Ness (SSBB): Difference between revisions
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'''Ness''' (ネス, ''Nesu'') is an unlockable character in ''[[Super Smash Bros. Brawl]]''. | '''Ness''' (ネス, ''Nesu'') is an [[unlockable character]] in ''[[Super Smash Bros. Brawl]]''. | ||
==How to unlock== | ==How to unlock== | ||
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==Pros and Cons== | ==Pros and Cons== | ||
===Pros:=== | ===Pros:=== | ||
* Three projectiles of varying | * Three projectiles of varying usefulness | ||
* Can absorb many projectiles with down B, restoring health, and can reflect any projectile with forward smash | * Can absorb many projectiles with down B, restoring health, and can reflect any projectile with forward smash | ||
* Forward | * Forward Smash has long range, high knockback, and decent damage | ||
* Large second jump | * Large second jump | ||
* PK Thunder (Up B recovery) has long range and high knockback | * PK Thunder (Up B recovery) has long range and high knockback | ||
* Forward Aerial is a quick, disjointed, multi-hit attack with decent knockback on the end | * Forward Aerial is a quick, disjointed, multi-hit attack with decent knockback on the end | ||
* Down Aerial is a spike | |||
* Back Aerial has a powerful sweet-spot | |||
* Small target | * Small target | ||
* Dash A can set up for aerial combos | * Dash A can set up for aerial combos | ||
* Powerful grabs | * Powerful grabs | ||
===Cons:=== | ===Cons:=== | ||
*Light | * Light | ||
*Projectiles are all fairly situational | * Projectiles are all fairly situational | ||
*Smashes are on the slow side | * Smashes are on the slow side | ||
*Up and Down Smashes weak | * Up and Down Smashes weak | ||
*PK Thunder can be interecepted, gimping his recovery, and requires specific conditions to work properly | * PK Thunder can be interecepted, gimping his recovery, and requires specific conditions to work properly | ||
*Slow without advanced techniques | * Slow without advanced techniques | ||
*Extremely | * Extremely short grab range | ||
*Recovery only works on certain levels | * Recovery only works on certain levels | ||
*Up+B has some ending lag | * Up+B has some ending lag | ||
==Changes from [[Super Smash Bros. Melee|Melee]] to Brawl== | ==Changes from [[Super Smash Bros. Melee|Melee]] to Brawl== |