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:PM is a mod of Brawl. Any change lists should be using Brawl as the base. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Awesome 10:53, 28 January 2014 (EST) | :PM is a mod of Brawl. Any change lists should be using Brawl as the base. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Awesome 10:53, 28 January 2014 (EST) | ||
::It honestly makes no sense to tell the viewer that you can see the unmodded character, but reflects on the game it was ''based'' on instead of what it ''actually came from.'' We can simply say what has been brought from ''Melee'' and ''64'' to this game instead. My prime example why ''Brawl'' should be used instead is that Yoshi's Egg Throw boost was removed. It is a very notable change because it completely changes part of his playstyle for players. In my opinion, fighting games always state changes from the previous game (''Brawl'' in this case) because it is a ''direct comparison''. To only address the differences from ''Melee'' to ''Project M'' leaves the changes kept from ''Melee'' to ''Brawl'' unaccounted for, thus we have a gap in knowledge that can only be filled in by context rather than content. [[User:Dragon5|Dragon5]] ([[User talk:Dragon5|talk]]) 19:09, 28 January 2014 (EST) | ::It honestly makes no sense to tell the viewer that you can see the unmodded character, but reflects on the game it was ''based'' on instead of what it ''actually came from.'' We can simply say what has been brought from ''Melee'' and ''64'' to this game instead. My prime example why ''Brawl'' should be used instead is that Yoshi's Egg Throw boost was removed. It is a very notable change because it completely changes part of his playstyle for players. In my opinion, fighting games always state changes from the previous game (''Brawl'' in this case) because it is a ''direct comparison''. To only address the differences from ''Melee'' to ''Project M'' leaves the changes kept from ''Melee'' to ''Brawl'' unaccounted for, thus we have a gap in knowledge that can only be filled in by context rather than content. [[User:Dragon5|Dragon5]] ([[User talk:Dragon5|talk]]) 19:09, 28 January 2014 (EST) | ||
:::Actually, Dragon5, that would cause the individual character pages to become as clustered as this one. (Yes, many of them still are stubs, but that's primarly because of missing moveset data, and I can't contribute a single thing there for now due to my Wii disc reader's fault, seeing how hard I contributed on Charizard's article.) Project M is different from other Smash mods in that it tries to appeal more for ''Melee'' players, as both ''Melee'' and ''Brawl'' have a completely different gameplay, so the basis for changes in PM should be ''Melee''. Furthermore, many characters such as Jigg, C. Falcon, Fox and Sheik, performed well in ''Melee'' but are inferior or absolute garbage in ''Brawl'', so listing changes from ''Brawl'' would be inconsistent. Changes from ''Brawl'' should be listed only for characters that were superior there than in ''Melee'', such as Kirby, Zelda and Bowser. Yoshi and Ness did better in ''Brawl'', but I think they should have changes listed from ''Melee'' instead because of their major DJC techniques, so if you want to list that Egg Throw change, you can consider doing so on that move's description. [[File:Crazyhandflash.gif|20px|link=]][[User:Crazymasterhand98|<font color="purple">'''Crazy'''</font><font color="gray">'''master'''</font>]][[User talk:Crazymasterhand98|<font color="blue">'''hand'''</font><font color="green">'''98'''</font>]] 21:38, 28 January 2014 (EST) |