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[[File:PokemonSymbol.png|50px|left]] | [[File:PokemonSymbol.png|50px|left]] | ||
The '''''Pokémon'' universe''' refers to the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]' collection of characters, stages, and properties that | The '''''Pokémon'' universe''' refers to the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]' collection of characters, stages, and properties that originate from Nintendo's immensely successful ''Pokémon'' media franchise. ''Pokémon'' is Nintendo's second most lucrative franchise, reaching only behind Nintendo's [[Mario (universe)|Mario]] franchise in global sales. Thus, a rather large proportion of each ''Smash Bros.'' game's primary content is themed after the ''Pokémon'' intellectual property, and [[List of Pokémon|many of the other eponymous Pokémon creatures]] have made smaller cameos appearances elsewhere. Counting Pokémon that were featured as part of a prior ''Smash Bros.'' game's roster but not as part of a later game's, more ''Pokémon'' have been playable characters than most other represented franchises: [[Pikachu]], [[Jigglypuff]], [[Pichu]], [[Mewtwo]], [[Lucario]], [[Squirtle]], [[Ivysaur]], and [[Charizard]], the last three of which were included in ''[[Super Smash Bros. Brawl]]'' as freely interchangeable combatants represented by the character choice [[Pokémon Trainer]]. | ||
{{art-bulbapedia|Pokémon}} | {{art-bulbapedia|Pokémon}} | ||
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In the various incarnations of the ''Pokémon'' universe, the world of ''Pokémon'' is an Earth-like world inhabited by many species of the eponymous Pokémon creatures which coexist with humans. The Pokémon are colorful, sentient, oftentimes sapient creatures possessing the abilities to perform amazing talents of seemingly every conceivable sort, examples of which are breathing fire, expulsing poisonous smog, summoning rainfall, performing martial arts, using illusion to split up into multiple copies of itself, employing psychokinesis, unleashing paralysis-inducing electricity, etc. Many Pokémon live as wild animals both as predators and prey, while other individual Pokémon are immensely powerful beings that the world's human denizens superstitiously attach a variety of creation myths to, and others still are man-made. Unlike the main RPG series itself, where all Pokémon make animal-like grunts and vocalizations, most Pokémon in the anime freely communicate with each other in an exclusive language that consists entirely of them reciting their own species names, but some can communicate in human tongue through telepathy (e.g. [[Mewtwo]]), and in extremely rare cases a Pokémon can master the ability to speak the physical human tongue (e.g. a particular [[Meowth]]). As of the present "sixth generation", there are at least 718 recognized species of Pokémon, a fair portion of which are known to have multiple, distinctive forms. | In the various incarnations of the ''Pokémon'' universe, the world of ''Pokémon'' is an Earth-like world inhabited by many species of the eponymous Pokémon creatures which coexist with humans. The Pokémon are colorful, sentient, oftentimes sapient creatures possessing the abilities to perform amazing talents of seemingly every conceivable sort, examples of which are breathing fire, expulsing poisonous smog, summoning rainfall, performing martial arts, using illusion to split up into multiple copies of itself, employing psychokinesis, unleashing paralysis-inducing electricity, etc. Many Pokémon live as wild animals both as predators and prey, while other individual Pokémon are immensely powerful beings that the world's human denizens superstitiously attach a variety of creation myths to, and others still are man-made. Unlike the main RPG series itself, where all Pokémon make animal-like grunts and vocalizations, most Pokémon in the anime freely communicate with each other in an exclusive language that consists entirely of them reciting their own species names, but some can communicate in human tongue through telepathy (e.g. [[Mewtwo]]), and in extremely rare cases a Pokémon can master the ability to speak the physical human tongue (e.g. a particular [[Meowth]]). As of the present "sixth generation", there are at least 718 recognized species of Pokémon, a fair portion of which are known to have multiple, distinctive forms. | ||
The concepts of the ''Pokémon'' setting, in whatever incarnation it takes or what kind of media it is depicted in, stem from the hobbies of insect collecting and cockfighting, the former being a popular pastime which ''Pokémon'' executive director Satoshi Tajiri had enjoyed as a child. In most depictions of ''Pokémon'', humans of varying interests seek out and capture various and multiple species of Pokémon using specially-designed mass-producible tools called [[Poké Ball]]s. In most cases, a Pokémon caught from the wild by a human willingly joins up with the human and obeys his or her spoken commands. Some catch and own Pokémon as friendly pets and lifelong companions and do not participate in any competitive activities with them. Others of a less savory nature, such as members of Pokémon crime syndicates such as Team