Artificial intelligence: Difference between revisions

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**They may get stuck against a wall while chasing human players, and stay there until the effect ends unless the player(s) they are pursuing jumps or moves to another area. (Occasionally, they will manage to get off of the wall on their own and continue chase).
**They may get stuck against a wall while chasing human players, and stay there until the effect ends unless the player(s) they are pursuing jumps or moves to another area. (Occasionally, they will manage to get off of the wall on their own and continue chase).
**They may stand still if the player is not within easy reach. Whenever they do this, they will only move if the player does.
**They may stand still if the player is not within easy reach. Whenever they do this, they will only move if the player does.
*Sometimes when trying to pick up an item, a CPU will slowly walk against it instead of just picking it up.
*Sometimes when trying to pick up an item, a CPU will slowly walk against it instead of just picking it up this makes them vulnerable to attacks. .
*CPUs with a [[Gooey Bomb]] or [[C4]] stuck on them will repeatedly shield and dodge until it falls off or explodes.
*CPUs with a [[Gooey Bomb]] or [[C4]] stuck on them will repeatedly shield and dodge until it falls off or explodes.
*Despite their better recognition of items, CPUs still experiment several flaws when using the [[Hammer]], as in ''Melee''. They still tend to accidentally fall offstage when trying to attack a foe near a ledge and, when on an elevated platform, jump continuously in place even if the obstacle can be jumped over. This is however less common with the [[Golden Hammer]]. CPUs also still chase foes when using a Headless Hammer or Golden Squeaky Hammer.<ref>http://youtu.be/E_oOYwlz8iM</ref>
*Despite their better recognition of items, CPUs still experiment several flaws when using the [[Hammer]], as in ''Melee''. They still tend to accidentally fall offstage when trying to attack a foe near a ledge and, when on an elevated platform, jump continuously in place even if the obstacle can be jumped over. This is however less common with the [[Golden Hammer]]. CPUs also still chase foes when using a Headless Hammer or Golden Squeaky Hammer.<ref>http://youtu.be/E_oOYwlz8iM</ref>
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