553
edits
(→Ground attacks: Continuing to elaborate...) |
(→Differences from Meta Knight (SSBU): Continuing to elaborate...) |
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**{{change|Its Y position is lower (7.4 → 1.2).}} | **{{change|Its Y position is lower (7.4 → 1.2).}} | ||
**{{change|Its Z position is higher (8 → 14).}} | **{{change|Its Z position is higher (8 → 14).}} | ||
**{{change|It | **{{change|It has a different collision attribute (cutup → sting).}} | ||
*{{buff|The 2nd hit deals more damage (2 → 3).}} | *{{buff|The 2nd hit deals more damage (2 → 3).}} | ||
*{{buff|The 2nd hit becomes inactive 1 frame later (frame 2 → frame 2-3) | *{{buff|The 2nd hit becomes inactive 1 frame later (frame 2 → frame 2-3).}} | ||
*{{buff|The 2nd hit's knock back no longer scales with percent, allowing it to reliably lead into the 2nd hit even at extremely high percentages.}} | *{{buff|The 2nd hit's knock back no longer scales with percent, allowing it to reliably lead into the 2nd hit even at extremely high percentages.}} | ||
*{{change|The 2nd hit's hitbox 1 has slightly more knockback (25 → 38).}} | *{{change|The 2nd hit's hitbox 1 has slightly more knockback (25 → 38).}} | ||
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**{{buff|The 2nd hit's hitbox 1 has more hitstun (+0 frames → +10 frames).}} | **{{buff|The 2nd hit's hitbox 1 has more hitstun (+0 frames → +10 frames).}} | ||
*{{buff|The 1st hit's hitbox 1 has a higher Z position (16.5 → 20.0), improving its range.}} | *{{buff|The 1st hit's hitbox 1 has a higher Z position (16.5 → 20.0), improving its range.}} | ||
*{{buff|The finisher hit deals more damage (4 → 6), significantly improving its KO potential.}} | |||
*{{buff|The finisher hit's hitboxes 0 and 1 become inactive 1 frame later (frame 2 → frame 2-3).}} | |||
*{{buff|The finisher hit's hitbox 0 has a much higher Y position (15.0 → 24.0), significantly improving its vertical reach.}} | |||
*{{change|The finisher hit's hitbox 0 has a lower Z position (8.0 → 3.0), reducing its range diagonally above , but improving its range directly above him.}} | |||
*{{change|The finisher hit's hitbox 0 extends further on the Z axis (11.0 → 13.0), improving its range.}} | |||
*{{change|The finisher hit has a different attack sound level (M → L).}} | |||
*{{buff|The finisher hit has a lingering sourspot. Compared to the sweet spot:}} | |||
** |
edits