Rocket, capture Pokémon and use them as living tools to advance their evil agendas. Most humans, however, including players of the ''Pokémon'' RPGs, take on the occupation of Pokémon training; they catch and collect Pokémon to train them and battle the Pokémon of other trainers in officially-sponsored competitive Pokémon matches. | The concepts of the ''Pokémon'' setting, in whatever incarnation it takes or what kind of media it is depicted in, stem from the hobbies of insect collecting and cockfighting, the former being a popular pastime which ''Pokémon'' executive director Satoshi Tajiri had enjoyed as a child. In most depictions of ''Pokémon'', humans of varying interests seek out and capture various and multiple species of Pokémon using specially-designed mass-producible tools called [[Poké Ball]]s. In most cases, a Pokémon caught from the wild by a human willingly joins up with the human and obeys his or her spoken commands. Some catch and own Pokémon as friendly pets and lifelong companions and do not participate in any competitive activities with them. Others of a less savory nature, such as members of Pokémon crime syndicates such as Team Rocket, capture Pokémon and use them as living tools to advance their evil agendas. Most humans, however, including players of the ''Pokémon'' RPGs, take on the occupation of Pokémon training; they catch and collect Pokémon to train them and battle the Pokémon of other trainers in officially-sponsored competitive Pokémon matches. There are never any lasting, bloody wounds or deaths incurred by the creatures involved, and seemingly never any hard feelings between winners and losers. | ||
The two-stage object of most ''Pokémon'' RPGs is to collect all of the available Pokémon species in the region where that RPG takes place in, and from them train a winning team of powerful combat Pokémon to defeat the professionally-trained Pokémon teams of that region's strongest trainers. The player's quest always takes him or her across the region to battle eight specialists in Pokémon training, that region's "gym leaders", and once eight commemorative badges have been gathered, the player may then go to the region's Pokémon League and battle an elite group of trainers - that region's Elite Four - and then battle the regional Champion to take the title. These five trainers, which must be battled one-after-the-other with no rest in between, are almost always the game's equivalent to any other RPG's "final boss" challenge. Pokémon captured from the wild with Poké Balls accumulate experience and learn new combat moves by battling many wild Pokémon and challenging other trainer's Pokémon to Pokémon matches, and whenever a Pokémon falls in battle ("knocked out"), it is easy to quickly and completely restore it to health, free of charge, by visiting one of many Pokémon Centers located throughout a region. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and "evolve" into a similar, but larger and more powerful, species of Pokémon. Many of the 718 species belong to such lineages, and therefore many of the species of Pokémon are effectively different stages of what can be said to be several hundred "families" of Pokémon. | The two-stage object of most ''Pokémon'' RPGs is to collect all of the available Pokémon species in the region where that RPG takes place in, and from them train a winning team of powerful combat Pokémon to defeat the professionally-trained Pokémon teams of that region's strongest trainers. The player's quest always takes him or her across the region to battle eight specialists in Pokémon training, that region's "gym leaders", and once eight commemorative badges have been gathered, the player may then go to the region's Pokémon League and battle an elite group of trainers - that region's Elite Four - and then battle the regional Champion to take the title. These five trainers, which must be battled one-after-the-other with no rest in between, are almost always the game's equivalent to any other RPG's "final boss" challenge. Pokémon captured from the wild with Poké Balls accumulate experience and learn new combat moves by battling many wild Pokémon and challenging other trainer's Pokémon to Pokémon matches, and whenever a Pokémon falls in battle ("knocked out"), it is easy to quickly and completely restore it to health, free of charge, by visiting one of many Pokémon Centers located throughout a region. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and "evolve" into a similar, but larger and more powerful, species of Pokémon. Many of the 718 species belong to such lineages, and therefore many of the species of Pokémon are effectively different stages of what can be said to be several hundred "families" of Pokémon. | ||
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*In 2011, the Fifth Generation began with the release of ''Pokémon Black and White'', also for Nintendo DS. Set in the Unova region, it brought the 156 latest species to the game and raised the total to 649. Having been created after the release of ''Brawl'', no Pokémon from this generation have been in any ''Smash'' games yet, though many expect this to change upon the release of ''Super Smash Bros. 4''. | *In 2011, the Fifth Generation began with the release of ''Pokémon Black and White'', also for Nintendo DS. Set in the Unova region, it brought the 156 latest species to the game and raised the total to 649. Having been created after the release of ''Brawl'', no Pokémon from this generation have been in any ''Smash'' games yet, though many expect this to change upon the release of ''Super Smash Bros. 4''. | ||
