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Super Smash Bros. 4

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'''Bowser''' ({{ja|クッパ}}, ''Kuppa'')  was comfirmed as a playable character in ''[[Super Smash Bros. 4]]'' on June 11th, 2013 during E3 2013.<ref>http://www.youtube.com/watch?v=xvudMu-5kIU</ref> He was also one of the main subjects of the Developer Direct for ''Smash Bros.'' later during E3 2013.<ref>http://www.youtube.com/watch?v=vQD1yJinzeQ</ref> He was the last veteran confirmed during E3 2013.
'''Bowser''' ({{ja|クッパ}}, ''Kuppa'')  was comfirmed as a playable character in ''[[Super Smash Bros. 4]]'' on June 11th, 2013 during E3 2013.<ref>http://www.youtube.com/watch?v=xvudMu-5kIU</ref> He was also one of the main subjects of the Developer Direct for ''Smash Bros.'' later during E3 2013.<ref>http://www.youtube.com/watch?v=vQD1yJinzeQ</ref> He was the last veteran confirmed during E3 2013.


Bowser is the main antagonist of the {{uv|Mario}} franchise and enemy to the titular [[Mario|protagonist]].
Bowser is the main antagonist of the {{uv|Mario}} franchise and enemy to the titular [[Mario|protagonist]].
==Confirmed information==
Bowser seems to have undergone more changes than any other returning character. Like other large characters, such as [[Donkey Kong (SSB4)|Donkey Kong]] and [[King Dedede (SSB4)|King Dedede]], Bowser's general size in proportion to the other playable characters is greater than in previous installments.<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADMUKlhFSRn7g</ref>


===Standard Attacks===
==Confirmed changes from ''Brawl''==
*Neutral Attack: Double Punch: quickly thrusts one arm forward, then the other. The move is now performed with clenched fists.<ref>http://www.youtube.com/watch?v=vQD1yJinzeQ</ref>
Bowser currently seems to have undergone the most changes out of any returning character, with his appearance significantly altered, many of his general animations and moves being replaced with entirely new ones, and most of his remaining moves being altered. Like other large characters, such as [[Donkey Kong (SSB4)|Donkey Kong]] and [[King Dedede (SSB4)|King Dedede]], Bowser's general size in proportion to the other playable characters is also greater than in previous installments.<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADMUKlhFSRn7g</ref>
*Dash Attack: a new attack that entails Bowser running and performing a side kick. It appears faster than his previous dash attack.<ref>http://www.youtube.com/watch?v=vQD1yJinzeQ</ref>
 
*{{buff|Bowser appears to dash faster.}}
*{{buff|Bowser now has [[launch resistance]] outside of his Giga Bowser transformation, with many moves having been seen with armor. The extent of this new armor, and which moves it applies to, is currently unknown.}}
*{{buff|Up tilt now reaches in front of Bowser, and appears to have farther reach overall. Bowser also now performs the move with a clenched fist.}}
*{{buff|Up aerial appears to have significantly faster start-up lag.}}
*{{buff|[[Fire Breath]]'s flames are bigger and appear to cover farther range.}}
*{{buff|[[Flying Slam]] is significantly more powerful, with it being seen getting decisive KOs under 100%.}}
*{{buff|Aerial [[Whirling Fortress]] gains significantly more height, and gains height at a faster speed.}}
*{{buff|[[Bowser Bomb]] deals drastically more shield damage, with it being seen breaking full shields in one hit<ref>http://www.youtube.com/watch?v=PW3TvdPC97E&t=2m5s</ref>. It also produces significant hitlag on contact.}}
*{{change|Several of Bowser's attacks have been replaced with new ones.}}
**{{change|Bowser has a new dash attack, a dashing side kick.}}
**{{change|Bowser has a new forward smash, a powerful two-footed dropkick.}}
**{{change|Bowser has a new grabbing animation, where he now grabs and holds opponents with one arm.}}
**{{change|A new back throw, where Bowser uses one arm in a side-ways motion to throw opponents behind, similar looking to Donkey Kong's back throw.}}
**{{change|A new neutral aerial, where Bowser spins with his arms outstretched, similar to Kirby's neutral aerial.}}
**{{change|A new back aerial, a two-footed kick backwards, similar to Kirby's back aerial.}}
**{{change|A new ledge attack, where Bowser crawls up onto the stage and punches forward, similarly to his forward tilt.}}
*{{change|Bowser's neutral attack has the same animation, but is now a pair of punches instead of claw swipes.}}
**{{change|This change has also been applied to his down tilt.}}
*{{change|Bowser now spins when performing his up smash.}}
*{{change|Forward aerial has an altered animation, where Bowser slashes diagonally instead of straight down.}}
*{{change|Down aerial seems to be functionally altered, now appearing to be a quick [[stall-then-fall]], that hits opponents once with powerful knockback, though it's unclear if it [[meteor smash]]es or hits all opponents with vertical knockback.}}
 
