Luigi (SSBB): Difference between revisions

Undid edit by Tommaso Gabisi: How is this more useful than the previous version...?
(Undid edit by Tommaso Gabisi: How is this more useful than the previous version...?)
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**{{buff|Dash attack's first six hits have less knockback (2 (base)/100 (scaling) → 1/80), and with the addition of [[hitlag]] multipliers in ''Brawl'', deals no hitlag due to their very low multiplier (1× → 0.3×), making them impossible to [[SDI]]. Both of these changes allow the move to connect more reliably. Lastly, it has received a seventh hit on frames 48-50 that deals higher base knockback (2 → 50), making the move much less punishable on hit.}}
**{{buff|Dash attack's first six hits have less knockback (2 (base)/100 (scaling) → 1/80), and with the addition of [[hitlag]] multipliers in ''Brawl'', deals no hitlag due to their very low multiplier (1× → 0.3×), making them impossible to [[SDI]]. Both of these changes allow the move to connect more reliably. Lastly, it has received a seventh hit on frames 48-50 that deals higher base knockback (2 → 50), making the move much less punishable on hit.}}
**{{nerf|Its first six hits deal less damage (2% → 1%), decreasing the move's total amount (11.1% → 8%). It also has more ending lag (FAF 59 → 68).}}
**{{nerf|Its first six hits deal less damage (2% → 1%), decreasing the move's total amount (11.1% → 8%). It also has more ending lag (FAF 59 → 68).}}
**{{Nerf|due to the hitstun changes in brawl, the multi-hits will no longer combo into themselves until around 80%, significantly hindering his reliability despite his low hitlag multiplier.}}
**{{Nerf|The multi-hits have less base knockback (2 to 1) and less knockback scaling (100 to 80)}}
***{{Nerf|Combined whit the hitstun changes in brawl, this now means the multi-hits will no longer combo into themselves until around 80%, significantly hindering his reliability despite its low hitlag multiplier.}}
**{{change|The seventh hit has a new animation where Luigi punches forward with both fists.}}
**{{change|The seventh hit has a new animation where Luigi punches forward with both fists.}}
*[[Forward smash]]:
*[[Forward smash]]:
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