*In 2013, the Sixth Generation began with the series' first-ever simultaneous worldwide release, ''Pokémon X and Y'' for the Nintendo 3DS. Set in the Kalos region, at least 69 new Pokémon are introduced, bringing the grand total to at least 718 recognized Pokémon species - but a brand new "Mega Evolution" mechanic also introduces dozens of all-new, temporary "super-forms" that Pokémon from previous generations may assume during battle. The first Pokémon from this generation to be revealed to appear in ''Smash 4'' was [[Xerneas]], which was shown in [[:File:Pikachu with Xerneas SSB4.jpg|the daily image of 18 October 2013]] on the [[Super Smash Bros. 4 Official Site|official ''Super Smash Bros. 4'' site]]. | *In 2013, the Sixth Generation began with the series' first-ever simultaneous worldwide release, ''Pokémon X and Y'' for the Nintendo 3DS. Set in the Kalos region, at least 69 new Pokémon are introduced, bringing the grand total to at least 718 recognized Pokémon species - but a brand new "Mega Evolution" mechanic also introduces dozens of all-new, temporary "super-forms" that Pokémon from previous generations may assume during battle. The first Pokémon from this generation to be revealed to appear in ''Smash 4'' was [[Xerneas]], which was shown in [[:File:Pikachu with Xerneas SSB4.jpg|the daily image of 18 October 2013]] on the [[Super Smash Bros. 4 Official Site|official ''Super Smash Bros. 4'' site]]. | ||
{{clear}} | |||
==In ''Super Smash Bros.''== | ==In ''Super Smash Bros.''== | ||
''Pokémon''' | The ''Pokémon'' series' initial incarnation and set of releases were in effect when ''[[Super Smash Bros.]]'' was released in 1999, so only Pokémon from what is now referred the franchise's "First Generation" are featured in the game. | ||
===Characters=== | ===Characters=== | ||
With two of the twelve | With two of the twelve playable characters in the game being Pokémon species themselves, the ''Pokémon'' franchise ties with the [[Mario (universe)|''Mario'' series]] in having the most amount of characters available on the roster (and becomes the second most-represented series if one counts {{SSB|Donkey Kong}} and {{SSB|Yoshi}} as extensions of the ''Mario'' series): | ||
*[[File:PikachuIcon(SSB).png|50px|right]]'''{{SSB|Pikachu}}''': Registered as Pokémon #025 in the games' National Pokédex listing, Pikachu (name unchanged from the Japanese version) was introduced in the First Generation of the franchise as an Electric-type Pokémon that is 0.4 m (1'4<nowiki>''</nowiki>) tall and weighs 6 kg (13.2 lbs). It is a yellow, vaguely anthropomorphic mouse-like specie that stores electricity within pouches on its cheeks marked by red circular patterns, and is able to expel and shoot the electricity outward as its primary form of offense. It is regularly treated as the franchise's primary mascot, and is depicted and featured in virtually every ''Pokémon'' product, such as in the long-running anime wherein it is the favored partner of Pokémon trainer [[bulbapedia:Ash Ketchum|Ash Ketchum]]. As a not-fully-evolved specie, it is not particularly powerful or durable in Pokémon battles in the RPG series by default, though it can evolve into the larger and more capable [[bulbapedia:Raichu|Raichu]]. The Second Generation introduced a younger "baby" form of Pikachu, [[Pichu]], which a Pikachu or Raichu may produce while breeding, and which may evolve into a Pikachu of its own. In ''Super Smash Bros.'', Pikachu is characterized as a lightweight combatant that can move around the battlefield with good speed and dole out fast attacks, and yet also possesses some strong attacks of its own. In competitive play, Pikachu is considered to be the best playable character of ''Super Smash Bros.'' for having many advantages, including an effective blend of speed and power, good combo ability, and an enormously far-reaching method of recovery. | |||
*[[File: | *[[File:JigglypuffIcon(SSB).png|50px|right]]'''{{SSB|Jigglypuff}}''': Registered as Pokémon #039 in the games' National Pokédex listing, Jigglypuff (''Purin'' in the Japanese version) was introduced in the First Generation as a Normal-type Pokémon that is 0.5 m (1'8<nowiki>''</nowiki>) tall and weighs 5.5 kg (12.1 lbs). It is a pink, fluffy, spherical creature with a hypnotic singing voice capable of literally putting those around to hear it to sleep, which it uses as its method of self-defense against foes in Pokémon battles and in the wild. A wild Jigglypuff was a recurring character in the first two generations of the Pokémon anime, and was prone to getting insulted whenever its audience would fall asleep from its songs and would vandalize their faces with a marker. Much like Pikachu, Jigglypuff is weak in Pokémon battles in the RPG series as itself, has a larger form named [[bulbapedia:Wigglytuff|Wigglytuff]] with better combat statistics, and received a baby form in the Second Generation named [[Igglybuff]]. In its at-the-time-unexpected debut as a playable fighter in ''Super Smash Bros.'', Jigglypuff is the lightest and floatiest character, and has various similarities to {{SSB|Kirby}}, including the ability to jump multiple times in midair. While it lacks a variety of attacks with good knockback, it has a lethal trump card in the form of its [[Rest]] ability. This is not enough, however, for it to be considered one of the better characters competitively. | ||