Aesthetically in ''Smash 4'', Bowser appears to have a more cartoonish and brighter colored appearance that is more inline with his look in the ''{{uv|Mario}}'' games, rather than the more realistic look he had in ''[[Brawl]]''. Bowser additionally stands upright as opposed to his hunched-over posture from previous ''Smash Bros.'' games, which is more similar to his posture in the ''Mario'' franchise as well. He also has a new dashing animation where he runs upright instead of scuttling along the ground.


===Tilts===
==Moveset==
*Forward Tilt: Backhand Knuckle: performs a backhanded punch while leaning his body forward. Seems relatively unchanged from previous installments.
===Ground attacks===
*Up Tilt: Vertical Punch: Bowser swats the air above him. Instead of doing it with his claws, as he use to, Bowser now performs the move with a clenched fist. The attack appears faster.
====Normal====
*Down Tilt: Punch Trip: quickly thrusts one arm forward along the ground, then the other. This move use to be performed with Bowser's claws, but he now attacks with punches.
*[[Neutral attack]] - Bowser quickly jabs forward with one arm, then quickly follows it up with the other.
*[[Dash attack]] - A dashing side kick, where Bowser leaps forward while kicking sideways with one leg.
*[[Forward tilt]] - Bowser performs a backhanded punch while leaning his body forward.
*[[Up tilt]] - Bowser swats the air above him with a clenched fist.
*[[Down tilt]] - While crouching, Bowser quickly punches one arm forward along the ground, then quickly follows it up with the other.


===Smash Attacks===
====Smash Attacks====
*Forward Smash: a new attack that entails Bowser performing a powerful two-footed dropkick.<ref>http://www.youtube.com/watch?v=BRwiGR7k9Ok</ref>
*[[Forward smash]] - Bowser jumps forward with both feet outstretched.
*Up Smash: Shell Smash: Bowser gets down on all fours and thrusts his entire body upward, hitting opponents with his spiked shell. Bowser now twirls in the air as he performs this move.<ref>http://www.youtube.com/watch?v=7xUWnQu2Grs</ref> The move now has [[launch resistance]].
*[[Up smash]] - Bowser gets down on all fours and thrusts his spiked shell upwards while spinning. The move appears to have some sort of armor, though the extent of which is unknown.


===Aerial Attacks===
===Aerial attacks===
*Neutral Aerial: a new attack; Bowser spins with his limbs outstretched. It appears to have greater range than his previous neutral air. It is similar to [[Kirby|Kirby's]] neutral air.<ref>http://www.youtube.com/watch?v=vQD1yJinzeQ</ref>
*[[Neutral aerial]] - Bowser spins vertically with his limbs outstretched.
*Forward Aerial: Air Claw: a quick forward swipe with claws sheathed. Bowser now performs the move horizontally, as opposed to downward.<ref>http://www.youtube.com/watch?v=vQD1yJinzeQ</ref>
*[[Forward aerial]] - Bowser slashes forward in a diagonal arc.
*Back Aerial: a new two-footed kick backwards that is also similar to [[Kirby|Kirby's]] back aerial.<ref>http://www.youtube.com/watch?v=vQD1yJinzeQ</ref>
*[[Back aerial]] - Bowser kicks behind with both legs outstretched.
*Up Aerial: Upper Headbutt: he thrusts his head skyward. The move is significantly faster than in previous installments.
*[[Up aerial]] - Bowser thrusts his head upwards in a quick swiping motion.
*Down Aerial: Inverted Spin: Bowser retracts into his shell, turns upside down, and propels himself downward. It seems to be functionally altered; it now appears to be a quick [[stall-then-fall]], that hits an opponent once with powerful knockback, though it's unclear if it meteor smashes or hits all opponents diagonally.<ref>http://www.youtube.com/watch?v=7xUWnQu2Grs</ref>
*[[Down aerial]] - Bowser retracts into his shell, turns upside down, and propels himself downward. A [[stall-then-fall]].


