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{{Cleanup|Plenty to do: convert Brawl's knockback velocity to official units, find required units to KO for the rest of the games, consider the actual trajectories, make the charts consistent, etc.}} | {{Cleanup|Plenty to do: convert Brawl's knockback velocity to official units, find required units to KO for the rest of the games, consider the actual trajectories, make the charts consistent, etc.}} | ||
These are charts showing the post hit data (base knockback, knockback scaling, and [[KO]] percentages) of the strongest hitbox in every [[forward smash]] (or in the case of multi-hit smashes, the values of the final hit when all hits connect) for every character in the '' | These are charts showing the post hit data (base knockback, knockback scaling, and [[KO]] percentages) of the strongest hitbox in every [[forward smash]] (or in the case of multi-hit smashes, the values of the final hit when all hits connect) for every character in the ''{{b|Super Smash Bros.|series}}'' series. The forward smashes are given a general rank in power in comparison to other forward smashes based on the knockback produced by their strongest hitbox at critical percentage. | ||
==Chart (SSB)== | ==Chart (SSB)== | ||
KO percentages are estimated by the knockback on {{SSB|Mario}} in the center of {{SSB|Dream Land}}. | KO percentages are estimated by the knockback on {{SSB|Mario}} in the center of {{SSB|Dream Land}}. | ||
===NA=== | ===NA=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Rank | ! Rank | ||
! Character | |||
! {{rollover|Strongest hitbox damage|The amount of damage the strongest hitbox deals|y}} | |||
! {{rollover|Strongest hitbox angle|The launch angle the strongest hitbox sends the opponent|y}} | |||
! {{rollover|Base knockback|The knockback velocity the strongest hitbox has at 0%|y}} | |||
! {{rollover|Knockback scaling|How much the knockback velocity of the strongest hitbox increases as the opponent's percent increases|y}} | |||
! {{rollover|Strongest hitbox KO percentage|The earliest percent the strongest hitbox KOs Mario from the center of Dream Land on the ground|y}} | |||
|- | |- | ||
|1 | |1|| {{SSB|Donkey Kong}} (up) || 21% || 361 || 20 || 100 || 83% | ||
|- | |- | ||
|2 | |2|| {{SSB|Kirby}} || 17% || 361 || 20 || 120 || 86% | ||
|- | |- | ||
|3 | |3|| {{SSB|Donkey Kong}} || 20% || 361 || 20 || 100 || 89% | ||
|- | |- | ||
|4 | |4|| {{SSB|Samus}} (up) || 20% || 40 || 15 || 100 || 90% | ||
|- | |- | ||
|5 | |5|| {{SSB|Link}} || 20% || 50 || 30 || 100 || 92% | ||
|- | |- | ||
|6 | |6|| {{SSB|Captain Falcon}} (up) || 19% || 361 || 20 || 100 || 95% | ||
|- | |- | ||
|6 | |6|| {{SSB|Donkey Kong}} (down) || 19% || 361 || 20 || 100 || 95% | ||
|- | |- | ||
|6 | |6|| {{SSB|Mario}} (up) || 18% || 361 || 30 || 100 || 95% | ||
|- | |- | ||
|9 | |9|| {{SSB|Samus}} (partially up) || 19% || 40 || 15 || 100 || 96% | ||
|- | |- | ||
|10 | |10|| {{SSB|Fox}} || 17% || 361 || 0 || 120 || 99% | ||
|- | |- | ||
|10 | |10|| {{SSB|Jigglypuff}} || 16% || 361 || 10 || 120 || 99% | ||
|- | |- | ||
|12 | |12|| {{SSB|Yoshi}} || 18% || 361 || 20 || 100 || 102% | ||
|- | |- | ||