===Stage=== | ===Stage=== | ||
''Super Smash Bros.'' features one ''Pokémon''-themed stage: | ''Super Smash Bros.'' features one ''Pokémon''-themed stage: | ||
*'''[[Saffron City]]''': This | *'''[[Saffron City]]''': This stage is set on the rooftops of the skyscrapers in [[bulbapedia:Saffron City|Saffron Sity]], the largest metropolis in the Pokémon world's [[bulbapedia:Kanto region|Kanto region]]. The central skyscraper in Saffron City belongs to Silph Co., a corporation that designs technologically advanced devices, and in the earliest Pokémon RPGs, the Pokémon crime syndicate Team Rocket takes over the building, and the player's character must enter it and defeat the Rockets in battle. The structure on the Silph Co. building in this stage routinely opens up and makes one of several Pokémon briefly appear to function as a stage hazard: [[Venusaur]], [[Charmander]], [[Electrode]], [[Chansey]], and [[Porygon]]. | ||
===Item=== | ===Item=== | ||
''Super Smash Bros.'' introduces the | ''Super Smash Bros.'' introduces what has since been the only ''Pokémon''-related item featured throughout the ''Smash Bros.'' series: | ||
*'''[[Poké Ball]]''': | *'''[[Poké Ball]]''': The mass-producible, spherical item that, in any ''Pokémon'' continuity, can be thrown at a wild Pokémon to capture it and place it under the thrower's ownership, and which can subsequently be used by the owner as a storage device for that Pokémon that can send out and recall the Pokémon freely. The Poké Ball item featured in ''Super Smash Bros.'', like with each incarnation of the Poké Ball in future ''Smash Bros.'' installments, comes pre-loaded with one Pokémon randomly selected out of a pool of possible species, and when the ball is thrown and lands on a floor, the Pokémon inside emerges and briefly performs its own moves and behaviors before disappearing. The ''Super Smash Bros.'' version of this item can release one of thirteen different results, all originating from the First Generation: [[Charizard]], [[Blastoise]], [[Beedrill]], [[Clefairy]], [[Meowth]], [[Onix]], [[Hitmonlee]], [[Koffing]], [[Chansey]], [[Goldeen]], [[Starmie]], [[Snorlax]], and most rarely, [[Mew]]. | ||
===Music=== | ===Music=== | ||
*'''12''': An orchestration of the traditional Pokémon title theme, heard on [[Saffron City]]. | *'''12''': An orchestration of the traditional Pokémon title theme, heard on [[Saffron City]]. | ||
*'''22''': The victory fanfare of [[Pikachu]] and [[Jigglypuff]] is an orchestration borrowing elements from track 12. | *'''22''': The victory fanfare of [[Pikachu]] and [[Jigglypuff]] is an orchestration borrowing elements from track 12. | ||
{{clear}} | |||
==In ''Super Smash Bros. Melee''== | ==In ''Super Smash Bros. Melee''== | ||
''Pokémon'' | Following the release of the first ''Smash Bros.'', the ''Pokémon'' series entered its Second Generation in 2000, so Pokémon from the two existing generations at the time are featured in 2001's ''[[Super Smash Bros. Melee]]''. | ||
===Characters=== | ===Characters=== | ||
While four of the 26 playable characters are Pokémon, the ''Pokémon'' series is now the third most-represented in the game, falling behind the five characters of [[The Legend of Zelda (universe)|''The Legend of Zelda'']]. | |||
*[[File:PikachuIcon(SSBM).png|50px|right]]'''{{SSBM|Pikachu}}''': Returning from ''Smash Bros.'' | *[[File:PikachuIcon(SSBM).png|50px|right]]'''{{SSBM|Pikachu}}''': Returning from ''Super Smash Bros.'', Pikachu gains [[Skull Bash]] as its new [[side special move]], but otherwise retains its role as a fast character with some powerful attacks and a versatile recovery. However, Pikachu's aforementioned power and speed are weakened from ''Super Smash Bros.'', which together with the poor approach options it finds itself with in the competitive ''Melee'' environment causes Pikachu to be graded much lower by the community than before. Nonetheless, it is capable of solid attacking when it is able to be brought up close to the opponent. | ||
*[[File:JigglypuffIcon(SSBM).png|50px|right]]'''{{SSBM|Jigglypuff}}''': Returning from ''Smash Bros.'' | *[[File:JigglypuffIcon(SSBM).png|50px|right]]'''{{SSBM|Jigglypuff}}''': Returning from ''Smash Bros.'', Jigglypuff gains [[Rollout]] as its new [[neutral special move]], but otherwise retains its role as a seemingly "underpowered" character that is easy to knock out but is capable of both incredibly versatile recovery and a powerful trump card move in Rest. However, its overall attack power, attack speed, range, and midair jumping velocity are improved, and its Rest is both stronger and easier to combo into, all of which prompt it to be competitively regarded as one of the best characters. | ||
