a giant wind-box. ||'''Soaring Tornado''': A rapid spin that creates wind and launches foes. Rises high, but can't move very far horizontally. ||'''Clothesline Tornado''': A spin that launches opponents you collide with. Slow, but has high launching power. ||
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| {{SSB4|Peach}} ||'''Grumpy Toad''': [[Toad]] automatically shoots spores instead of countering an attack. || ||'''Rising Peach Bomber''': [[Peach Bomber]] causes Peach to go farther forward as well as upwards, and is stronger if it connects. || ||'''Super Parasol Jump''': [[Peach Parasol]] causes the initial jump to be much higher, though Peach immediately closes her parasol and is [[helpless]] afterwards. || ||'''Heavy Vegetable''': Vegetables take much longer to pull, but do much more damage. || ||
| {{SSB4|Peach}} ||'''Sleepy Toad'''': A counter that puts opponents in front of you to sleep. Launches airborne opponents.||'''Grumpy Toad''': Not a counterattack. Releases spores that deal minor damage. ||'''Flower Bomber''':    A hip bash that plants flowers on enemies' heads. If you miss, you're left open to attacks. ||'''Flying Peach Bomber''': Rise into the air and deliver a hip bash. Harder to land, but it's more powerful. ||'''Parasol High Jump''':      Jump high into the air quickly, but you can't open your parasol. ||'''Light Parasol''': The jump isn't very high, but opening the parasol lifts you a little bit higher. ||'''Light Veggie''': Pluck a slow-flying veggie from the ground. Can only be used so many times in a row. ||'''Heavy Veggie''': Pluck a heavy veggie that doesn't go far but can launch opponents. ||
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| {{SSB4|Bowser}} ||'''Fireball''': A large fireball with noticeable startup lag that appears to go through enemies. || '''Flash Fire''': Stronger than Bowser's [[Fire Breath]] but loses range quickly.||'''Dash Slam''': Dash forward and slam someone with less vertical distance. ||'''[[Koopa Klaw]]''': Same as Melee counterpart without the grab. ||'''Rocket Fortress''': Increased vertical distance at cost of horizontal.||'''Fast Fortress''': Increased horizontal distance.||'''Vortex Slam''': Pushes away anyone next to Bowser's landing spot.||'''Quake Slam''': Makes those standing near Bowser slip when he lands.||
| {{SSB4|Bowser}} ||'''Fire Shot''': Spit out a fireball. Power won't change even if used in rapid succession. ||'''Fire Roar''': More powerful than Fire Breath, but it runs out quickly and takes longer to recharge. ||'''Dash Slam''': Dash and grab an opponent. The jump isn't high, but there's more sideways movement. ||'''Dash Slash''': Charge and slash opponents with your claws. Low damage, but high launch power. ||'''Flying Fortress''': Spins high into the air but  doesn't deal damage.||'''Sliding Fortress''': Spin while sliding quickly to send opponents flying. Less vertical range.||'''Turbulent Bomb''': Jump up diagonally, and push opponents with a gust of wind when you land.||'''Slip Bomb''': Drop down and shake the ground, causing nearby opponents to fall over.||
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| {{SSB4|Bowser Jr.}} || || ||'''???''': Buries opponents Bowser Jr. runs over. || ||'''???''': Launches Bowser Jr. up very high. || || || ||
| {{SSB4|Bowser Jr.}} ||'''Piercing Cannon''': Fire a smaller, less-powerful cannonball that can bash through multiple fighters. ||'''Air Cannon''': Blast opponents with wind. In the air, you can also use it to move backward quickly. ||'''Koopa Drift''': When spinning, the kart careens forward, hitting opponents multiple times.||'''Grounding Dash''': A Clown Kart Dash that buries foes. Doesn't go far, and ends in an auto spin. ||'''Meteor Ejection''':             Jump out of the Junior Clown Car, and send it crashing to the ground. This sacrifices height in exchange for a meteor smash on the start up of the move.||'''Koopa Meteor''': Launch high into the air before the Junior Clown Car explodes, firing you downward. ||'''Impatient Mechakoopa''': Launch a Mechakoopa a fair distance. It explodes shortly after landing. ||'''Big Mechakoopa''': A large, powerful Mechakoopa. Walks past enemies, so throw it to make it go boom! ||
