Battlefield (SSB4): Difference between revisions
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Like the Battlefield stage [[Battlefield (SSB)|in ''Super Smash Bros.'']], [[Battlefield (SSBM)|in ''Super Smash Bros. Melee'']] and [[Battlefield (SSBB)|in ''Super Smash Bros. Brawl'']], it consists of a central, solid [[platform]], with [[ledge]]s at the side that can be grabbed. Above this platform, there are three more soft platforms, arranged in a triangular layout. | Like the Battlefield stage [[Battlefield (SSB)|in ''Super Smash Bros.'']], [[Battlefield (SSBM)|in ''Super Smash Bros. Melee'']] and [[Battlefield (SSBB)|in ''Super Smash Bros. Brawl'']], it consists of a central, solid [[platform]], with [[ledge]]s at the side that can be grabbed. Above this platform, there are three more soft platforms, arranged in a triangular layout. | ||
In the same manner as the Battlefield stage in ''[[Super Smash Bros. Brawl]]'', the background will shift between [[Time change|the time of day]], to show a day, evening, and dawn appearance. This has so far only been confirmed on the Wii U version of Battlefield. | In the same manner as the Battlefield stage in ''[[Super Smash Bros. Brawl]]'', the background will shift between [[Time change|the time of day]], to show a day, evening, night, and dawn appearance. This has so far only been confirmed on the Wii U version of Battlefield. | ||
On the Nintendo 3DS, Battlefield's appearance shows trees, a floating archway with stairs, and pillars of rock. The stage houses a pool of water, which drains off the front of the stage. The Wii U version is surrounded by floating islands, and colosseums. | On the Nintendo 3DS, Battlefield's appearance shows trees, a floating archway with stairs, and pillars of rock. The stage houses a pool of water, which drains off the front of the stage. The Wii U version is surrounded by floating islands, and colosseums. | ||
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File:SSB4Battlefield.png|Battlefield (Wii U) in the evening. | File:SSB4Battlefield.png|Battlefield (Wii U) in the evening. | ||
File:BattlefieldDayNightCycle2WiiUSSB4.png|Battlefield (Wii U) at dawn. | File:BattlefieldDayNightCycle2WiiUSSB4.png|Battlefield (Wii U) at dawn. | ||
File:Battlefield SSB4U night.jpg|{{SSB4|Wii Fit Trainer}} on the Wii U stage at night. | |||
</gallery> | </gallery> | ||
{{Smash universe}} | {{Smash universe}} |
Revision as of 13:07, July 10, 2013
Battlefield | |
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![]() File:SmashBrosSymbol.png | |
Universe | Super Smash Bros. |
Appears in | Template:G |
Battlefield (戦場 Senjō) is a stage in both the Nintendo 3DS and Wii U versions of Super Smash Bros. 4, which was first shown during the Nintendo Direct of E3 2013, where its 3DS variant was the first stage in the game to be confirmed for the game. Battlefield was also the first stage in the Wii U game to be demonstrated.
Overview
Like the Battlefield stage in Super Smash Bros., in Super Smash Bros. Melee and in Super Smash Bros. Brawl, it consists of a central, solid platform, with ledges at the side that can be grabbed. Above this platform, there are three more soft platforms, arranged in a triangular layout.
In the same manner as the Battlefield stage in Super Smash Bros. Brawl, the background will shift between the time of day, to show a day, evening, night, and dawn appearance. This has so far only been confirmed on the Wii U version of Battlefield.
On the Nintendo 3DS, Battlefield's appearance shows trees, a floating archway with stairs, and pillars of rock. The stage houses a pool of water, which drains off the front of the stage. The Wii U version is surrounded by floating islands, and colosseums.
Gallery
Wii Fit Trainer on the Wii U stage at night.