*[[File:PichuIcon(SSBM).png|50px|right]]'''{{SSBM|Pichu}}''': | *[[File:PichuIcon(SSBM).png|50px|right]]'''{{SSBM|Pichu}}''': Registered as Pokémon #172 in the games' National Pokédex listing, Pichu (name unchanged from the Japanese version) was introduced in the Second Generation as a new "baby" stage in Pikachu's evolutionary line - a Pokémon that will hatch out of an egg produced by Pikachu that are left to breed at a daycare. It is an Electric-type Pokémon that is 0.3 m (1'0<nowiki>''</nowiki>) tall and weighs 2 kg (4.4 lbs). Like Pikachu - which it can evolve into - Pichu can store electricity within its cheek pouches and expel it outward to attack, but unlike Pikachu, its inexperience with handling electricity often causes it to damage itself when attempting to unleash a strong electric attack. This does not carry over into the Pokémon RPGs as a game mechanic, but nonetheless, as a basic-stage specie, it is extremely weak in Pokémon battles. In ''Super Smash Bros. Melee'', there is no dispute that Pichu is an inferior [[clone]] of Pikachu, having similar moves across the board but being even easier to knock out. While some of its attacks and traits are actually slightly stronger and faster than Pikachu's, Pichu is crippled by many of its attacks actually adding damage to its own damage meter fairly quickly as a side effect. This leads it to be consistently considered the worst character competitively, or at least a candidate for the label. | ||
*[[File:MewtwoIcon(SSBM).png|50px|right]]'''{{SSBM|Mewtwo}}''': | *[[File:MewtwoIcon(SSBM).png|50px|right]]'''{{SSBM|Mewtwo}}''': Registered as Pokémon #150 in the games' National Pokédex listing, Mewtwo (name unchanged from the Japanese version) was introduced in the First Generation as a Psychic-type Pokémon that is 2 m (6'7<nowiki>''</nowiki>) tall and weighs 122 kg (269 lbs). It is unique in the Pokémon setting because it is an individual lifeform that was created by humankind and cloned from the Pokémon [[Mew]], and possesses incredible powers that help categorize it alongside the various all-powerful Pokémon that are typically referred to as "legendary Pokémon". A Mewtwo was the focus the anime continuity's first movie and a direct-to-video follow-up, in which it was depicted as sapient and capable of telepathically projecting human language and was initially shown in a villainous role. In the RPG series, Mewtwo is one of the most overall powerful and threatening Pokémon to bring into battle against opponent trainers' Pokémon teams. However, its role in its debut appearance in ''Super Smash Bros. Melee'' is very different; it is a very odd blend of various attributes that excel and various other important attributes that are very lacking, and features multiple non-damaging utility moves and a chargeable projectile in [[Shadow Ball]]. Its lacking power, range, and speed in its attack options, its subpar resilience, and its highly situational special moves results in it being regularly considered close to being one of the worst competitive character choices. | ||
Additionally, [[Ditto]] makes an appearance as the graphic for a random character and color choice when setting up a Winner Out or Loser Out style tournament in the Tournament Mode. | |||
===Stages=== | ===Stages=== | ||
''Super Smash Bros. Melee'' features one starter | ''Super Smash Bros. Melee'' features two stages representing ''Pokémon'', one starter and one unlockable. While the second generation of ''Pokémon'' games introduced the Johto region in which they initially take place, it may be noted that both of the following stages nonetheless take place in Kanto, the region that was the setting of the first generation. | ||
*'''Kanto: [[Pokémon Stadium]]''' This takes place in a | *'''Kanto: [[Pokémon Stadium]]''' This takes place in a stadium that does not represent any one specific location in the ''Pokémon'' RPGs. Noteworthy about this stage is that the entire field routinely transforms into one of four entirely new themed battlefields. | ||
*'''Kanto Skies: [[Poké Floats]]''': This stage consists of many Pokémon-shaped balloons floating in the skies above the Kanto region. Over the course of three-and-a-half minutes, giant balloons of [[Squirtle]], [[Onix]], [[Psyduck]], [[Chikorita]], [[Weezing]], [[Slowpoke]], [[Porygon]], [[Wooper]], [[Sudowoodo]], Snorlax, [[Venusaur]], [[Seel]], [[Wobbuffet]], [[Goldeen]], [[Lickitung]], [[Chansey]], [[Geodude]], and many [[Unown]] appear in that order and cycle through for the players to battle on. | *'''Kanto Skies: [[Poké Floats]]''': This stage consists of many Pokémon-shaped balloons floating in the skies above the Kanto region. Over the course of three-and-a-half minutes, giant balloons of [[Squirtle]], [[Onix]], [[Psyduck]], [[Chikorita]], [[Weezing]], [[Slowpoke]], [[Porygon]], [[Wooper]], [[Sudowoodo]], Snorlax, [[Venusaur]], [[Seel]], [[Wobbuffet]], [[Goldeen]], [[Lickitung]], [[Chansey]], [[Geodude]], and many [[Unown]] appear in that order and cycle through for the players to battle on. | ||
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===Item=== | ===Item=== | ||