===Throws===
===Grab and throws===
*Back Throw: a new throw similar to [[Donkey Kong|Donkey Kong's]] back throw. Bowser uses one arm in a sideways throw to toss the opponent backwards.
*[[Back throw]] - Holding onto the opponent with one arm, Bowser throws them backwards in a sideways motion.
*Down Throw: Flatten: Bowser places the opponent on the floor and body slams on them. Seems unchanged from previous installments.<ref>http://www.youtube.com/watch?v=4p4ZeisGjMk</ref>
*[[Down throw]] - Bowser places the opponent on the floor and body slams them.


===Special Moves===
===Special Moves===
In Super Smash Bros. 4, [[special move]]s can be swapped out for different variants, but Bowser's have yet to be seen. Bowser retains all of his special moves from ''Brawl'' and his final smash. These are Bowser's special moves:
In ''Super Smash Bros. 4'', [[special move]]s can be swapped out for different variants, but Bowser's have yet to be seen. Bowser retains all of his special moves from ''Brawl'' and his final smash. These are Bowser's special moves:


*Neutral Special: [[Fire Breath]]: Bowser breathes intensive fire that gradually gets weaker. The range of this attack has been increased.<ref>http://www.youtube.com/watch?v=vQD1yJinzeQ</ref>
*[[Neutral special]] - [[Fire Breath]]: Bowser breathes intensive fire that gradually gets weaker.
*Side Special: [[Flying Slam]]: Bowser's side special from ''Brawl''. Bowser grabs an opponent, brings them into the air, and thrusts himself downward opponent-first. It is significantly more powerful, as it can perform decisive K.O.s under 100%.<ref>http://www.youtube.com/watch?v=vQD1yJinzeQ</ref>
*[[Side special]] - [[Flying Slam]]: Bowser's side special from ''Brawl''. Bowser grabs an opponent, jumps with them into the air, and thrusts himself downward opponent-first, dealing immense vertical knockback.
*Up Special: [[Whirling Fortress]]: Bowser enters his shell and spins rapidly, gaining some [[launch resistance]] in the process. It acts as a recovery when performed in the air, but Bowser remains grounded when he performs it on the stage. Its reliabliy as a recovery move is better as Whirling Fortress has gained significant horizontal reach than in previous games.<ref>http://www.youtube.com/watch?v=bK5A5qmI_qk</ref>
*[[Up special]] - [[Whirling Fortress]]: Bowser enters his shell and spins rapidly, being able to move forward and backwards while doing so. It acts as a recovery when performed in the air, propelling Bowser forward and upwards, but Bowser remains grounded when he performs it on the ground.  
*Down Special: [[Bowser Bomb]]: he leaps into the air and thrusts his body downward. It is now capable of breaking shields in one use.<ref>http://www.youtube.com/watch?v=PW3TvdPC97E&t=2m5s</ref> It also produces some hitlag upon contact.
*[[Down special]] - [[Bowser Bomb]]: Bowser leaps into the air, hitting any opponents up with him in the vicinity of the leap, and then thrusts his body downwards in a ground pound motion, dealing immense vertical knockback to anyone hit. If performed in the air, Bowser thrusts down immediately instead of leaping first.


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====Final Smash====
====Final Smash====
*[[Giga Bowser]]: a transformation type of final smash that turns Bowser into the boss from ''[[Super Smash Bros. Melee]]''. Giga Bowser has more of a cartoonish appearance similar to his standard appearance, making Giga Bowser more reminiscent to that of ''Melee'' as opposed to ''Brawl''. Interestingly, Giga Bowser retains all of Bowser's old replaced moves, instead of using Bowser's new moves. Giga Bowser is also hunched over and scuttles on the ground.<ref>http://www.youtube.com/watch?v=4p4ZeisGjMk</ref>
*[[Giga Bowser]] - Bowser transforms into the much larger and more powerful Giga Bowser, with infinite super armor during the duration of the move. Like Bowser, Giga Bowser also has more of a cartoonish appearance. However, Giga Bowser retains all of Bowser's old replaced moves, instead of using Bowser's new moves. Giga Bowser is also hunched over and scuttles on the ground, instead of having Bowser's new posture and dashing animation.


===Taunts===
===Taunts===
*Balances precariously on one leg as if [[teetering]].<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFvoyKk1A</ref>
*Balances precariously on one leg as if [[teetering]].<ref>https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFvoyKk1A</ref>


====On-Screen Appearance====
===On-Screen Appearance===
Bowser enters the stage through a wall of flames. He is hunched over as he does so, but when he fully enters the stage he stands upright as if the wall of flames was too small for him to stand completely erect in.<ref>http://www.youtube.com/watch?v=4p4ZeisGjMk</ref>
Bowser enters the stage through a wall of flames. He is hunched over as he does so, but when he fully enters the stage he stands upright.