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| {{SSB4|Rosalina}} ||'''Luma Warp''': Luma does little damage but teleports out faster. ||'''Strong Shot''': Luma moves slower but deals multiple strong hits. ||'''Drifting Star Bit''': A large projectile that moves slow and deals multiple hits. ||'''Speedy Star Bit''': Projectiles fly faster. ||'''High Star Jump''': More vertical recovery.||'''Jump Star Attack''': Deal damage at the end of Rosalina's jump.||'''Catch & Release''': Similar to Gravitational Pull, but fighters are drawn in instead of items. ||'''Guardian Luma''': Luma grows huge and acts as a shield. ||
| {{SSB4|Rosalina}} ||'''Luma Warp''': Luma does little damage but teleports out faster. ||'''Strong Shot''': Luma moves slower but deals multiple strong hits. ||'''Drifting Star Bit''': A large projectile that moves slow and deals multiple hits. ||'''Speedy Star Bit''': Projectiles fly faster. ||'''High Star Jump''': More vertical recovery.||'''Jump Star Attack''': Deal damage at the end of Rosalina's jump.||'''Catch & Release''': Similar to Gravitational Pull, but fighters are drawn in instead of items. ||'''Guardian Luma''': Luma grows huge and acts as a shield. ||
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| {{SSB4|Yoshi}} ||'''Lick''': Yoshi jumps forward and attacks with its tongue. ||'''Egg Launch''': Launches the egg farther behind Yoshi, but makes it easier to break. ||'''Heavy Egg Roll''': Slower but deals more damage. || || || '''Egg Fireworks''': Eggs have an explosion effect.||'''Crushing Bomb''': More powerful, but no stars appear on impact. || ||
| {{SSB4|Yoshi}} ||'''Lick''': Yoshi jumps forward and attacks with its tongue. ||'''Egg Launch''': Launches the egg farther behind Yoshi, but makes it easier to break. ||'''Heavy Egg Roll''': Slower but deals more damage. ||'''Light Egg Roll''': A bouncing version of Egg Roll. Doesn't last very long. ||'''High Jump''': Jump really high. In midair, you can use the move more than once. || '''Egg Fireworks''': Eggs have an explosion effect.||'''Crushing Bomb''': More powerful, but no stars appear on impact. ||'''Star Bomb''': Deals less damage with the bombing motion, but the stars are powerful and fly far. ||
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| {{SSB4|Wario}} ||'''Hyper Suction''': Behaves like Wario's regular bite but with a suction effect. It might do less damage. ||'''Garlic Breath''': Long startup, but Wario exhales bad breath at his opponent. If they are next to Wario, they will be stunned as if their shield was broken. Farther opponents get knocked away and tripped.||'''Speedy Bike''': Wario's bike is super fast, but it cannot turn around. Does more damage head on than wheelieing. ||'''Heavy Bike''': Wario's bike moves slowly but does increased damage and buries opponents. Has a special animation if Wario performs a wheelie. ||'''Angled Twister''': Wario can control the angle of Wario's up special. It can go nearly horizontally. It goes a lot less farther than the default, though. ||'''High Jump''': Wario jumps extremely high. This deals no damage. ||'''Floral Waft''': Wario's waft puts a flower on his opponent. Has little knockback, but the flower racks up damage fast. ||'''Rising Waft''': Wario's fart charges faster and he does damage as he rises into the air. Less damage and knockback than the regular waft. ||
| {{SSB4|Wario}} ||'''Hyper Suction''': Behaves like Wario's regular bite but with a suction effect. It might do less damage. ||'''Garlic Breath''': Long startup, but Wario exhales bad breath at his opponent. If they are next to Wario, they will be stunned as if their shield was broken. Farther opponents get knocked away and tripped.||'''Speedy Bike''': Wario's bike is super fast, but it cannot turn around. Does more damage head on than wheelieing. ||'''Heavy Bike''': Wario's bike moves slowly but does increased damage and buries opponents. Has a special animation if Wario performs a wheelie. ||'''Angled Twister''': Wario can control the angle of Wario's up special. It can go nearly horizontally. It goes a lot less farther than the default, though. ||'''High Jump''': Wario jumps extremely high. This deals no damage. ||'''Floral Waft''': Wario's waft puts a flower on his opponent. Has little knockback, but the flower racks up damage fast. ||'''Rising Waft''': Wario's fart charges faster and he does damage as he rises into the air. Less damage and knockback than the regular waft. ||
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