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Autismo555 (talk | contribs) (→Spirit Battles: Be back for the rest later) |
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*The yellow Sheik puppet fighter represents Gray Fox, a cybernetic ninja wearing a yellow suit who appears as the Assist Trophy enemy. | *The yellow Sheik puppet fighter represents Gray Fox, a cybernetic ninja wearing a yellow suit who appears as the Assist Trophy enemy. | ||
*The stage is based on Shadow Moses Island, the main setting of ''Metal Gear Solid'', which features the appearance Gray Fox as one of the main antagonists. | *The stage is based on Shadow Moses Island, the main setting of ''Metal Gear Solid'', which features the appearance of Gray Fox as one of the main antagonists. | ||
*The stage features Metal Gear REX as a background character, referencing how Gray Fox teams up with Snake to defeat Metal Gear REX piloted by Liquid Snake before he is killed. | *The stage features Metal Gear REX as a background character, referencing how Gray Fox teams up with Snake to defeat Metal Gear REX piloted by Liquid Snake before he is killed. | ||
*The Move Speed ↑ rule references how Gray Fox's cybernetic exoskeleton empowered him with superhuman movement speeds and the ability to jump to great heights. | *The Move Speed ↑ rule references how Gray Fox's cybernetic exoskeleton empowered him with superhuman movement speeds and the ability to jump to great heights. | ||
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|{{SSBUMusicLink|Metal Gear|Snake Eater}} | |{{SSBUMusicLink|Metal Gear|Snake Eater}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Snake puppet fighter represents Naked Snake, while the other three | *The green Snake puppet fighter represents Naked Snake, while the other three Snake minion fighters represent his clones: Solid Snake, Liquid Snake, and Solidus Snake. | ||
*The stage | *The stage represents Tselinoyarsk, the main setting of ''Metal Gear Solid 3: Snake Eater'', which takes place in a forested country. | ||
*The stage's hazard features a rain effect and a waterfall, referencing the Sorrow, a ghost soldier accompanied by rainstorms whom Naked Snake encounters after he jumps from a waterfall and enters the spiritual realm. | *The stage's hazard features a rain effect and a waterfall, referencing the Sorrow, a ghost soldier accompanied by rainstorms whom Naked Snake encounters after he jumps from a waterfall and enters the spiritual realm. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Metal Gear|Snake Eater}} | |{{SSBUMusicLink|Metal Gear|Snake Eater}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Zero Suit Samus puppet fighter represents The Boss, a female soldier | *The white Zero Suit Samus puppet fighter represents The Boss, a female soldier with blonde hair who wears a white camouflage suit. | ||
*The stage represents Rokovoj Bereg, a field of white flowers that serves as the location of The Boss's final boss battle in ''Metal Gear Solid 3: Snake Eater''. | *The stage represents Rokovoj Bereg, a field of white flowers that serves as the location of The Boss's final boss battle in ''Metal Gear Solid 3: Snake Eater''. | ||
*The music track and the timed stamina battle condition reference the ten-minute time limit of The Boss's battle, where the theme of "Snake Eater" starts playing after the five-minute mark. | *The music track and the timed stamina battle condition reference the ten-minute time limit of The Boss's battle, where the theme of "Snake Eater" starts playing after the five-minute mark. | ||
*The Poison Floor hazard and the Defense ↑ rule reference how Naked Snake must learn to adapt during The Boss's battle, similar to how the player must adapt after taking up a primary spirit's support spots with anti-poison hazard skills. | *The Poison Floor hazard and the Defense ↑ rule reference how Naked Snake must learn to adapt during The Boss's battle, similar to how the player must adapt after Zero Suit Samus's defenses are increased and taking up a primary spirit's support spots with anti-poison hazard skills. | ||
