Ness (SSBB): Difference between revisions

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'''Ness''' (ネス, ''Nesu'') is an unlockable character in ''[[Super Smash Bros. Brawl]]''.
'''Ness''' (ネス, ''Nesu'') is an [[unlockable character]] in ''[[Super Smash Bros. Brawl]]''.


==How to unlock==
==How to unlock==
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==Pros and Cons==
==Pros and Cons==
===Pros:===
===Pros:===
* Three projectiles of varying usefullness
* Three projectiles of varying usefulness
* Can absorb many projectiles with down B, restoring health, and can reflect any projectile with forward smash
* Can absorb many projectiles with down B, restoring health, and can reflect any projectile with forward smash
* Forward smash has long range, high knockback, and much damage
* Forward Smash has long range, high knockback, and decent damage
* Down aerial is a spike
* Back aerial has a poweful sweet-spot
* Large second jump
* Large second jump
* PK Thunder (Up B recovery) has long range and high knockback
* PK Thunder (Up B recovery) has long range and high knockback
* Forward Aerial is a quick, disjointed, multi-hit attack with decent knockback on the end
* Forward Aerial is a quick, disjointed, multi-hit attack with decent knockback on the end
* Down Aerial is a spike
* Back Aerial has a powerful sweet-spot
* Small target
* Small target
* Dash A can set up for aerial combos
* Dash A can set up for aerial combos
* Powerful grabs
* Powerful grabs
===Cons:===
===Cons:===
*Light
* Light
*Projectiles are all fairly situational
* Projectiles are all fairly situational
*Smashes are on the slow side
* Smashes are on the slow side
*Up and Down Smashes weak
* Up and Down Smashes weak
*PK Thunder can be interecepted, gimping his recovery, and requires specific conditions to work properly
* PK Thunder can be interecepted, gimping his recovery, and requires specific conditions to work properly
*Slow without advanced techniques  
* Slow without advanced techniques  
*Extremely low grab range  
* Extremely short grab range  
*Recovery only works on certain levels  
* Recovery only works on certain levels  
*Up+B has some ending lag.
* Up+B has some ending lag
*Low range and priority on the Down-B


==Changes from [[Super Smash Bros. Melee|Melee]] to Brawl==
==Changes from [[Super Smash Bros. Melee|Melee]] to Brawl==
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