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{{ArticleIcons|ssbm=y|ssbb=y|unofficial=y}} | |||
{{Merge|Semi-spike|This is too short to be its own article and plus, it would fit more in the semi-spike page, rather than its own!}} | {{Merge|Semi-spike|This is too short to be its own article and plus, it would fit more in the semi-spike page, rather than its own!}} | ||
[[File:Fox Shine Spike.png|thumb|250px|Fox Shine spikes [[Ness (SSBM)|Ness]] as he tries to recover.]] | [[File:Fox Shine Spike.png|thumb|250px|Fox Shine spikes [[Ness (SSBM)|Ness]] as he tries to recover.]] | ||
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In ''[[Brawl]]'', the technique loses some of its effectiveness, due to its variable knockback, but it still highly effective at stopping opponents with less than average recovery. [[Float]]ers, characters with two recovery techniques (such as [[Wario (SSBB)|Wario]]) and characters with a [[Tether Recovery]] are generally able to survive it at low damage percentages. | In ''[[Brawl]]'', the technique loses some of its effectiveness, due to its variable knockback, but it still highly effective at stopping opponents with less than average recovery. [[Float]]ers, characters with two recovery techniques (such as [[Wario (SSBB)|Wario]]) and characters with a [[Tether Recovery]] are generally able to survive it at low damage percentages. | ||
{{stub}} | {{stub}} | ||
[[Category:Unofficial lingo]] | [[Category:Unofficial lingo]] |
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