Slide Launcher: Difference between revisions
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'''Slide Launchers''' are common stage elements found mostly in the [[Subspace Emissary]] in [[Super Smash Bros. Brawl]]. | '''Slide Launchers''' are common stage elements found mostly in the [[Subspace Emissary]] in [[Super Smash Bros. Brawl]]. | ||
They are found on the ground in different stages in the SSE, such as jungle areas, cave areas, and even inside buildings and [[Subspace Bomb Factory|factories]], and are about the size of the player. They first appear in the [[Skyworld]] stage, where [[Mario]] or [[Pit]] could use them to travel quickly across the stage. | They are found on the ground in different stages in the SSE, such as jungle areas, cave areas, and even inside buildings and [[Subspace Bomb Factory|factories]], and are about the size of the player. They first appear in the [[Skyworld]] stage, where [[Mario]] or [[Pit]] could use them to travel quickly across the stage. |
Revision as of 09:29, April 20, 2011
Slide Launchers are common stage elements found mostly in the Subspace Emissary in Super Smash Bros. Brawl. They are found on the ground in different stages in the SSE, such as jungle areas, cave areas, and even inside buildings and factories, and are about the size of the player. They first appear in the Skyworld stage, where Mario or Pit could use them to travel quickly across the stage.
Slide Launchers can serve both helpful and harmful purposes. They are sometimes situated where there is a large gap, and the player could use the launchers to make it across the gap. They also guide the player to where he/she needs to go. However, some slide launchers launch players into harm's way. In the Subspace Bomb Factory, there was one that would launch the player into jets of fire, unless the player hit a switch to deactivate the fire. In The Swamp, there were launchers that would shoot the player off of the stage and near the blast line.
There is one launcher that appears outside of the SSE; in Target Smash!! Level 3, there is a launcher that is placed in front of where the player spawns. This launcher would shoot the player to the upper-left side of the stage, where the first targets were.