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*[[Zelda (SSBB)|Zelda]]: Zelda thrusts her arm out and lets loose a small burst of [[magic]], which [[Vacuum|sucks foes in]] and deals multiple hits. The last hit has a lot of knockback. This is quite quick, powerful, and has a disjointed hitbox. Can be easily SDI'd out of. | *[[Zelda (SSBB)|Zelda]]: Zelda thrusts her arm out and lets loose a small burst of [[magic]], which [[Vacuum|sucks foes in]] and deals multiple hits. The last hit has a lot of knockback. This is quite quick, powerful, and has a disjointed hitbox. Can be easily SDI'd out of. | ||
*[[Sheik (SSBB)|Sheik]]: Sheik spin-kicks forward twice. The first kick has less knockback and easily combos into the second, more powerful kick. | *[[Sheik (SSBB)|Sheik]]: Sheik spin-kicks forward twice. The first kick has less knockback and easily combos into the second, more powerful kick. | ||
*[[Ganondorf (SSBB)|Ganondorf]]: Ganondorf jams his elbow forward, similar to Captain Falcon's Forward Smash. Deals darkness damage. Stronger than Captain Falcon's and with more range, but | *[[Ganondorf (SSBB)|Ganondorf]]: Ganondorf jams his elbow forward, similar to Captain Falcon's Forward Smash. Deals darkness damage. Stronger than Captain Falcon's and with more range, but slightly slower. It can be angled but it doesn't have an effect on damage dealt. One of the strongest side smashes in the game. The pivoted smash attack has more range than usual and has high shield stun. It has a disjointed hitbox. | ||
*[[Toon Link (SSBB)|Toon Link]]: Toon Link performs an attack which is similar to Link's Forward Smash, and also a natural combo. However, the first slash delivers set vertical [[knockback]], while the 2nd strike has good knockback, though it's evadable and can be blocked even if hit by the first strike. | *[[Toon Link (SSBB)|Toon Link]]: Toon Link performs an attack which is similar to Link's Forward Smash, and also a natural combo. However, the first slash delivers set vertical [[knockback]], while the 2nd strike has good knockback, though it's evadable and can be blocked even if hit by the first strike. | ||
*[[Samus (SSBB)|Samus]]: Samus shoves her arm cannon forward quickly but forcefully. It can be angled, but the attack is very weak even if it is angled upwards due to its below average knockback. | *[[Samus (SSBB)|Samus]]: Samus shoves her arm cannon forward quickly but forcefully. It can be angled, but the attack is very weak even if it is angled upwards due to its below average knockback. |
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