*Zero Suit Samus' blaster and moveset reference The Boss's close-quarter combat where she uses a combination of hand-to-hand combat to disarm the opponent and armed combat to use her one-handed assault rifle, the Patriot. | *Zero Suit Samus' blaster and moveset reference The Boss's close-quarter combat where she uses a combination of hand-to-hand combat to disarm the opponent and armed combat to use her one-handed assault rifle, the Patriot. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Metal Gear|Snake Eater}} | |{{SSBUMusicLink|Metal Gear|Snake Eater}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Zero Suit Samus represents EVA, a female blonde | *The green Zero Suit Samus puppet fighter represents EVA, a female soldier with blonde hair who wears a green camouflage suit. | ||
*The chartreuse Snake minion | *The chartreuse Snake minion fighter represents Naked Snake, whom EVA struck up a partnership with in ''Metal Gear Solid 3: Snake Eater''. | ||
*The stage represents | *The stage represents Tselinoyarsk, the main setting of ''Snake Eater'', which takes place in a forested country. | ||
*The Food item and second battle condition reference the different | *The Food item and the second battle condition reference the history of different foods that EVA has eaten, which can cure any medical ailment she suffered from. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Ray Gun Equipped ability references the Chinese Type 17 pistol carried by EVA. | |||
*This spirit's Ray Gun Equipped ability references the Chinese Type 17 pistol carried by EVA | |||
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|{{SSBUMusicLink|Metal Gear|Snake Eater}} | |{{SSBUMusicLink|Metal Gear|Snake Eater}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The orange Fox represents Revolver Ocelot, | *The orange Fox puppet fighter represents Revolver Ocelot, a mercenary of FOXHOUND who is named after a small mammal, wears an orange-colored jacket, and carries handguns. | ||
*The stage | *The stage is based on Shadow Moses Island, the main setting of ''Metal Gear Solid'', which features the debut appearance of Revolver Ocelot as one of the main antagonists. | ||
*The Zap Floor hazard references Revolver Ocelot's | *The music track is based on the main theme song of ''Metal Gear Solid 3: Snake Eater'', which features the appearance of Revolver Ocelot as one of the main antagonists. | ||
* | *The Zap Floor hazard references Revolver Ocelot's usage of the torture device in ''Metal Gear Solid'', which is designed to inflict electroshock damage to the subject's body. | ||
*Fox's [[Blaster (Fox)|Blaster]] and the Shooting Type items reference Revolver Ocelot's expert proficiency with guns. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Revolver Ocelot (Metal Gear Solid 3) spirit is located in the Base map, a sub-dungeon in the Light Realm occupied by robotic-themed spirits, referencing how Revolver Ocelot is a major character in the ''Metal Gear Solid'' series, which is centered around robotic military weapons. | *In World of Light, the Revolver Ocelot (Metal Gear Solid 3) spirit is located in the Base map, a sub-dungeon in the Light Realm occupied by robotic-themed spirits, referencing how Revolver Ocelot is a major character in the ''Metal Gear Solid'' series, which is centered around robotic military weapons. | ||
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|{{SSBUMusicLink|Metal Gear|Snake Eater}} | |{{SSBUMusicLink|Metal Gear|Snake Eater}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Captain Falcon represents Zero, a member of the Special Air Services who wears a black air pilot jacket. | *The black Captain Falcon puppet fighter represents Zero, a member of the Special Air Services who wears a black air pilot jacket. | ||
*The black Snake minion | *The black Snake minion fighter represents Naked Snake, whom Zero struck up a partnership with in ''Metal Gear Solid 3: Snake Eater''. | ||
*The Move Speed ↓ rule references | *The Move Speed ↓ rule references how in ''Metal Gear Solid V'', Zero contracted a strain of parasite that caused his ability to move to diminish, eventually reducing him to a vegetative state. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Super Scope Equipped ability references the different types of rifles used in the ''Metal Gear'' series. | *This spirit's Super Scope Equipped ability references the different types of rifles used in the ''Metal Gear'' series. | ||
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|{{SSBUMusicLink|Metal Gear|Encounter}} | |{{SSBUMusicLink|Metal Gear|Encounter}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Ken represents Kazuhira Miller, a | *The yellow Ken puppet fighter represents Kazuhira Miller, a Japanese-American character who features blonde hair and wears a dull brownish-yellow outfit. | ||