|12 | |12|| {{SSB|Captain Falcon}} || 18% || 361 || 20 || 100 || 102% | ||
|- | |- | ||
|12 | |12|| {{SSB|Pikachu}} || 18% || 361 || 20 || 100 || 102% | ||
|- | |- | ||
|12 | |12|| {{SSB|Mario}} || 17% || 361 || 30 || 100 || 102% | ||
|- | |- | ||
|16 | |16|| {{SSB|Samus}} || 18% || 40 || 15 || 100 || 103% | ||
|- | |- | ||
|17 | |17|| {{SSB|Captain Falcon}} (down) || 17% || 361 || 20 || 100 || 109% | ||
|- | |- | ||
|17 | |17|| {{SSB|Luigi}} (up) || 16% || 361 || 30 || 100 || 109% | ||
|- | |- | ||
|17 | |17|| {{SSB|Mario}} (down) || 16% || 361 || 30 || 100 || 109% | ||
|- | |- | ||
|20 | |20|| {{SSB|Samus}} (partially down) || 17% || 40 || 15 || 100 || 110% | ||
|- | |- | ||
|21 | |21|| {{SSB|Ness}} || 18% || 361 || 70 || 65 || 118% | ||
|- | |- | ||
|21 | |21|| {{SSB|Luigi}} || 15% || 361 || 30 || 100 || 118% | ||
|- | |- | ||
|21 | |21|| {{SSB|Samus}} (down) || 16% || 40 || 15 || 100 || 118% | ||
|- | |- | ||
|24 | |24|| {{SSB|Luigi}} (down) || 14% || 361 || 30 || 100 || 127% | ||
|} | |} | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Rank | ! Rank | ||
! Character | |||
! {{rollover|Strongest hitbox damage|The amount of damage the strongest hitbox deals|y}} | |||
! {{rollover|Strongest hitbox angle|The launch angle the strongest hitbox sends the opponent|y}} | |||
! {{rollover|Base knockback|The knockback velocity the strongest hitbox has at 0%|y}} | |||
! {{rollover|Knockback scaling|How much the knockback velocity of the strongest hitbox increases as the opponent's percent increases|y}} | |||
! {{rollover|Strongest hitbox KO percentage|The earliest percent the strongest hitbox KOs Mario from the center of Dream Land on the ground|y}} | |||
|- | |- | ||
|1 | |1|| {{SSB|Donkey Kong}} (up) || 21% || 361 || 20 || 100 || 83% | ||
|- | |- | ||
|2 | |2|| {{SSB|Kirby}} || 17% || 361 || 20 || 120 || 86% | ||
|- | |- | ||
|3 | |3|| {{SSB|Donkey Kong}} || 20% || 361 || 20 || 100 || 89% | ||
|- | |- | ||
|4 | |4|| {{SSB|Samus}} (up) || 20% || 40 || 15 || 100 || 90% | ||
|- | |- | ||
|5 | |5|| {{SSB|Link}} || 20% || 50 || 30 || 100 || 92% | ||
|- | |- | ||
|6 | |6|| {{SSB|Captain Falcon}} (up) || 19% || 361 || 20 || 100 || 95% | ||
|- | |- | ||
|6 | |6|| {{SSB|Donkey Kong}} (down) || 19% || 361 || 20 || 100 || 95% | ||
|- | |- | ||
|6 | |6|| {{SSB|Mario}} (up) || 18% || 361 || 30 || 100 || 95% | ||
|- | |- | ||
|9 | |9|| {{SSB|Samus}} (partially up) || 19% || 40 || 15 || 100 || 96% | ||
|- | |- | ||
|10 | |10|| {{SSB|Fox}} || 17% || 361 || 0 || 120 || 99% | ||
|- | |- | ||
|10 | |10|| {{SSB|Jigglypuff}} || 16% || 361 || 10 || 120 || 99% | ||
|- | |- | ||
|12 | |12|| {{SSB|Ness}} || 20% || 361 || 70 || 67 || 100% | ||
|- | |- | ||
|13 | |13|| {{SSB|Yoshi}} || 18% || 361 || 20 || 100 || 102% | ||
|- | |- | ||
|13 | |13|| {{SSB|Captain Falcon}} || 18% || 361 || 20 || 100 || 102% | ||
|- | |- | ||
|13 | |13|| {{SSB|Pikachu}} || 18% || 361 || 20 || 100 || 102% | ||
|- | |- | ||
|13 | |13|| {{SSB|Mario}} || 17% || 361 || 30 || 100 || 102% | ||
|- | |- | ||
|17 | |17|| {{SSB|Samus}} || 18% || 40 || 15 || 100 || 103% | ||
|- | |- | ||
|18 | |18|| {{SSB|Captain Falcon}} (down) || 17% || 361 || 20 || 100 || 109% | ||
