Forum:General proposals/Archive 2: Difference between revisions
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==Competitive namespace== | ==Competitive namespace== | ||
The smasher namespace keeps a boundary between the competitive scene and information directly about the games and how they're played. This is good, in my opinion. It sets a line between how we've interacted with the game and the game itself. So, why are crews out in the mainspace? We have individual players in their own namespace, but groups of players are in the mainspace? In addition, why are tournaments in the mainspace? I feel that there should be a new namespace for all things competitive. It would have crews, smashers, and tournaments, but not competitive techniques, as these are in the game, not outside of it like players, crew, and tournaments are. [[User:Ryxis|Ryxis]] ([[User talk:Ryxis|talk]]) 15:48, 23 January 2014 (EST) | The smasher namespace keeps a boundary between the competitive scene and information directly about the games and how they're played. This is good, in my opinion. It sets a line between how we've interacted with the game and the game itself. So, why are crews out in the mainspace? We have individual players in their own namespace, but groups of players are in the mainspace? In addition, why are tournaments in the mainspace? I feel that there should be a new namespace for all things competitive. It would have crews, smashers, and tournaments, but not competitive techniques, as these are in the game, not outside of it like players, crew, and tournaments are. [[User:Ryxis|Ryxis]] ([[User talk:Ryxis|talk]]) 15:48, 23 January 2014 (EST) | ||
Don't think anyone saw this, so bump. [[User:Ryxis|Ryxis]] ([[User talk:Ryxis|talk]]) 01:43, 25 January 2014 (EST) |
Revision as of 01:43, January 25, 2014
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Gallery page?
With the way the character gallery is being cluttered with Pics of the Day, I think there should a gallery page either for all of SSB4 or for each character article. That is, if we're not going to cut them after SSB4's eventual release. Magiciandude (talk) 16:20, 24 September 2013 (EDT)
- If you mean having separate gallery pages, I don't see why this is necessary, as the galleries on the articles are fine. Scr7(talk · contribs) 16:27, 24 September 2013 (EDT)
- At the least, maybe have a show/hide option to not clutter the page with images. Magiciandude (talk) 17:13, 24 September 2013 (EDT)
Character professionals categories
Should the categories of character professionals be split into professionals of game-specific characters? Scr7(talk · contribs) 12:32, 30 September 2013 (EDT)
- This was supposed to be done at some point and never ended up happening. Toomai Glittershine The Pan-Galactic 13:30, 30 September 2013 (EDT)
I will support this proposal. Awesome Cardinal 2000 16:55, 30 September 2013 (EDT)
Bump. I support as well for splitting the character professionals categories to make this specific. Dots The Achiever 16:46, 3 October 2013 (EDT)
Professionals
Should there be professionals categories for PM characters? Scr7(talk · contribs) 04:23, 30 November 2013 (EST)
- Maybe at some point, but I don't know about how you'd define that right now. Toomai Glittershine The Chilled 09:13, 30 November 2013 (EST)
Bump I guess. Scr7(talk · contribs) 18:13, 21 January 2014 (EST)
Project M tournaments, I feel, is just a niche compared to Melee and Brawl tournaments. I don't know how much we must extend Project M's coverage in this wiki. I mean, Brawl- and Balanced Brawl both have competitive merit as well. Green Mario 21:31, 21 January 2014 (EST)
- PM has had a far more notable tournament scene than the other brawl mods recently, it was even included as one of the games at Apex 2014 and many tournament series (KTAR, Pound, etc.) have added PM to the list of events in their most recent respective tournaments. Scr7(talk · contribs) 01:35, 25 January 2014 (EST)
- At Apex 2014, PM had significantly more entrants than Brawl. Not really a niche. Same goes for all of the tournaments I've been to, though they were just locals. Ryxis (talk) 01:43, 25 January 2014 (EST)
Assist Trophy Template
I was thinking about adding "Console of Origin" and "Most Recent Appearance" to the {{AssistTrophy}} template. These are 2 pieces of info that are commonplace to have on character pages, and having it on the Assist Trophy pages would be nice. What do you think? ChuckNorris 14:01, 6 January 2014 (EST)
Support I don't see why not. Scr7(talk · contribs) 18:13, 21 January 2014 (EST)
History of the competitive Smash scene