*'''[[Poké Ball]]''': | *'''[[Poké Ball]]''': The ''Super Smash Bros. Melee'' version of this item can release one of twenty-nine different results, originating from the First and Second Generations: [[Venusaur]], [[Charizard]], [[Blastoise]], [[Clefairy]], [[Electrode]], [[Weezing]], [[Chansey]], [[Goldeen]], [[Staryu]], [[Snorlax]], [[Chikorita]], [[Cyndaquil]], [[Togepi]], [[Bellossom]], [[Marill]], [[Unown]], [[Wobbuffet]], [[Scizor]], and [[Porygon2]], and in rare instances, [[Articuno]], [[Zapdos]], [[Moltres]], [[Mew]], [[Raikou]], [[Entei]], [[Suicune]], [[Lugia]], [[Ho-Oh]], and [[Celebi]]. (Incidentally, [[Ditto]] is a dummied-out result that can be accessed with Action Replay or other hacking methods.) | ||
[[Ditto]] | |||
===Music=== | ===Music=== | ||
*'''15: Pokémon Stadium''': An orchestration of the main title screen music in most Pokémon RPGs, complete with a chorus | *'''15: Pokémon Stadium''': An orchestration of the main title screen music in most Pokémon RPGs, complete with a chorus. It is heard in [[Pokémon Stadium]]. | ||
*'''16: Poké Floats''': A synthesized medley of three battle-related tunes heard in the first generation of Pokémon RPGs, beginning with the standard Trainer Battle theme, then the Gym Leader Battle theme, and finally the wild Pokémon encounter theme. This is heard on [[Poké Floats]] and is often heard accompanying [[Mewtwo]] in Single-player mode. | *'''16: Poké Floats''': A synthesized medley of three battle-related tunes heard in the first generation of Pokémon RPGs, beginning with the standard Trainer Battle theme, then the Gym Leader Battle theme, and finally the wild Pokémon encounter theme. This is heard on [[Poké Floats]] and is often heard accompanying [[Mewtwo]] in Single-player mode. | ||
*'''32: Battle Theme''': A synthesized medley of three battle-related tunes heard in the second generation of Pokémon RPGs, beginning with the wild Pokémon encounter theme, then the Gym Leader Battle theme, and finally the Champion Battle theme. This is heard as a secondary track on [[Pokémon Stadium]] and is often heard accompanying [[Pichu]] in Single-player mode. | *'''32: Battle Theme''': A synthesized medley of three battle-related tunes heard in the second generation of Pokémon RPGs, beginning with the wild Pokémon encounter theme, then the Gym Leader Battle theme, and finally the Champion Battle theme. This is heard as a secondary track on [[Pokémon Stadium]] and is often heard accompanying [[Pichu]] in Single-player mode. | ||
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*[[bulbapedia:Misty|Misty]] | *[[bulbapedia:Misty|Misty]] | ||
*[[bulbapedia:ZERO-ONE|ZERO-ONE]] | *[[bulbapedia:ZERO-ONE|ZERO-ONE]] | ||
{{clear}} | |||
==In ''Super Smash Bros. Brawl''== | ==In ''Super Smash Bros. Brawl''== | ||
''Pokémon'' | During the extended hiatus between ''Melee'' and ''Brawl'', ''Pokémon'' proceeded with and completed its Third Generation, and had already begun its Fourth Generation in 2006-2007 when ''Brawl'' was released in 2008. Therefore, all four of the ''Pokémon'' generations at the time are represented in the ''Brawl'' package. | ||
===Characters=== | ===Characters=== | ||
While Pokémon-related characters occupy four slots on the 35-slot character roster of the game, the franchise effectively contributes six unique playable characters, the largest of any represented franchise if not compared to a combination of ''Mario'', ''Donkey Kong'', ''Yoshi'', and ''Wario'' as one "overall" franchise; this is reflected in the ''Pokémon'' segment of the game's [[All-Star]] mode having the most opponents to fight. This is especially noteworthy because ''Pokémon'' is the only series to have more than one of its characters from ''Melee'' retired from ''Brawl'', with the absence of both Pichu and Mewtwo in the roster. | |||
*[[File:PikachuIcon(SSBB).png|50px|right]]'''{{SSBB|Pikachu}}''': Pikachu returns from its ''Super Smash Bros. Melee'' appearance without any thematic changes to its core moveset. Its new [[Final Smash]], [[Volt Tackle]] (named after a powerful attack in the RPGs), temporarily turns it into a giant, floating sphere of electricity that can be controlled and sent flying through the air, damaging any enemy it comes into contact with. Pikachu regains some of its excellent competitive standing with increased survivability, approach options, grab range, and damage with various attacks, despite some weaker smash attacks. | |||
*[[File: | *[[File:JigglypuffIcon(SSBB).png|50px|right]]'''{{SSBB|Jigglypuff}}''': Jigglypuff similarly returns from its ''Super Smash Bros. Melee'' appearance without any thematic changes to its core moveset. Its new [[Final Smash]], [[Puff Up]] (which does not originate from the RPGs), renders Jigglypuff stationary and makes it grow to gargantuan proportions, and it eventually inflicts a massive pushback to all opponents that are too close and promptly deflates. Jigglypuff's prior strong attacks are now much weaker, especially Rest, which carries much less force and places more emphasis on it now causing the [[flower]] special condition. Despite retaining incredible air mobility, Jigglypuff has been graded to be one of the worst competitive characters in ''Brawl''. | ||