====Victory Fanfare====
====Victory Fanfare====
An original rock-based remix of the sound clip that would play when Mario reaches the end of a level in ''Super Mario Bros.''
An original rock-based remix of the sound clip that would play when Mario reaches the end of a level in ''Super Mario Bros.''


==Palette Swaps==
==Palette Swaps==
*Standard: Green: Bowser has a green head, yellow body, green shell, and red hair.
*Standard - Green: Bowser has a green head, yellow body, green shell, and red hair.
*Brown: Bowser has brown head, brown body, brown shell, and red hair.<ref>https://miiverse.nintendo.net/replies/AYMHAAACAAAYUKlU8gtHWw</ref> May somewhat be based on [[mariowiki:Morton Koopa Jr.|Morton Koopa]].
*Brown: Bowser has brown head, brown body, brown shell, and red hair.<ref>https://miiverse.nintendo.net/replies/AYMHAAACAAAYUKlU8gtHWw</ref>
 
==Aesthetic changes==
In ''Smash 4'', Bowser appears to have a more cartoonish appearance that is more inline with his look in the ''{{uv|Mario}}'' games, rather than the more realistic look he had in ''[[Brawl]]''. He has additionally been shown to have several changes in his moveset and his general animations. Bowser stands upright as opposed to his hunched-over posture from previous ''Smash Bros.'' games. This is similar to his posture in the ''Mario'' franchise as well. He has a new dashing animation where he runs upright instead of scuttling along the ground. He also appears to dash faster.<ref>http://www.youtube.com/watch?v=vQD1yJinzeQ</ref>
 
Bowser's plastron (his under-shell) will always face the foreground.<ref>https://miiverse.nintendo.net/replies/AYMHAAACAAAYUKlU8gtHWw</ref>


==Gallery==
==Gallery==
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{{SSB4Characters}}
{{SSB4Characters}}
{{Mario universe}}
{{Mario universe}}
[[Category:Bowser (SSB4)]]
[[Category:Bowser (SSB4)]]

Revision as of 20:44, June 18, 2014

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This article is about Bowser's appearance in Super Smash Bros. 4. For the character in other contexts, see Bowser.
Bowser
in Super Smash Bros. 4
Bowser
MarioSymbol.svg
Universe Mario
Other playable appearances in Melee
in Brawl

Final Smash Giga Bowser
Bowser (SSB4)

Bowser (クッパ, Kuppa) was comfirmed as a playable character in Super Smash Bros. 4 on June 11th, 2013 during E3 2013.[1] He was also one of the main subjects of the Developer Direct for Smash Bros. later during E3 2013.[2] He was the last veteran confirmed during E3 2013.

Bowser is the main antagonist of the Mario franchise and enemy to the titular protagonist.

Confirmed changes from Brawl

Bowser currently seems to have undergone the most changes out of any returning character, with his appearance significantly altered, many of his general animations and moves being replaced with entirely new ones, and most of his remaining moves being altered. Like other large characters, such as Donkey Kong and King Dedede, Bowser's general size in proportion to the other playable characters is also greater than in previous installments.[3]

  • Buff Bowser appears to dash faster.
  • Buff Bowser now has launch resistance outside of his Giga Bowser transformation, with many moves having been seen with armor. The extent of this new armor, and which moves it applies to, is currently unknown.
  • Buff Up tilt now reaches in front of Bowser, and appears to have farther reach overall. Bowser also now performs the move with a clenched fist.
  • Buff Up aerial appears to have significantly faster start-up lag.
  • Buff Fire Breath's flames are bigger and appear to cover farther range.
  • Buff Flying Slam is significantly more powerful, with it being seen getting decisive KOs under 100%.
  • Buff Aerial Whirling Fortress gains significantly more height, and gains height at a faster speed.
  • Buff Bowser Bomb deals drastically more shield damage, with it being seen breaking full shields in one hit[4]. It also produces significant hitlag on contact.
  • Change Several of Bowser's attacks have been replaced with new ones.
    • Change Bowser has a new dash attack, a dashing side kick.
    • Change Bowser has a new forward smash, a powerful two-footed dropkick.
    • Change Bowser has a new grabbing animation, where he now grabs and holds opponents with one arm.
    • Change A new back throw, where Bowser uses one arm in a side-ways motion to throw opponents behind, similar looking to Donkey Kong's back throw.
    • Change A new neutral aerial, where Bowser spins with his arms outstretched, similar to Kirby's neutral aerial.
    • Change A new back aerial, a two-footed kick backwards, similar to Kirby's back aerial.
    • Change A new ledge attack, where Bowser crawls up onto the stage and punches forward, similarly to his forward tilt.
  • Change Bowser's neutral attack has the same animation, but is now a pair of punches instead of claw swipes.
    • Change This change has also been applied to his down tilt.
  • Change Bowser now spins when performing his up smash.
  • Change Forward aerial has an altered animation, where Bowser slashes diagonally instead of straight down.
  • Change Down aerial seems to be functionally altered, now appearing to be a quick stall-then-fall, that hits opponents once with powerful knockback, though it's unclear if it meteor smashes or hits all opponents with vertical knockback.