*The green Snake | *The green Snake minion fighters represent Big Boss and his two clones, Liquid Snake and Solid Snake, whom Miller worked with or trained. | ||
*The stage represents Mother Base, an off-shore plant supported by structures | *The stage represents Mother Base, an off-shore plant supported by structures that serve as Miller's home base in ''Metal Gear Solid: Peace Walker'' and ''Metal Gear Solid V''. | ||
*The music track | *The music track is based on the enemy encounter theme from ''Metal Gear Solid'', which features the appearance of "Miller", who was revealed to be Liquid Snake in disguise. | ||
*The timed battle condition references the three day limit | *The timed battle condition references the three-day limit that Venom Snake has to rescue Miller from the Soviets in ''Metal Gear Solid V: The Phantom Pain''. | ||
*The Attack Power ↑ rule | *The Attack Power ↑ rule activates when Ken is at high damage, referencing how Miller lost his arm and leg when he was captured, which made him aggressive. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Ability ↑ ability allows the player to start the battle with 30% damage and higher attack power, further referencing how Miller's loss of his arm and leg made him aggressive. | |||
*This spirit's Trade-Off Ability ↑ ability further | |||
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|{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}} | |{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Villager represents Paz Ortega Andrade, a young | *The green female Villager puppet fighter represents Paz Ortega Andrade, a young girl who is depicted wearing green boots. | ||
*The cyan Giant R.O.B. represents Metal Gear ZEKE, a giant Metal Gear robot hijacked and controlled by Paz near the end of ''Metal Gear Solid: Peace Walker''. | *The cyan Giant R.O.B. minion fighter represents Metal Gear ZEKE, a giant Metal Gear robot hijacked and controlled by Paz near the end of ''Metal Gear Solid: Peace Walker''. | ||
*The stage | *The stage represents the Barranquilla Coast of Colombia, the main setting of ''Peace Walker'' which features the debut appearance of Paz. | ||
*The Bob-omb Festival hazard | *The Bob-omb Festival hazard rains Bob-ombs from the sky, referencing how Metal Gear ZEKE fires and rains down missiles during Paz's boss battle. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Bob-omb Equipped ability references the two bombs implanted inside of Paz's body, one of which detonates in ''Ground Zeroes''. | *This spirit's Bob-omb Equipped ability references the two bombs implanted inside of Paz's body, one of which detonates in ''Ground Zeroes''. | ||
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|{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}} | |{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Bayonetta represents Strangelove, who | *The white Bayonetta puppet fighter represents Strangelove, a female character who features a similar feminine figure, hairstyle, eyeglasses, and English accent. | ||
*The Metal R.O.B. minion represents Metal Gear ZEKE, a giant Metal Gear robot created and engineered by Strangelove. | *The Metal R.O.B. minion fighter represents Metal Gear ZEKE, a giant Metal Gear robot created and engineered by Strangelove in ''Metal Gear Solid: Peace Walker''. | ||
*The stage | *The stage represents Mother Base, an off-shore plant supported by structures that serve as Strangelove's home base in ''Peace Walker''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Rage Blaster Equipped ability references Strangelove's role in ''Peace Walker'' by developing weapons for Big Boss' mercenary organization. | ||
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|{{SSBUMusicLink|Metal Gear|Cavern}} | |{{SSBUMusicLink|Metal Gear|Cavern}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Metal R.O.B. | *The two Metal R.O.B. puppet fighters represent Metal Gear REX, a giant Metal Gear robot mass-produced for warfare, where two are battled throughout the ''Metal Gear Solid'' series. | ||
*The stage | *The stage is based on Shadow Moses Island, the main setting of ''Metal Gear Solid'', which features the debut appearance of Metal Gear REX, who appears as the background character. | ||