*[[File: | *[[File:PokémonTrainerIcon(SSBB).png|50px|right]] '''{{SSBB|Pokémon Trainer}}''': A representation of a generic Pokémon trainer - the design of which matches the playable male trainer depicted in ''Pokémon FireRed & LeafGreen'' - makes for a mechanically unique character choice in ''Brawl''; the player does not control him as a playable combatant, but rather a set of three unique Pokémon that belong to him, one of which is partaking in the match at any given point. Each of the three Pokémon are playable characters can be freely swapped between with the [[Pokémon Change]] move and an associated set of mechanics, and the three share the same [[Triple Finish]] final smash, which launches three simultaneous beam attacks across the screen. While being a rotating set of three fighters, each with their own merits, causes the Pokémon Trainer to be a character choice that can bypass some problems other characters have with specific matchups against certain enemy characters, he is graded to be low-tier competitively because of particularly severe afflictions involved with the mechanic that punish him for not swapping Pokémon constantly. | ||
:*[[File:SquirtleIcon(SSBB).png|50px|right]] '''{{SSBB|Squirtle}}''': Registered as Pokémon #007 in the games' National Pokédex listing, Squirtle (''Zenigame'' in the Japanese version) was introduced in the First Generation as one of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Water-type Pokémon that is 0.5 m (1'08<nowiki>''</nowiki>) tall and weighs 9 kg (19.8 lbs), and is able to eventually evolve into [[Blastoise]]. In its ''Brawl'' appearance, Squirtle is the smallest, lightest, and fastest of the three Pokémon overall, and is capable of spewing water and [[Withdraw|retreating into its shell]] for brief invulnerability. | |||
:*[[File:IvysaurIcon(SSBB).png|50px|right]] '''{{SSBB|Ivysaur}}''': Registered as Pokémon #002 in the games' National Pokédex listing, Ivysaur (''Fushigisou'' in the Japanese version) was introduced in the First Generation as the intermediate evolution stage of [[Bulbasaur]], another of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Grass/Poison dual-typed Pokémon that is 1.0 m (3'03<nowiki>''</nowiki>) tall and weighs 13 kg (28.7 lbs), and is able to evolve into [[Venusaur]]. A rare instance of a playable ''Smash Bros.'' character that is predominantly quadrupedal, Ivysaur can extend prehensile vines out of the plant on its back to whip enemies, and its budding back flower can release powerful attacks. In ''Brawl'', it lacks the speed of Squirtle, and the sluggishness of its otherwise powerful smash attacks counterbalances its access to moves like [[Bullet Seed]], which can rack up damage points very fast. | |||
:*[[File:CharizardIcon(SSBB).png|50px|right]] '''{{SSBB|Charizard}}''': Registered as Pokémon #006 in the games' National Pokédex listing, Charizard (''Lizardon'' in the Japanese version) was introduced in the First Generation as the final evolution stage of [[Charmander]], the last of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Fire/Flying dual-typed Pokémon that is 1.7 m (5'07<nowiki>''</nowiki>) tall and weighs 90.5 kg (199.5 lbs), and is a viable contender in competitive play in the ''Pokémon'' RPGs themselves. In ''Brawl'', Charizard is a heavyweight, fire-breathing character that is one of the game's few characters capable of [[gliding]] with its wings, and has attacks with great power, great range, and even good speed, though they have high ending lag as well. | |||
*[[File:LucarioIcon(SSBB).png|50px|right]]'''{{SSBB|Lucario}}''': Registered as Pokémon #448 in the games' National Pokédex listing, Lucario (name unchanged from the Japanese version) was introduced in the Fourth Generation as a Steel/Fighting dual-type Pokémon that is 1.2 m (3'11<nowiki>''</nowiki>) tall and weighs 54 kg (119 lbs). Introduced as a mascot for the Fourth Generation, it is a bipedal canine Pokémon that is the evolved form of [[Riolu]], and is capable of utilizing a spiritual force named [[Aura|"aura"]] to both improve its martial arts strength and react to its opponents' movements better. It has powerful and versatile offensive statistics and options in the Pokémon RPGs, but frail durability. Both its anime depiction and its appearance in ''Brawl'' show it to be capable of a similar kind of telepathic speech as Mewtwo. Lucario has a unique trait in its playable appearance in ''Brawl'', wherein its attacks become stronger as it accumulates damage from enemy attacks, and its Final Smash, [[Aura Storm]], unleashes an immense beam of energy through the stage that can be guided with the analog stick. With a strong aerial game to begin with, Lucario is comparatively high-tier in competitive play because its moves become very powerful and dangerous when it is at a high damage percentage, though it is primarily held back by its reliance on being damaged enough to attain this power to begin with. | |||
==== Boss ==== | ==== Boss ==== | ||
[[File:Rayquaza.jpg| | [[File:Rayquaza.jpg|80px|right]] | ||
