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*[[File:BrinstarIconSSBM.png|right|link=Brinstar]] '''Planet Zebes: [[Brinstar]]''' ([[Starter stage|Starter]]): This stage is the spiritual successor to the original [[Planet Zebes]] stage, and it features a nearly identical layout; aside from the visuals, the only real difference to this stage is that parts of the stage can be damaged by attacking them, and destroying these can cause the elevated platforms to rise upwards to steep angles and the big lower platform to break apart into two. A large brain-like creature appears in the background, shaking whenever the lava comes up to it.{{clr}} | *[[File:BrinstarIconSSBM.png|right|link=Brinstar]] '''Planet Zebes: [[Brinstar]]''' ([[Starter stage|Starter]]): This stage is the spiritual successor to the original [[Planet Zebes]] stage, and it features a nearly identical layout; aside from the visuals, the only real difference to this stage is that parts of the stage can be damaged by attacking them, and destroying these can cause the elevated platforms to rise upwards to steep angles and the big lower platform to break apart into two. A large brain-like creature appears in the background, shaking whenever the lava comes up to it.{{clr}} | ||
*[[File:BrinstarDepthsIconSSBM.png|right|link=Brinstar Depths]] '''Planet Zebes: [[Brinstar Depths]]''' ([[Unlockable stage|Unlockable]]): This stage appears to be loosely based on Kraid's encounter in ''Super Metroid''. A difficult stage to keep on top of, this is essentially a giant, craggy, circular mass of rock that floats above lava. The lava on the bottom of the screen does not damage the player like other Metroid stages, as it is merely a background effect symbolizing the [[blast line]]. The stage is routinely rotated by the gigantic alien monster [[Kraid]] in the background. It is impossible to grab onto any ledge in this stage.{{clr}} | *[[File:BrinstarDepthsIconSSBM.png|right|link=Brinstar Depths]] '''Planet Zebes: [[Brinstar Depths]]''' ([[Unlockable stage|Unlockable]]): This stage appears to be loosely based on Kraid's encounter in ''Super Metroid''. A difficult stage to keep on top of, this is essentially a giant, craggy, circular mass of rock that floats above lava. The lava on the bottom of the screen does not damage the player like other Metroid stages, as it is merely a background effect symbolizing the [[blast line]]. The stage is routinely rotated by the gigantic alien monster [[Kraid]] in the background. It is impossible to grab onto any ledge in this stage.{{clr}} | ||
==={{SSBM|Adventure Mode}} stage=== | |||
*[[File:Escapeshaft.jpg|100px|right|link= Brinstar Escape Shaft]] '''[[Brinstar Escape Shaft]]''': Based on the escape sequences in most ''Metroid'' games, Brinstar Escape Shaft appears as the second part of Stage 4 in Adventure Mode. After defeating Samus on Brinstar, a warning message appears, taking the player to the Brinstar Escape Shaft. The player is tasked with climbing up to the escape pod within thirty seconds. If the player fails to reach the escape pod in time, they will lose a stock. Regardless of whether or not the player makes it to the escape pod, they will then be taken to Stage 5.{{clr}} | |||
===Item=== | ===Item=== |
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