Aesthetically in Smash 4, Bowser appears to have a more cartoonish and brighter colored appearance that is more inline with his look in the Mario games, rather than the more realistic look he had in Brawl. Bowser additionally stands upright as opposed to his hunched-over posture from previous Smash Bros. games, which is more similar to his posture in the Mario franchise as well. He also has a new dashing animation where he runs upright instead of scuttling along the ground.

Moveset

Ground attacks

Normal

  • Neutral attack - Bowser quickly jabs forward with one arm, then quickly follows it up with the other.
  • Dash attack - A dashing side kick, where Bowser leaps forward while kicking sideways with one leg.
  • Forward tilt - Bowser performs a backhanded punch while leaning his body forward.
  • Up tilt - Bowser swats the air above him with a clenched fist.
  • Down tilt - While crouching, Bowser quickly punches one arm forward along the ground, then quickly follows it up with the other.

Smash Attacks

  • Forward smash - Bowser jumps forward with both feet outstretched.
  • Up smash - Bowser gets down on all fours and thrusts his spiked shell upwards while spinning. The move appears to have some sort of armor, though the extent of which is unknown.

Aerial attacks

  • Neutral aerial - Bowser spins vertically with his limbs outstretched.
  • Forward aerial - Bowser slashes forward in a diagonal arc.
  • Back aerial - Bowser kicks behind with both legs outstretched.
  • Up aerial - Bowser thrusts his head upwards in a quick swiping motion.
  • Down aerial - Bowser retracts into his shell, turns upside down, and propels himself downward. A stall-then-fall.

Grab and throws

  • Back throw - Holding onto the opponent with one arm, Bowser throws them backwards in a sideways motion.
  • Down throw - Bowser places the opponent on the floor and body slams them.

Special Moves

In Super Smash Bros. 4, special moves can be swapped out for different variants, but Bowser's have yet to be seen. Bowser retains all of his special moves from Brawl and his final smash. These are Bowser's special moves:

  • Neutral special - Fire Breath: Bowser breathes intensive fire that gradually gets weaker.
  • Side special - Flying Slam: Bowser's side special from Brawl. Bowser grabs an opponent, jumps with them into the air, and thrusts himself downward opponent-first, dealing immense vertical knockback.
  • Up special - Whirling Fortress: Bowser enters his shell and spins rapidly, being able to move forward and backwards while doing so. It acts as a recovery when performed in the air, propelling Bowser forward and upwards, but Bowser remains grounded when he performs it on the ground.
  • Down special - Bowser Bomb: Bowser leaps into the air, hitting any opponents up with him in the vicinity of the leap, and then thrusts his body downwards in a ground pound motion, dealing immense vertical knockback to anyone hit. If performed in the air, Bowser thrusts down immediately instead of leaping first.
Special Move Basic Custom 1 Custom 2
Neutral Special Fire Breath - -
Side Special Flying Slam - -
Up Special Whirling Fortress - -
Down Special Bowser Bomb - -
Final Smash Giga Bowser - -

Final Smash

  • Giga Bowser - Bowser transforms into the much larger and more powerful Giga Bowser, with infinite super armor during the duration of the move. Like Bowser, Giga Bowser also has more of a cartoonish appearance. However, Giga Bowser retains all of Bowser's old replaced moves, instead of using Bowser's new moves. Giga Bowser is also hunched over and scuttles on the ground, instead of having Bowser's new posture and dashing animation.

Taunts

On-Screen Appearance

Bowser enters the stage through a wall of flames. He is hunched over as he does so, but when he fully enters the stage he stands upright.

Victory Fanfare

An original rock-based remix of the sound clip that would play when Mario reaches the end of a level in Super Mario Bros.

Palette Swaps

  • Standard - Green: Bowser has a green head, yellow body, green shell, and red hair.
  • Brown: Bowser has brown head, brown body, brown shell, and red hair.[6]

Gallery

References