Super Smash Bros. 4: Difference between revisions

(Nah, that was just really bad explaining.)
Line 76: Line 76:
*It appears the movesets and animations of returning characters will go through a larger amount of change than the returning characters did from the transition of ''Melee'' to ''Brawl'', with many returning characters being shown with completely new moves, and some appear to be getting significantly altered (such as {{SSB4|Bowser}}).
*It appears the movesets and animations of returning characters will go through a larger amount of change than the returning characters did from the transition of ''Melee'' to ''Brawl'', with many returning characters being shown with completely new moves, and some appear to be getting significantly altered (such as {{SSB4|Bowser}}).
**It additionally appears there is a greater emphasis on [[buff]]ing the returning characters, with even characters that were top and high [[tier]] in ''Brawl'', such as [[Diddy Kong]] and [[Lucario]], being shown to receive explicit significant buffs.
**It additionally appears there is a greater emphasis on [[buff]]ing the returning characters, with even characters that were top and high [[tier]] in ''Brawl'', such as [[Diddy Kong]] and [[Lucario]], being shown to receive explicit significant buffs.
*Mid-match character changes, such as Zelda/Sheik's [[Transform]], will no longer exist. This means {{SSB4|Zelda}} and {{SSB4|Sheik}}, along with {{SSB4|Samus}} and {{SSB4|Zero Suit Samus}}, will be completely separate characters that are no longer able to transform to the other. This also means the [[Pokémon Trainer]] will not return as a playable character without being completely revamped as a single character.
*Mid-match character changes, such as Zelda/Sheik's [[Transform]], will no longer exist. This means {{SSB4|Zelda}} and {{SSB4|Sheik}}, along with {{SSB4|Samus}} and {{SSB4|Zero Suit Samus}}, will be completely separate characters that are no longer able to transform to the other. This also means the [[Pokémon Trainer]] does not return as a playable character. {{SSB4|Charizard}} is now its own stand-alone character.
*In an interview with Kotaku, Sakurai confirmed that [[tripping]] would not return.<ref>[http://kotaku.com/no-more-tripping-in-the-new-smash-bros-513187770 Kotaku: "No More Tripping In The New Smash Bros"]</ref> It seems he was referring to random tripping, since forced tripping appears to have returned, as shown by the return of the [[banana peel]] item.
*In an interview with Kotaku, Sakurai confirmed that [[tripping]] would not return.<ref>[http://kotaku.com/no-more-tripping-in-the-new-smash-bros-513187770 Kotaku: "No More Tripping In The New Smash Bros"]</ref> It seems he was referring to random tripping, since forced tripping appears to have returned, as shown by the return of the [[banana peel]] item.
**Similarly, it appears potential randomness in moves is being cut down; for example, {{SSB4|Olimar}} now plucks his [[Pikmin]] in a set order instead of the Pikmin plucked being chosen at random, and {{SSB4|King Dedede}}'s [[Waddle Dee Throw]] has been replaced with a new move that involves throwing only [[Gordo]]s instead of throwing one randomly chosen minion.
**Similarly, it appears potential randomness in moves is being cut down; for example, {{SSB4|Olimar}} now plucks his [[Pikmin]] in a set order instead of the Pikmin plucked being chosen at random, and {{SSB4|King Dedede}}'s [[Waddle Dee Throw]] has been replaced with a new move that involves throwing only [[Gordo]]s instead of throwing one randomly chosen minion.
69

edits