Giga Bowser (SSBB)/Forward smash: Difference between revisions

→‎Differences from {{SSBB|Bowser}}: No need to mention Bowser as the section is about the differences to begin with.
(→‎Differences from {{SSBB|Bowser}}: No need to mention Bowser as the section is about the differences to begin with.)
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Giga bowser's forward smash recived a mix of buffs and nerfs compared to {{SSBB|Bowser}}'s version, but was slightly nerfed overall
Giga bowser's forward smash recived a mix of buffs and nerfs compared to {{SSBB|Bowser}}'s version, but was slightly nerfed overall


*{{change|It has a [[flame]] effect, which the original didn't have.}}
*{{change|It has a [[flame]] effect.}}
*{{change|It is now a single hit instead of a multi-hit.}}
*{{change|It is now a single hit instead of a multi-hit.}}
**{{buff|This makes its damage output more consistent, and increases its minimum damage output (10% → 24%). The lack of a first hit also prevents a common issue with Bowser's version where the first hit knocks the opponent out of range of the second hit.}}
**{{buff|This makes its damage output more consistent, and increases its minimum damage output (10% → 24%). The lack of a first hit also prevents a common issue with Bowser's version where the first hit knocks the opponent out of range of the second hit.}}
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*{{buff|it has a lower hitlag multiplier (1.2× to 1.0×) making it harder to DI}}
*{{buff|it has a lower hitlag multiplier (1.2× to 1.0×) making it harder to DI}}
*{{nerf|It has significantly reduced knockback values compared to Bowser's sweetspot (25 (base)/81 (scaling) → 5/60), KOing later despite its increased base damage.}}
*{{nerf|It has significantly reduced knockback values compared to Bowser's sweetspot (25 (base)/81 (scaling) → 5/60), KOing later despite its increased base damage.}}
*{{nerf|It lacks the [[IASA]] frames that Bowser's has, increasing its ending lag (FAF 66 → 70).}}
*{{nerf|It lacks [[IASA]] frames, increasing its ending lag (FAF 66 → 70).}}


==Hitboxes==
==Hitboxes==
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