Event 10: All-Star Match 1: Difference between revisions

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'''[[All-Star Match]] 1''' is the 10th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of
'''[[All-Star Match]] 1''' is the 10th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of
four minutes. Each battle is a one-on-one match against a [[starter character]] from the [[Mario (universe)|''Mario'' series]] and its spin-offs, the ''[[Donkey Kong (universe)|Donkey Kong]]'' and ''[[Yoshi (universe)|Yoshi]]'' series. Each match takes place on a different Mario series stage, the final one being [[Rainbow Cruise]]. Each opponent starts with 1 [[stock]], while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage carry between matches, and icons representing the player's upcoming opponents & the order in which they will be faced appear in the top left corner of the screen. Each stage switch occurs with a slow fade to black while the next stage loads.
four minutes. Each battle is a one-on-one match against a [[starter character]] from the ''{{uv|Mario}}'' series and its spin-offs, the ''[[Donkey Kong (universe)|Donkey Kong]]'' and ''[[Yoshi (universe)|Yoshi]]'' series. Each match takes place on a different Mario series stage, the final one being [[Rainbow Cruise]]. Each opponent starts with 1 [[stock]], while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage carry between matches, and icons representing the player's upcoming opponents & the order in which they will be faced appear in the top left corner of the screen. Each stage switch occurs with a slow fade to black while the next stage loads.


{{Event Melee}}
{{Event Melee}}
[[Category:Event Matches]]
[[Category:Event Matches]]
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