I noticed that while the wiki has information on the history of individual characters and tier lists, it doesn't have any article on the competitive scene as a whole. In an effort to increase the wiki's coverage of the competitive scene, I propose creating an article called "History of the competitive Smash scene" that covers in detail the major events and phenomena of Smash's competitive scene from Smash 64's release up to today. We already have an article called History of the Midwest Smash Scene (that hasn't been updated in over seven years). Some ideas I have include: covering things such as the nature of tournaments, major tournaments hosted (such as MLG, Apex or Revival of Melee, metagame changes, dominant players at the time, big events (such as the creation of Smashboards, release of the SSBPD and the MLG bracket splitting incident, and more "broader" types of events, such as Melee''s decline after Brawl was released, the advancement of technology used at tournaments, or Project M's rapid increase in popularity. There could be more types of things there as well. However, it would be difficult to organize this properly, determine what gets included, and find information to include (especially before Brawl), and the page would likely be extremely large. The article could be divided by game, or into "time periods" (such as The "First Golden Age of Melee", etc.). Please give me your suggestions below. Awesome Cardinal 2000 22:11, 15 January 2014 (EST)
Bump. Awesome Cardinal 2000 18:51, 19 January 2014 (EST)
Support This seems like a really good idea. People who are new to competitive play (like me) or are interested in competitive play would probably want to find out the origins of it. I also like the idea of each section being a different time period of professional play, that would probably be the simplest way of organizing the article. That's all I have to say. 70.15.29.127 19:02, 19 January 2014 (EST)
- I'm not sure if the history will be coherent (since it takes place in different parts of the world), but I would like to see a blueprint of the thing before I support it. I have no clue about the competitive scene, so giving it a brief overview can be helpful for those that want to learn more. Green Mario 17:58, 21 January 2014 (EST)
It seems kinda tricky to do in my opinion. The earliest start of competitive play that I know was Tournament Go. in Melee competitive play, while Smash 64 competitive play may have came later. Its nice to have a history of things but like you said, its either going to be for separate sections of each Smash game's history (which could be confusing for readers) or by chronological means (I prefer this method). Dots (talk) The Saxaphone 18:08, 21 January 2014 (EST)
This seems like a nice idea, especially listing major metagame changes and events, though since major events and incidents at tournaments are already listed on their respective pages, it would be slightly redundant to list them on a separate page in addition to where one would expect to find it more (the tournament's respective page). I don't have too much to say about this atm. Scr7(talk · contribs) 18:13, 21 January 2014 (EST)
- Tournaments are a big part of the Smash scene's history, and if an event was really big it should be mentioned in the article. There should be at least some way to integrate major tournaments in the article. Awesome Cardinal 2000 21:54, 24 January 2014 (EST)
AI Intelligence Reorganization
Artificial intelligence is a really messy list. We can reorganize it as I did in the sandbox: by subsections of each character. I've made a suggestion in the talk page, but I've gotten no response; I don't want this page to be cluttered up, but I also don't want to make major changes without some consent from users.
What I don't want is this page to remain in that state. There's even a ruleset within the page, so the reorganization should make things more self-explanatory rather than complicate them. I am willing to do the work once people O.K. it. Green Mario 18:02, 21 January 2014 (EST)
- Support That example in the sandbox looks great, and the character-specific flaws listed on the current article seem to be in no particular order (other than being listed in conjunction with each other), making it pretty inconsistent. Scr7(talk · contribs) 18:13, 21 January 2014 (EST)
Competitive namespace
The smasher namespace keeps a boundary between the competitive scene and information directly about the games and how they're played. This is good, in my opinion. It sets a line between how we've interacted with the game and the game itself. So, why are crews out in the mainspace? We have individual players in their own namespace, but groups of players are in the mainspace? In addition, why are tournaments in the mainspace? I feel that there should be a new namespace for all things competitive. It would have crews, smashers, and tournaments, but not competitive techniques, as these are in the game, not outside of it like players, crew, and tournaments are. Ryxis (talk) 15:48, 23 January 2014 (EST) Don't think anyone saw this, so bump. Ryxis (talk) 01:43, 25 January 2014 (EST)