Infinite Dimensional Cape: Difference between revisions
(More accurate discription of the Infinite Dimensional Cape technique.) |
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Infinite Dimensional Cape is a technique in Super Smash Bros. Brawl. By repeatedly hitting up on the C-stick immediately after entering the invisibility stage of Dimensional Cape Meta Knight can stay invisible and invincible for as long as the C-Stick is being maneuvered properly, note that the control stick must be held down constantly whereas the C-Stick is being pushed up repeatedly. When Meta Knight exits the Infinite Maneuver he can and most likely will attack, so he may be open for punishment after this if not used carefully, and should Meta Knight fall off an edge while using this technique he will become helpless and unable to return to the stage. | Infinite Dimensional Cape is a technique in Super Smash Bros. Brawl. By repeatedly hitting up on the C-stick immediately after entering the invisibility stage of Dimensional Cape Meta Knight can stay invisible and invincible for as long as the C-Stick is being maneuvered properly, note that the control stick must be held down constantly whereas the C-Stick is being pushed up repeatedly. When Meta Knight exits the Infinite Maneuver he can and most likely will attack, so he may be open for punishment after this if not used carefully, and should Meta Knight fall off an edge while using this technique he will become helpless and unable to return to the stage. | ||
Due to the stalling capabilities of this | Due to the stalling capabilities of this technique and the fact it offers a near perfect approach for Meta Knight, it may be soon banned from tournaments. | ||
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[[Category:Techniques]] | [[Category:Techniques]] | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] |
Revision as of 08:37, July 16, 2008
Infinite Dimensional Cape is a technique in Super Smash Bros. Brawl. By repeatedly hitting up on the C-stick immediately after entering the invisibility stage of Dimensional Cape Meta Knight can stay invisible and invincible for as long as the C-Stick is being maneuvered properly, note that the control stick must be held down constantly whereas the C-Stick is being pushed up repeatedly. When Meta Knight exits the Infinite Maneuver he can and most likely will attack, so he may be open for punishment after this if not used carefully, and should Meta Knight fall off an edge while using this technique he will become helpless and unable to return to the stage.
Due to the stalling capabilities of this technique and the fact it offers a near perfect approach for Meta Knight, it may be soon banned from tournaments.