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'''[http://instantrimshot.com/index.php?sound=priceiswrong&play=true Nuh-uh]'''. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 21:47, 5 November 2010 (EDT) | '''[http://instantrimshot.com/index.php?sound=priceiswrong&play=true Nuh-uh]'''. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 21:47, 5 November 2010 (EDT) | ||
==Grabbing== | |||
In Melee, I have noticed that the level 9 CPUs cannot escape a grab while someone with a rapid-hit attack (such as Kirby's A) is constantly hitting him or her. What is the cause for this phenomenon? Is is hitstun? I tried doing this in Brawl, but the CPU broke free. [[User:Green Mario|Green Mario]] ([[User talk:Green Mario|talk]]) 01:23, 2 December 2010 (EST) |
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