Nerf: Difference between revisions

94 bytes added ,  13 years ago
m
m (→‎Falco: Standardisation plus better wording.)
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*Infinite sword stab in neutral attack removed.
*Infinite sword stab in neutral attack removed.
*Grabbing reach was reduced.
*Grabbing reach was reduced.
*Forward's smash's increased knockback of the first hit makes it harder to connect both hits.
*Grounded [[Spin Attack]] can no longer [[semi-spike]]. Additionally, it can no longer act as a reliable KO move on the ground unless charged. Aerial Spin Attack gains significantly less horizontal distance, and has a greater reliance upon momentum, whereas Link will gain nearly no horizontal distance at all if Link uses it without momentum towards the direction Spin Attack is used.
*Grounded [[Spin Attack]] can no longer [[semi-spike]]. Additionally, it can no longer act as a reliable KO move on the ground unless charged. Aerial Spin Attack gains significantly less horizontal distance, and has a greater reliance upon momentum, whereas Link will gain nearly no horizontal distance at all if Link uses it without momentum towards the direction Spin Attack is used.
*Significant nerf in recovery, due to lower airspeed, poorer recovery capabilities of Spin Attack, and the lack of the ability to wall-grapple.
*Significant nerf in recovery, due to lower airspeed, poorer recovery capabilities of Spin Attack, and the lack of the ability to wall-grapple.
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