Crowd: Difference between revisions
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The '''crowd''', referred to as '''Publicity''' in the [[Debug Menu]] of ''[[Super Smash Bros. Melee]]'', is a group of unseen people that can be heard during matches in all games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] | The '''crowd''', referred to as '''Publicity''' in the [[Debug Menu]] of ''[[Super Smash Bros. Melee]]'', is a group of unseen people that can be heard during matches in all games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. | ||
==Causes of cheering== | ==Causes of cheering== |
Revision as of 22:22, September 5, 2014
The crowd, referred to as Publicity in the Debug Menu of Super Smash Bros. Melee, is a group of unseen people that can be heard during matches in all games of the Super Smash Bros. series.
Causes of cheering
The crowd can occasionally be heard cheering by shouting the name of a character that is used by a human player. The cause of cheering, however, is not entirely known; common trends include having high damage and doing something significant, such as KOing multiple opponents at once, or falling behind considerably during the course of a match. Every character has a unique cheer chant in each of the Smash Bros. games.
In addition to chants, the crowd can also vocalise during the match to a variety of events. In the original game, if a player can just make it back to the stage, after being knocked far away from the stage, the crowd will cheer for the player. The crowd also cheers if Ness absorbs a projectile with PSI Magnet, as well as if a character hits multiple characters or lands a powerful hit. In Melee and Brawl, the crowd will gasp if the player gets close to the ledge after getting knocked off; they will also cheer loudly if the player hits multiple opponents with a powerful attack; in addition, in Melee the crowd cheers the player if they complete the Target Test, complete an Event Match or the Race to the Finish. However, they will groan should the player fail at any of these games. In Brawl, the crowd will also gasp whenever a Smash Ball or legendary Pokémon appears, with the exception of Latias and Latios.
Despite their presence, the crowd has no effect on gameplay. A sole exception exists in the Bonus mode of Melee; if the player earns the "Crowd Favorite" bonus from getting the crowd to cheer for them, or the "Master of Suspense" bonus from causing the crowd to gasp at them at least three times in one minute, they will earn 2500 points from each.
Of further note, in Melee and Brawl, the crowd seems to "disappear" after a certain point is reached in some of the single player modes. In Melee, the crowd disappears starting at Race to the Finish and at Stage 12: Final Destination in the Adventure Mode. In Brawl, the crowd disappears during the fight against Master Hand, and is only heard when certain stages are cleared in the Subspace Emissary.
Crowd chants
Crowd cheers in Super Smash Bros.
- "-" represents a slight pause in the cheer, such as between syllables in a single word.
Crowd cheers in Super Smash Bros. Melee
- "-" represents a slight pause in the cheer, such as between syllables in a single word.
- "--" represents a longer pause in the cheer, such as between words.
Crowd cheers in Super Smash Bros. Brawl
- "-" represents a slight pause in the cheer, such as between syllables in a single word.
- "--" represents a longer pause in the cheer, such as between words.
- Words inside two * describe noises made by the crowd, and are not actual words in the cheer.
- Words in () are notes on the cheer, and are not part of the cheer itself.
Trivia
- In Brawl, the Japanese crowd cheer for Meta Knight is the same as the American cheer; this is the only crowd cheer unchanged in Brawl.
- Ike's cheer, "We Like Ike", was initially used in the 1952 US presidential elections, in support of candidate Dwight "Ike" Eisenhower.
- Luigi's cheer in Brawl appears to be shouted by only a few people, in reference to the fact he is often overshadowed by his brother and ignored by others.
- Snake's cheer is a reference to Snake's death sequence from the Metal Gear Solid franchise, in which Otacon can be heard repeating Snake's name in the same manner as the crowd cheer; the phrase itself is also used in Snake's Smash Taunts.
- In Japanese versions of Super Smash Bros. Brawl, King Dedede's crowd cheer is different - as he is not known as a "King" in Japan, his crowd cheer is "De - De - De -- De De De -- De - De - De - De - De - De - De!"
- Also in the Japanese version of Brawl, Jigglypuff's, R.O.B.'s, and Bowser's cheers are that of their respective Japanese names, Purin, Robot, and Koopa.
- In Brawl, the Ice Climbers' cheer is different based on which climber is human-controlled. When playing as Nana, the cheer is the Back sound on the menu.