|- | |- | ||
|18 | |18|| {{SSB|Luigi}} (up) || 16% || 361 || 30 || 100 || 109% | ||
|- | |- | ||
|18 | |18|| {{SSB|Mario}} (down) || 16% || 361 || 30 || 100 || 109% | ||
|- | |- | ||
|21 | |21|| {{SSB|Samus}} (partially down) || 17% || 40 || 15 || 100 || 110% | ||
|- | |- | ||
|22 | |22|| {{SSB|Luigi}} || 15% || 361 || 30 || 100 || 118% | ||
|- | |- | ||
|23 | |23|| {{SSB|Samus}} (down) || 16% || 40 || 15 || 100 || 118% | ||
|- | |- | ||
|24 | |24|| {{SSB|Luigi}} (down) || 14% || 361 || 30 || 100 || 127% | ||
|} | |} | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Rank | ! Rank | ||
! Character | |||
! {{rollover|Strongest hitbox damage|The amount of damage the strongest hitbox deals|y}} | |||
! {{rollover|Strongest hitbox angle|The launch angle the strongest hitbox sends the opponent|y}} | |||
! {{rollover|Base knockback|The knockback velocity the strongest hitbox has at 0%|y}} | |||
! {{rollover|Knockback scaling|How much the knockback velocity of the strongest hitbox increases as the opponent's percent increases|y}} | |||
! {{rollover|Strongest hitbox KO percentage|The earliest percent the strongest hitbox KOs Mario from the center of Dream Land on the ground|y}} | |||
|- | |- | ||
|1 | |1|| {{SSB|Donkey Kong}} (up) || 21% || 361 || 20 || 100 || 83% | ||
|- | |- | ||
|2 | |2|| {{SSB|Kirby}} || 17% || 361 || 20 || 120 || 86% | ||
|- | |- | ||
|3 | |3|| {{SSB|Donkey Kong}} || 20% || 361 || 20 || 100 || 89% | ||
|- | |- | ||
|3 | |3|| {{SSB|Pikachu}} || 20% || 361 || 20 || 100 || 89% | ||
|- | |- | ||
|5 | |5|| {{SSB|Samus}} (up) || 20% || 40 || 15 || 100 || 90% | ||
|- | |- | ||
|6 | |6|| {{SSB|Link}} || 20% || 50 || 30 || 100 || 92% | ||
|- | |- | ||
|7 | |7|| {{SSB|Captain Falcon}} (up) || 19% || 361 || 20 || 100 || 95% | ||
|- | |- | ||
|7 | |7|| {{SSB|Donkey Kong}} (down) || 19% || 361 || 20 || 100 || 95% | ||
|- | |- | ||
|7 | |7|| {{SSB|Mario}} (up) || 18% || 361 || 30 || 100 || 95% | ||
|- | |- | ||
|10 | |10|| {{SSB|Samus}} (partially up) || 19% || 40 || 15 || 100 || 96% | ||
|- | |- | ||
|11 | |11|| {{SSB|Fox}} || 17% || 361 || 0 || 120 || 99% | ||
|- | |- | ||
|11 | |11|| {{SSB|Jigglypuff}} || 16% || 361 || 10 || 120 || 99% | ||
|- | |- | ||
|13 | |13|| {{SSB|Yoshi}} || 18% || 361 || 20 || 100 || 102% | ||
|- | |- | ||
|13 | |13|| {{SSB|Captain Falcon}} || 18% || 361 || 20 || 100 || 102% | ||
|- | |- | ||
|13 | |13|| {{SSB|Mario}} || 17% || 361 || 30 || 100 || 102% | ||
|- | |- | ||
|16 | |16|| {{SSB|Samus}} || 18% || 40 || 15 || 100 || 103% | ||
|- | |- | ||
|17 | |17|| {{SSB|Captain Falcon}} (down) || 17% || 361 || 20 || 100 || 109% | ||
|- | |- | ||
|17 | |17|| {{SSB|Luigi}} (up) || 16% || 361 || 30 || 100 || 109% | ||
|- | |- | ||
|17 | |17|| {{SSB|Mario}} (down) || 16% || 361 || 30 || 100 || 109% | ||
|- | |- | ||
|20 | |20|| {{SSB|Samus}} (partially down) || 17% || 40 || 15 || 100 || 110% | ||
|- | |- | ||
|21 | |21|| {{SSB|Ness}} || 18% || 361 || 70 || 65 || 118% | ||
|- | |- | ||
|21 | |21|| {{SSB|Luigi}} || 15% || 361 || 30 || 100 || 118% | ||
|- | |- | ||
|21 | |21|| {{SSB|Samus}} (down) || 16% || 40 || 15 || 100 || 118% | ||
|- | |- | ||
