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''[[Super Smash Bros. Brawl]]'' provides three built-in stages which exist as examples of how the [[Stage Builder]] works. All three stages can be freely edited by players and changed from their default forms. | ''[[Super Smash Bros. Brawl]]'' provides three built-in stages which exist as examples of how the [[Stage Builder]] works. All three stages can be freely edited by players and changed from their default forms. | ||
==Stages== | |||
==Sample S: Hole== | ===Sample S: Hole=== | ||
{{Infobox Stage | {{Infobox Stage | ||
|location = [[Super Smash Bros. Brawl]] | |location = [[Super Smash Bros. Brawl]] | ||
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}} | }} | ||
'''Sample S: Hole''' uses the small size example. Its layout consists of two main towers with a hole in the middle, owing to its name. | |||
This stage features [[ledge]]s that characters cannot grab, thus [[recovery]] becomes more difficult. [[Character]]s should fight to remain on the stage. There is a small moving platform below the right tower, positioned to move between the left and right side. A character, with luck to find the platform at the same side, may use it to recover. | This stage features [[ledge]]s that characters cannot grab, thus [[recovery]] becomes more difficult. [[Character]]s should fight to remain on the stage. There is a small moving platform below the right tower, positioned to move between the left and right side. A character, with luck to find the platform at the same side, may use it to recover. | ||
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The music for this stage is ''Boss Battle Song 1'' from the [[Subspace Emissary]]. | The music for this stage is ''Boss Battle Song 1'' from the [[Subspace Emissary]]. | ||
==Sample M: Bath== | ===Sample M: Bath=== | ||
{{Infobox Stage | {{Infobox Stage | ||
|location = [[Super Smash Bros. Brawl]] | |location = [[Super Smash Bros. Brawl]] | ||
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}} | }} | ||
'''Sample M: Bath''' is mainly a U-shape, with the only exits being the top opening and a lone [[Drop Block]] on the left side. The right side is slightly elevated. It is the medium size example. | |||
There is a [[glitch]] where if [[Peach (SSBB) | Peach]] uses her [[recovery | recovery move]] and floats into one of the blocks underneath the stage, she will remain floating until she is hit or the player moves her in another direction. | There is a [[glitch]] where if [[Peach (SSBB) | Peach]] uses her [[recovery | recovery move]] and floats into one of the blocks underneath the stage, she will remain floating until she is hit or the player moves her in another direction. | ||
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The music in this stage is ''Attack'' from [[Castle Siege]]. | The music in this stage is ''Attack'' from [[Castle Siege]]. | ||
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==Sample L: Maze== | ===Sample L: Maze=== | ||
{{Infobox Stage | {{Infobox Stage | ||
|location = [[Super Smash Bros. Brawl]] | |location = [[Super Smash Bros. Brawl]] | ||
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}} | }} | ||
'''Sample L: Maze''' is the example of the large size. It is a very complex stage, with many moving platforms and a few [[Drop Block]]s. | |||
The maze structure occupies the upper half of this stage. The top of this structure is a flat roof. When players enter any custom stage, the game likes to spawn [[character]]s on the highest part of the stage. Thus when players enter Sample L: Maze, the game spawns everyone of the roof. Unless someone moves down, all fights begin on the roof. | The maze structure occupies the upper half of this stage. The top of this structure is a flat roof. When players enter any custom stage, the game likes to spawn [[character]]s on the highest part of the stage. Thus when players enter Sample L: Maze, the game spawns everyone of the roof. Unless someone moves down, all fights begin on the roof. |