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Smashdude10 (talk | contribs) (It's "Forward", not " Foward".) |
Smashdude10 (talk | contribs) m (whoops, forgot something.) |
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*{{nerf|Back aerial deals slightly less damage and is a weaker KO move.}} | *{{nerf|Back aerial deals slightly less damage and is a weaker KO move.}} | ||
*{{nerf|Dash attack knockback growth very slightly less than in brawl, and with the new physics makes it less of a KO move, though its still a good move to use at lower percents.}} | *{{nerf|Dash attack knockback growth very slightly less than in brawl, and with the new physics makes it less of a KO move, though its still a good move to use at lower percents.}} | ||
*{{nerf|Forward throw is | *{{nerf|Forward throw is slightly weaker.}} | ||
*{{nerf|Back throw is | *{{nerf|Back throw is slightly weaker.}} | ||
*{{nerf|Palutena's Arrow decaying on damage causes it to be less useful for [[camping]], thus discouraging over-reliance on them and encouraging close range combat.}} | *{{nerf|Palutena's Arrow decaying on damage causes it to be less useful for [[camping]], thus discouraging over-reliance on them and encouraging close range combat.}} | ||
*{{nerf|Shield Bash grants considerably less distance, both horizontally and vertically, giving even less distance than {{PM|Mario}}'s [[Super Jump Punch]] and not being as versatile as Wings of Icarus, thus significantly worsening Pit's almost excellent recovery that he had in ''Brawl''.}} | *{{nerf|Shield Bash grants considerably less distance, both horizontally and vertically, giving even less distance than {{PM|Mario}}'s [[Super Jump Punch]] and not being as versatile as Wings of Icarus, thus significantly worsening Pit's almost excellent recovery that he had in ''Brawl''.}} |
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