*'''[[Rayquaza]]''': | *'''[[Rayquaza]]''': Registered as Pokémon #384 in the games' National Pokédex listing, Rayquaza (name unchanged from the Japanese version) was introduced in the Third Generation as a Dragon/Flying dual-type Pokémon that is 7.0 m (23'00<nowiki>''</nowiki>) tall and weighs 206.5 kg (455.2 lbs). It is an incredibly powerful and legendary Pokémon that is the version mascot of the game ''Pokémon Emerald'', appearing on that game's box art, and is depicted as a serpentine dragon that makes its home flying in the ozone layer of the planet; in stark contrast to this, ''Brawl'' depicts it as a territorial beast that slumbers at the bottom of [[The Lake|a lake]] in the game's story mode, [[The Subspace Emissary]]. Rayquaza appears as a stage boss that [[Diddy Kong]] and [[Fox McCloud]] have to fight early in the story, and is featured in the [[Boss Battles]] mode like the rest of the game's bosses. | ||
===Stages=== | |||
''Super Smash Bros. Brawl'' features three stages representing ''Pokémon'', one starter and two unlockable, and one of them is a carry-over from the previous game, ''Melee'': | |||
*[[File:Icon-pokemonstadium2.gif|right]]'''[[Pokémon Stadium 2]]''': An all-new counterpart to ''Melee''’s Pokémon Stadium stage, which has a similar layout and transformation routine but transforms into four all-new themes. Cosmetically, other Pokémon will now appear in the background to each stage theme, unlike in the original stage: [[Dugtrio]], [[Cubone]], [[Hoppip (disambiguation)|Hoppip]], [[Skarmory (disambiguation)|Skarmory]], [[Drifloon]], [[Electivire]], [[Magnezone]], [[Snover (disambiguation)|Snover]], and [[Snorunt]]. | |||
*[[File:Icon-pokemonstadium2.gif|right]]'''[[Pokémon Stadium 2]]''': An | |||
*[[File:Icon-spearpillar.gif|right]]'''[[Spear Pillar]]''': | *[[File:Icon-spearpillar.gif|right]]'''[[Spear Pillar]]''': This unlockable stage is set at the ruins on the peak of the Sinnoh region's Mt. Coronet, an important location in the Fourth Generation of Pokémon games. Each time the stage is played, one of three legendary Pokémon from the Fourth Generation is selected to appear in the background and function as a stage hazard, launching powerful attacks at the fighters in the foreground: [[Dialga]], [[Palkia]], and [[Cresselia]]. Furthermore, the pixie-like Pokémon [[Mesprit]], [[Azelf]] and [[Uxie]] appear when either Dialga or Palkia destroy a part of the stage. | ||
*[[File:Icon-pokemonstadiummelee.gif|right]]'''[[Pokémon Stadium]]''': Pokémon Stadium | *[[File:Icon-pokemonstadiummelee.gif|right]]'''[[Pokémon Stadium]]''': The original Pokémon Stadium makes a return appearance as part of ''Brawl''’s collection of [[Past and Melee Stages|Melee Stages]], with minor changes to the physics of the platforms that appear. | ||
===Item=== | ===Item=== | ||
*'''[[Poké Ball]]''': | *'''[[Poké Ball]]''': The ''Super Smash Bros. Brawl'' version of this item can also release one of twenty-nine different results, originating from all four Generations of the franchise that were in effect as of ''Brawl'': [[Meowth]], [[Electrode]], [[Goldeen]], [[Staryu]], [[Snorlax]], [[Chikorita]], [[Togepi]], [[Bellossom]], [[Wobbuffet]], [[Torchic]], [[Gardevoir]], [[Gulpin]], [[Metagross]], [[Latias and Latios]] (the first instance of a duo of separate Pokemon that can appear out of a single thrown Poké Ball), [[Piplup]], [[Bonsly]], [[Munchlax]], and [[Weavile]], and in rare instances, [[Moltres]], [[Mew]], [[Entei]], [[Suicune]], [[Lugia]], [[Ho-Oh]], [[Celebi]], [[Kyogre]], [[Groudon]], [[Jirachi]], [[Deoxys]] (in its Attack Forme), and [[Manaphy]]. | ||
===Music=== | ===Music=== | ||
Line 386: | Line 301: | ||
*Weavile | *Weavile | ||
*Wobbuffet | *Wobbuffet | ||
{{clear}} | |||
==In ''[[Super Smash Bros. 4]]''== | |||
[[File:Pikachu with Xerneas SSB4.jpg|thumb|200px|right|Pikachu and Xerneas in ''SSB4''.]]In the interim between the releases of ''Brawl'' and the Wii U and 3DS ''Smash Bros.'' games, the ''Pokémon'' franchise once again proceeded with and completed a full generation, the Fifth, and had started its Sixth Generation, which allows for content from all six ''Pokémon'' generations to be featured in the most recent ''Smash Bros.'' game. Among the introductions in the Sixth Generation are new, temporary "Mega Evolutions" for certain Pokémon species, including two separate new forms for [[Mewtwo]]; while not yet confirmed for the game, Sakurai has stated that he is considering implementing one of Mewtwo's new forms<ref>[http://www.nintendoworldreport.com/news/34700 NintendoWorld report]</ref>. | |||
===Characters=== | ===Characters=== | ||
*'''{{SSB4|Pikachu}}''' | *'''{{SSB4|Pikachu}}''' was confirmed to be a playable character in ''Super Smash Bros. 4'' at the game's initial showcase at E3 2013. The only apparent cosmetic change is that its model has been altered to become less chubby, matching its appearances in the most recent ''Pokémon'' products. | ||
===Misc.=== | ===Misc.=== | ||
*[[Xerneas]] is confirmed to appear in some capacity in at least the Wii U version. | *[[Xerneas]], a legendary elk-like Pokémon that is the version mascot for the game ''Pokémon X'', is confirmed to appear in some capacity in at least the Wii U version of ''Super Smash Bros. 4''. | ||
{{clear}} | |||
==Games with elements from or in ''Super Smash Bros.''== | ==Games with elements from or in ''Super Smash Bros.''== | ||
===''Pokémon Red'', ''Green'', ''Blue'' and ''Yellow''=== | ===''Pokémon Red'', ''Green'', ''Blue'' and ''Yellow''=== |
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