Edge-guard breaking: Difference between revisions

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===Wall of Pain===
===Wall of Pain===
{{main|Wall of Pain}}
{{main|Wall of Pain}}
Breaking the Wall of Pain should never be taken for granted, as if it is executed perfectly, the guarded will get KOed. The only way to break the Wall of Pain is to perform an aerial attack before the guarder (repeatedly), and as this requires the executor of the Wall to actually make a mistake, it must immediately be capitalized on. Jumping on the head of the executer is a must should the opportunity arise, and should generally be treated exactly as a standard off-stage guard break, because no better strategies exist. Breaking the Wall of Pain is not possible with all characters, and is made easier with a character with a good recovery and high [[priority]] aerials that come out quickly.
Breaking the Wall of Pain should never be taken for granted, as if it is executed perfectly, the guarded will get KOed. The only way to break the Wall of Pain is to perform an aerial attack before the guarder (repeatedly), and as this requires the executor of the Wall to actually make a mistake, it must immediately be capitalized on. Jumping on the head of the executer is a must should the opportunity arise, and should generally be treated exactly as a standard off-stage guard break, because no better strategies exist. Breaking the Wall of Pain is not possible with all characters, and is made easier with a character with a good recovery and strong, fast aerials.


===Fire guard===
===Fire guard===