Super Mushroom: Difference between revisions

I refer you to the Regenerating Terrain glitch.
(I refer you to the Regenerating Terrain glitch.)
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*In ''Brawl'', a glitch occurs when [[Pikachu]] uses [[Quick Attack]] on a Super or Poison Mushroom. It will cause the [[size change super jump]].
*In ''Brawl'', a glitch occurs when [[Pikachu]] uses [[Quick Attack]] on a Super or Poison Mushroom. It will cause the [[size change super jump]].
*In a Giant Melee/Brawl, if a character gets hold of a Super Mushroom, they will grow even bigger.
*In a Giant Melee/Brawl, if a character gets hold of a Super Mushroom, they will grow even bigger.
*The largest character a player can achieve without hacking is by using Mario's up taunt while having a Super Mushroom in a Giant Melee/Brawl.
*The largest character a player can achieve without hacking or glitching is by using Mario's up taunt while having a Super Mushroom in a Giant Melee/Brawl.
*In Melee, jumping at the moment that the Super Mushroom's effects wear off also causes characters to perform a super jump that is almost as high as 2 jumps while wearing the [[Bunny Hood]].
*In Melee, jumping at the moment that the Super Mushroom's effects wear off also causes characters to perform a super jump that is almost as high as 2 jumps while wearing the [[Bunny Hood]].
*[[Mario]]'s taunt in all three games is similar to the Super Mushroom effect. In his taunt, he grows bigger (as if taking a Super Mushroom).
*[[Mario]]'s taunt in all three games is similar to the Super Mushroom effect. In his taunt, he grows bigger (as if taking a Super Mushroom).