* | *R.O.B. starts the battle with a Steel Diver, which will shoot explosive torpedos, referencing how Metal Gear REX is equipped with a railgun designed to fire nuclear warheads. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↓ ability references how Metal Gear REX is one of the slowest Metal Gears in the series. | *This spirit's Speed ↓ ability references how Metal Gear REX is one of the slowest Metal Gears in the series. | ||
* | *In World of Light, the Metal Gear REX spirit must be defeated to access the Snake fighter, referencing how Snake pilots a Metal Gear REX in ''Metal Gear Solid 4: Guns of the Patriots''. | ||
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|•[[Stamina battle]]<br>•Explosion attacks aren't as effective against the enemy<br>•The enemy is metal | |•[[Stamina battle]]<br>•Explosion attacks aren't as effective against the enemy<br>•The enemy is metal | ||
|{{SSBUMusicLink|Metal Gear|Yell "Dead Cell"}} | |{{SSBUMusicLink|Metal Gear|Yell "Dead Cell"}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The grey Metal Greninja represents Metal Gear RAY, an amphibious Metal Gear | *The grey Metal Greninja puppet fighter represents Metal Gear RAY, an amphibious Metal Gear designed to use water-based attacks. | ||
*The stage | *The stage is based on Shadow Moses Island, which serves as the location of the boss battle against Metal Gear RAY in ''Metal Gear Solid 4: Guns of the Patriots'', which appears as the background character. | ||
*The music track | *The music track is based on the boss battle theme song from ''Sons of Liberty'', which features the debut appearance of Metal Gear RAY as one of the bosses. | ||
*The Exploding Type items and second battle condition reference | *The Exploding Type items and the second battle condition reference Metal Gear RAY's ability to counter Metal Gear REX's ability to launch explosive nuclear warheads. | ||
*Greninja starts | *Greninja starts the battle with a Steel Diver, which will shoot explosive torpedos, referencing how Metal Gear RAY is equipped with a high-pressure water cannon and missile launchers. | ||
----'''Other trivia:''' | |||
*This spirit's Weight ↑ ability makes it difficult for the player to be launched but also decreases their movement speed, referencing how Metal Gear RAY is equipped with metallic armor designed to withstand light and medium projectile assult. | |||
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|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}} | |{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The grey Giant Dark Samus represent Gekko, a giant Metal Gear robot who doesn't use its feet to battle and uses a similar stance. | *The grey Giant Dark Samus puppet fighter and the third battle condition represent Gekko, a giant Metal Gear robot who doesn't use its feet to battle and uses a similar stance. | ||
*The stage | *The stage is based on Shadow Moses Island, which serves as the location of the boss battle against the Suicide Gekko in ''Metal Gear Solid 4: Guns of the Patriots'', which appear as background characters. | ||
*Dark Samus | *Dark Samus starts the battle with increased move speed, referencing Gekko's ability to run at high speed and jump great distances in the air. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references the Gekko's ability to jump great distances. | *This spirit's Jump ↑ ability further references the Gekko's ability to jump great distances. | ||
*This spirit is featured in | *This spirit is featured in Sheldon's Place, which sells spirits related to weapons, including the military weapon, Gekko. | ||
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|{{SSBUMusicLink|Metal Gear|Encounter}} | |{{SSBUMusicLink|Metal Gear|Encounter}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan R.O.B. starting | *The cyan R.O.B. puppet fighter starting the battle with a Super Scope represents Metal Gear ZEKE, a Metal Gear robot equipped with a railgun designed to charge and fire ballistic projectiles.. | ||
*The stage represents Mother Base, an off-shore plant supported by structures where Metal Gear ZEKE was constructed and engineered. | *The stage represents Mother Base, an off-shore plant supported by structures where Metal Gear ZEKE was constructed and engineered in ''Metal Gear Solid: Peace Walker''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit is featured in | *This spirit is featured in Sheldon's Place, which sells spirits related to weapons, including the military weapon, Metal Gear ZEKE. | ||
|} | |} | ||
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