Juggling: Difference between revisions
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[[Floaty|Floatiness]] is a disadvantage. If the opponent is good at juggling (i.e. [[Marth]], [[Mario]], [[Luigi]]) then since it's hard to hit the ground due to slow falling speed, you are more easily juggled (i.e. [[Jigglypuff]], [[Mewtwo]], [[Lucas]]). However, if you have fast falling speed (i.e. [[Falco]], [[Fox]], [[Captain Falcon]]), then you are much less easily juggled. Medium-slow and Medium-fast fallers are also rather hard to juggle. | [[Floaty|Floatiness]] is a disadvantage. If the opponent is good at juggling (i.e. [[Marth]], [[Mario]], [[Luigi]]) then since it's hard to hit the ground due to slow falling speed, you are more easily juggled (i.e. [[Jigglypuff]], [[Mewtwo]], [[Lucas]]). However, if you have fast falling speed (i.e. [[Falco]], [[Fox]], [[Captain Falcon]]), then you are much less easily juggled. Medium-slow and Medium-fast fallers are also rather hard to juggle. | ||
Some characters, like Mewtwo, have ways to escape juggles ([[Teleport]], in its case). Air dodging is especially effective, as are momentum-changing aerials. | |||
[[Category: Techniques]] | [[Category: Techniques]] |