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'''Ness''' (Japanese: ネス, ''Nesu'') is an [[unlockable character]] in ''[[Super Smash Bros. Brawl]]'', and has appeared in every installment of the Smash Bros. series thus far. Ness is one of the only four unlockable characters to appear in the opening cinematic of ''Brawl''. The three others sharing this attribute are {{SSBB|Marth}}, {{SSBB|Snake}}, and {{SSBB|Sonic}}. | Confirmed on the [[Smash Bros. DOJO!!]] website on February 1, 2008, '''Ness''' (Japanese: ネス, ''Nesu'') is an [[unlockable character]] in ''[[Super Smash Bros. Brawl]]'', and has appeared in every installment of the Smash Bros. series thus far. Ness is one of the only four unlockable characters to appear in the opening cinematic of ''Brawl''. The three others sharing this attribute are {{SSBB|Marth}}, {{SSBB|Snake}}, and {{SSBB|Sonic}}. | ||
Ness has been buffed from ''[[Super Smash Bros. Melee]]'' to ''Brawl''. As a result, he is currently ranked 26th on the [[tier list]] (mid tier), rather than 23rd (bottom tier) as he was in ''Melee''. Ness possesses a strong aerial game with very useful [[aerial attack]]s, as well as effective [[tilt]]s, effective [[throw]]s, a projectile with great trapping and damage potential in [[PK Fire]], a versatile projectile capable of very early KOs and [[mindgame]]s in [[PK Thunder]], and multiple powerful, reliable finishers (such as his back throw and back aerial). Ness is greatly hindered however, by his limited and easily disruptable recovery, the rather poor [[reach]] in most of his attacks, possessing one of the worst set of [[smash attack]]s, and by the 10 additional frames of [[lag]] he suffers when [[grab release]]d, leaving him vulnerable to grab release followups from almost every character, as well as [[infinite]] and zero to death grab release [[chain grab]]s (most infamously from {{SSBB|Marth}} and {{SSBB|Donkey Kong}}, but also {{SSBB|Charizard}} and {{SSBB|Squirtle}}). Ness overall has poor matchups with several [[Counter (matchup)|counters]], and he has had average [[tournament]] results. | Ness has been buffed from ''[[Super Smash Bros. Melee]]'' to ''Brawl''. As a result, he is currently ranked 26th on the [[tier list]] (mid tier), rather than 23rd (bottom tier) as he was in ''Melee''. Ness possesses a strong aerial game with very useful [[aerial attack]]s, as well as effective [[tilt]]s, effective [[throw]]s, a projectile with great trapping and damage potential in [[PK Fire]], a versatile projectile capable of very early KOs and [[mindgame]]s in [[PK Thunder]], and multiple powerful, reliable finishers (such as his back throw and back aerial). Ness is greatly hindered however, by his limited and easily disruptable recovery, the rather poor [[reach]] in most of his attacks, possessing one of the worst set of [[smash attack]]s, and by the 10 additional frames of [[lag]] he suffers when [[grab release]]d, leaving him vulnerable to grab release followups from almost every character, as well as [[infinite]] and zero to death grab release [[chain grab]]s (most infamously from {{SSBB|Marth}} and {{SSBB|Donkey Kong}}, but also {{SSBB|Charizard}} and {{SSBB|Squirtle}}). Ness overall has poor matchups with several [[Counter (matchup)|counters]], and he has had average [[tournament]] results. |
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