F.L.U.D.D.: Difference between revisions

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'''F.L.U.D.D.''', (short for '''F'''lash '''L'''iquidizer '''U'''ltra '''D'''ousing '''D'''evice), is [[Mario (SSBB)|Mario]]'s [[down special move]] in ''[[Super Smash Bros. Brawl]]''. The F.L.U.D.D uses its standard spraying nozzle, as opposed to other nozzles such as the Hover nozzle, Turbo nozzle or Rocket nozzle. Pressing down and B causes Mario to pull it out and charge it, similar to [[Samus (SSBB)|Samus]]' [[Charge Shot]], among other moves; also like those attacks, the charge can be saved with shielding. Pressing down and the special button again will spray water which can be aimed mid-spray by pressing up or down. The spray will [[push]] enemies along with the water but does no damage, which means that it doesn't grant an opponent the third jump again, making it good for [[edge-guarding]]. The move is hard to use and learn and requires some practice to use it effectively. When used in the air, it pushes Mario backwards upon its use. It replaces the [[Mario Tornado]] from the previous two games.  
'''F.L.U.D.D.''', (short for '''F'''lash '''L'''iquidizer '''U'''ltra '''D'''ousing '''D'''evice), is [[Mario (SSBB)|Mario]]'s [[down special move]] in ''[[Super Smash Bros. Brawl]]''. The F.L.U.D.D uses its standard spraying nozzle, as opposed to other nozzles such as the Hover nozzle, Turbo nozzle or Rocket nozzle. Pressing down and the special button causes Mario to pull it out and charge it, similar to [[Samus (SSBB)|Samus]]' [[Charge Shot]], among other moves; also like those attacks, the charge can be saved with shielding. Pressing down and the special button again will spray water which can be aimed mid-spray by pressing up or down. The spray will [[push]] enemies along with the water but does no damage, which means that it doesn't grant an opponent the third jump again, making it good for [[edge-guarding]]. The move is hard to use and learn and requires some practice to use it effectively. When used in the air, it pushes Mario backwards upon its use. It replaces the [[Mario Tornado]] from the previous two games.  


This and [[Squirtle (SSBB)|Squirtle]]'s [[Water Gun]] are particularly useful against [[Ness (SSBB)|Ness]] and [[Lucas (SSBB)|Lucas]] because it pushes them away from [[PK Thunder]]. The water has high priority and can cut through various projectiles. Since the water doesn't cause the opponents to [[flinch]], it can be effective to steal [[KO]]s.
This and [[Squirtle (SSBB)|Squirtle]]'s [[Water Gun]] are particularly useful against [[Ness (SSBB)|Ness]] and [[Lucas (SSBB)|Lucas]] because it pushes them away from [[PK Thunder]]. The water has high priority and can cut through various projectiles. Since the water doesn't cause the opponents to [[flinch]], it can be effective to steal [[KO]]s.