User:Yo'ster/Waxing Crescent Meta Knight: Difference between revisions

→‎Differences from Meta Knight (SSBU): Continuing to elaborate...
(→‎Ground attacks: Continuing to elaborate...)
(→‎Differences from Meta Knight (SSBU): Continuing to elaborate...)
 
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**{{change|Its Y position is lower (7.4 → 1.2).}}
**{{change|Its Y position is lower (7.4 → 1.2).}}
**{{change|Its Z position is higher (8 → 14).}}
**{{change|Its Z position is higher (8 → 14).}}
**{{change|It causes sting damage instead of cutup damage.}}
**{{change|It has a different collision attribute (cutup → sting).}}
*{{buff|The 2nd hit deals more damage (2 → 3).}}
*{{buff|The 2nd hit deals more damage (2 → 3).}}
*{{buff|The 2nd hit becomes inactive 1 frame later (frame 2 → frame 2-3)
*{{buff|The 2nd hit becomes inactive 1 frame later (frame 2 → frame 2-3).}}
*{{buff|The 2nd hit's knock back no longer scales with percent, allowing it to reliably lead into the 2nd hit even at extremely high percentages.}}
*{{buff|The 2nd hit's knock back no longer scales with percent, allowing it to reliably lead into the 2nd hit even at extremely high percentages.}}
*{{change|The 2nd hit's hitbox 1 has slightly more knockback (25 → 38).}}
*{{change|The 2nd hit's hitbox 1 has slightly more knockback (25 → 38).}}
Line 99: Line 99:
**{{buff|The 2nd hit's hitbox 1 has more hitstun (+0 frames → +10 frames).}}
**{{buff|The 2nd hit's hitbox 1 has more hitstun (+0 frames → +10 frames).}}
*{{buff|The 1st hit's hitbox 1 has a higher Z position (16.5 → 20.0), improving its range.}}
*{{buff|The 1st hit's hitbox 1 has a higher Z position (16.5 → 20.0), improving its range.}}
*{{buff|The finisher hit deals more damage (4 → 6), significantly improving its KO potential.}}
*{{buff|The finisher hit's hitboxes 0 and 1 become inactive 1 frame later (frame 2 → frame 2-3).}}
*{{buff|The finisher hit's hitbox 0 has a much higher Y position (15.0 → 24.0), significantly improving its vertical reach.}}
*{{change|The finisher hit's hitbox 0 has a lower Z position (8.0 → 3.0), reducing its range diagonally above , but improving its range directly above him.}}
*{{change|The finisher hit's hitbox 0 extends further on the Z axis (11.0 → 13.0), improving its range.}}
*{{change|The finisher hit has a different attack sound level (M → L).}}
*{{buff|The finisher hit has a lingering sourspot. Compared to the sweet spot:}}
**
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edits