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While four of the 26 playable characters are Pokémon, the ''Pokémon'' series is now the third most-represented in the game, falling behind the five characters of [[The Legend of Zelda (universe)|''The Legend of Zelda'']]. | While four of the 26 playable characters are Pokémon, the ''Pokémon'' series is now the third most-represented in the game, falling behind the five characters of [[The Legend of Zelda (universe)|''The Legend of Zelda'']]. | ||
*[[File:PikachuIcon(SSBM).png|50px|right]]'''{{SSBM|Pikachu}}''': Returning from ''Super Smash Bros.'', Pikachu gains [[Skull Bash]] as its new [[side special move]], but otherwise retains its role as a fast character with | *[[File:PikachuIcon(SSBM).png|50px|right]]'''{{SSBM|Pikachu}}''': Returning from ''Super Smash Bros.'', Pikachu gains [[Skull Bash]] as its new [[side special move]], but otherwise retains its role as a fast character with and powerful attacks and a versatile recovery. However, Pikachu's aforementioned power and speed [[Nerf|are weakened]] from ''Super Smash Bros.'', which together with the poor approach options it finds itself with in the competitive ''Melee'' environment causes Pikachu to be graded much lower on the ''Melee'' tier list than it was back in ''Smash 64''. However, it still finds itself as a viable character to be reckoned with | ||
*[[File:JigglypuffIcon(SSBM).png|50px|right]]'''{{SSBM|Jigglypuff}}''': Returning from ''Smash Bros.'', Jigglypuff gains [[Rollout]] as its new [[neutral special move]], but otherwise retains its role as a seemingly "underpowered" character that is easy to knock out but is capable of both incredibly versatile recovery and a powerful trump card move in Rest. However, its overall attack power, attack speed, range, and midair jumping velocity are improved, and its Rest is both stronger and easier to combo into, all of which prompt it to be competitively regarded as one of the best characters. | *[[File:JigglypuffIcon(SSBM).png|50px|right]]'''{{SSBM|Jigglypuff}}''': Returning from ''Smash Bros.'', Jigglypuff gains [[Rollout]] as its new [[neutral special move]], but otherwise retains its role as a seemingly "underpowered" character that is easy to knock out but is capable of both incredibly versatile recovery and a powerful trump card move in Rest. However, its overall attack power, attack speed, range, and midair jumping velocity are improved, and its Rest is both stronger and easier to combo into, such as the [[Space animal slayer]], all of which prompt it to be competitively regarded as one of the best characters. | ||
*[[File:PichuIcon(SSBM).png|50px|right]]'''{{SSBM|Pichu}}''': Registered as Pokémon #172 in the games' National Pokédex listing, Pichu (name unchanged from the Japanese version) was introduced in the Second Generation as a new "baby" stage in Pikachu's evolutionary line - a Pokémon that will hatch out of an egg produced by Pikachu that are left to breed at a daycare. It is an Electric-type Pokémon that is 0.3 m (1'0<nowiki>''</nowiki>) tall and weighs 2 kg (4.4 lbs). Like Pikachu - which it can evolve into - Pichu can store electricity within its cheek pouches and expel it outward to attack, but unlike Pikachu, its inexperience with handling electricity often causes it to damage itself when attempting to unleash a strong electric attack. This does not carry over into the Pokémon RPGs as a game mechanic, but nonetheless, as a basic-stage specie, it is extremely weak in Pokémon battles. In ''Super Smash Bros. Melee'', there is no dispute that Pichu is an inferior [[clone]] of Pikachu, having similar moves across the board but being even easier to knock out. While some of its attacks and traits are actually slightly stronger and faster than Pikachu's, Pichu is crippled by many of its attacks actually adding damage to its own damage meter fairly quickly as a side effect. This leads it to be consistently considered the worst character competitively, or at least a candidate for the label. | *[[File:PichuIcon(SSBM).png|50px|right]]'''{{SSBM|Pichu}}''': Registered as Pokémon #172 in the games' National Pokédex listing, Pichu (name unchanged from the Japanese version) was introduced in the Second Generation as a new "baby" stage in Pikachu's evolutionary line - a Pokémon that will hatch out of an egg produced by Pikachu that are left to breed at a daycare. It is an Electric-type Pokémon that is 0.3 m (1'0<nowiki>''</nowiki>) tall and weighs 2 kg (4.4 lbs). Like Pikachu - which it can evolve into - Pichu can store electricity within its cheek pouches and expel it outward to attack, but unlike Pikachu, its inexperience with handling electricity often causes it to damage itself when attempting to unleash a strong electric attack. This does not carry over into the Pokémon RPGs as a game mechanic, but nonetheless, as a basic-stage specie, it is extremely weak in Pokémon battles. In ''Super Smash Bros. Melee'', there is no dispute that Pichu is an inferior [[clone]] of Pikachu, having similar moves across the board but being even easier to knock out. While some of its attacks and traits are actually slightly stronger and faster than Pikachu's, Pichu is crippled by many of its attacks actually adding damage to its own damage meter fairly quickly as a side effect. This leads it to be consistently considered the worst character competitively, or at least a candidate for the label. |