Pit (PM): Difference between revisions

4 bytes removed ,  11 years ago
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whoops, forgot something.
(It's "Forward", not " Foward".)
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*{{nerf|Back aerial deals slightly less damage and is a weaker KO move.}}
*{{nerf|Back aerial deals slightly less damage and is a weaker KO move.}}
*{{nerf|Dash attack knockback growth very slightly less than in brawl, and with the new physics makes it less of a KO move, though its still a good move to use at lower percents.}}
*{{nerf|Dash attack knockback growth very slightly less than in brawl, and with the new physics makes it less of a KO move, though its still a good move to use at lower percents.}}
*{{nerf|Forward throw is a slightly weaker.}}
*{{nerf|Forward throw is slightly weaker.}}
*{{nerf|Back throw is a slightly weaker.}}
*{{nerf|Back throw is slightly weaker.}}
*{{nerf|Palutena's Arrow decaying on damage causes it to be less useful for [[camping]], thus discouraging over-reliance on them and encouraging close range combat.}}
*{{nerf|Palutena's Arrow decaying on damage causes it to be less useful for [[camping]], thus discouraging over-reliance on them and encouraging close range combat.}}
*{{nerf|Shield Bash grants considerably less distance, both horizontally and vertically, giving even less distance than {{PM|Mario}}'s [[Super Jump Punch]] and not being as versatile as Wings of Icarus, thus significantly worsening Pit's almost excellent recovery that he had in ''Brawl''.}}
*{{nerf|Shield Bash grants considerably less distance, both horizontally and vertically, giving even less distance than {{PM|Mario}}'s [[Super Jump Punch]] and not being as versatile as Wings of Icarus, thus significantly worsening Pit's almost excellent recovery that he had in ''Brawl''.}}
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