Spirit Train: Difference between revisions

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The battle takes place aboard the {{s|zeldawiki|Spirit Train}}, which is constantly moving to the left during gameplay. Players who stand on the tracks behind the train get quickly left behind by the camera movement, similarly to the road in [[Big Blue]]. Anybody standing on the tracks in front of the train gets rammed by it, receiving damage and vertical [[knockback]].
The battle takes place aboard the {{s|zeldawiki|Spirit Train}}, which is constantly moving to the left during gameplay. Players who stand on the tracks behind the train get quickly left behind by the camera movement, similarly to the road in [[Big Blue]]. Anybody standing on the tracks in front of the train gets rammed by it, receiving damage and vertical [[knockback]].


Characters can fight inside the carriage of the train. The roof of the carriage is a soft [[platform]]. The train is also towing another platform behind it. An aerial platform will occasionally appear on-screen. Players can also stand on top of the train itself. The train is being driven by Link in his conductor appearance from ''Spirit Tracks''; he stands in the background and does not interact with the fighters. However, if any one of [[Link]], [[Toon Link]] or [[Young Link]] are fighting, Alfonzo will be conducting the train instead. In Smash 3DS’s [[Local Wireless]], neither of them appear, leaving the train with no conductor regardless of which characters are fighting.
Characters can fight inside the carriage of the train. The roof of the carriage is a soft [[platform]]. The train is also towing another platform behind it. An aerial platform will occasionally appear on-screen. Players can also stand on top of the train itself. The train is being driven by Link in his conductor appearance from ''Spirit Tracks''; he stands in the background and does not interact with the fighters. However, if any one of [[Link]], [[Toon Link]] or [[Young Link]] are fighting, Alfonzo will be conducting the train instead. In ''Smash 3DS''{{'}}s [[Local Wireless]], neither of them appear, leaving the train with no conductor regardless of which characters are fighting.


The rear carriage can be replaced during battle: the train backs to the right blast line, then pulls forward with a new rear carriage, which can come in several variations:
The rear carriage can be replaced during battle: the train backs to the right blast line, then pulls forward with a new rear carriage, which can come in several variations: