Freezing: Difference between revisions

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[[Image:MeleeFreezingAttack.png|thumb|250px|[[Blizzard]], a freezing attack.]]
[[Image:MeleeFreezingAttack.png|thumb|250px|[[Blizzard]], a freezing attack.]]
[[Image:Freeze Ice Climbers SSBB.png|thumb|right|250px|[[Blizzard]], used in Brawl.]]
[[Image:Freeze Ice Climbers SSBB.png|thumb|right|250px|[[Blizzard]], used in Brawl.]]
There are a few attacks in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that cause the '''freezing''' effect, more easily described as the '''ice''' effect. Targets hit by these attacks will be [[frozen]] for an amount of time based on the [[knockback]] dealt.
There are a few attacks in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that cause the '''freezing''' effect, more easily described as the '''ice''' effect. Targets hit by these attacks will be [[frozen]] for an amount of time based on the [[knockback]] dealt, and in ''[[Super Smash Bros. Melee]]'' only, being hit by a freezing attack causes a variation of the [[Ping]] sound to play; high knockback-dealing attacks, such as the Freezie and Articuno's attack cause the actual ping sound.  


Out of all the effects in ''[[Brawl]]'', freezing is one of the more useful in the [[Subspace Emissary]] - it deals extra damage to [[fire]]-based enemies and about half of the [[boss]]es, and is only specifically resisted by [[Glice]]s. However, it cannot cause non-Smasher enemies to freeze, and attacks using it are not only rare but almost exclusively [[Specials: Indirect]], which softens enemies' weakness to it; [[Judge]] is the only non-indirect freezing attack available in the Subspace Emissary, and it can only be used at random.
Out of all the effects in ''[[Brawl]]'', freezing is one of the more useful in the [[Subspace Emissary]] - it deals extra damage to [[fire]]-based enemies and about half of the [[boss]]es, and is only specifically resisted by [[Glice]]s. However, it cannot cause non-Smasher enemies to freeze, and attacks using it are not only rare but almost exclusively [[Specials: Indirect]], which softens enemies' weakness to it; [[Judge]] is the only non-indirect freezing attack available in the Subspace Emissary, and it can only be used at random.
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