|24 | |24|| {{SSB|Luigi}} (down) || 14% || 361 || 30 || 100 || 127% | ||
|} | |} | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Rank | ! Rank | ||
! Character | |||
! {{rollover|Strongest hitbox damage|The amount of damage the strongest hitbox deals|y}} | |||
! {{rollover|Strongest hitbox angle|The launch angle the strongest hitbox sends the opponent|y}} | |||
! {{rollover|Base knockback|The knockback velocity the strongest hitbox has at 0%|y}} | |||
! {{rollover|Knockback scaling|How much the knockback velocity of the strongest hitbox increases as the opponent's percent increases|y}} | |||
! {{rollover|Strongest hitbox KO percentage|The earliest percent the strongest hitbox KOs Mario from the center of Dream Land on the ground|y}} | |||
|- | |- | ||
|1 | |1|| {{SSB|Link}} || 24% || 50 || 30 || 100 || 71% | ||
|- | |- | ||
|2 | |2|| {{SSB|Donkey Kong}} (up) || 21% || 361 || 20 || 100 || 83% | ||
|- | |- | ||
|3 | |3|| {{SSB|Kirby}} || 17% || 361 || 20 || 120 || 86% | ||
|- | |- | ||
|4 | |4|| {{SSB|Donkey Kong}} || 20% || 361 || 20 || 100 || 89% | ||
|- | |- | ||
|4 | |4|| {{SSB|Pikachu}} || 20% || 361 || 20 || 100 || 89% | ||
|- | |- | ||
|6 | |6|| {{SSB|Samus}} (up) || 20% || 40 || 15 || 100 || 90% | ||
|- | |- | ||
|7 | |7|| {{SSB|Captain Falcon}} (up) || 19% || 361 || 20 || 100 || 95% | ||
|- | |- | ||
|7 | |7|| {{SSB|Donkey Kong}} (down) || 19% || 361 || 20 || 100 || 95% | ||
|- | |- | ||
|7 | |7|| {{SSB|Mario}} (up) || 18% || 361 || 30 || 100 || 95% | ||
|- | |- | ||
|10 | |10|| {{SSB|Samus}} (partially up) || 19% || 40 || 15 || 100 || 96% | ||
|- | |- | ||
|11 | |11|| {{SSB|Fox}} || 17% || 361 || 0 || 120 || 99% | ||
|- | |- | ||
|11 | |11|| {{SSB|Jigglypuff}} || 16% || 361 || 10 || 120 || 99% | ||
|- | |- | ||
|13 | |13|| {{SSB|Yoshi}} || 18% || 361 || 20 || 100 || 102% | ||
|- | |- | ||
|13 | |13|| {{SSB|Captain Falcon}} || 18% || 361 || 20 || 100 || 102% | ||
|- | |- | ||
|13 | |13|| {{SSB|Mario}} || 17% || 361 || 30 || 100 || 102% | ||
|- | |- | ||
|16 | |16|| {{SSB|Samus}} || 18% || 40 || 15 || 100 || 103% | ||
|- | |- | ||
|17 | |17|| {{SSB|Captain Falcon}} (down) || 17% || 361 || 20 || 100 || 109% | ||
|- | |- | ||
|17 | |17|| {{SSB|Luigi}} (up) || 16% || 361 || 30 || 100 || 109% | ||
|- | |- | ||
|17 | |17|| {{SSB|Mario}} (down) || 16% || 361 || 30 || 100 || 109% | ||
|- | |- | ||
|20 | |20|| {{SSB|Samus}} (partially down) || 17% || 40 || 15 || 100 || 110% | ||
|- | |- | ||
|21 | |21|| {{SSB|Ness}} || 18% || 361 || 70 || 65 || 118% | ||
|- | |- | ||
|21 | |21|| {{SSB|Luigi}} || 15% || 361 || 30 || 100 || 118% | ||
|- | |- | ||
|21 | |21|| {{SSB|Samus}} (down) || 16% || 40 || 15 || 100 || 118% | ||
|- | |- | ||
|24 | |24|| {{SSB|Luigi}} (down) || 14% || 361 || 30 || 100 || 127% | ||
|} | |} | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Rank | ! Rank | ||
! Character | |||
! {{rollover|Base knockback|Knockback velocity on Mario at 0%|y}} | |||
! {{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}} | |||
! {{rollover|KO percent with poor DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}} | |||
! {{rollover|KO percent with no DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}} | |||
! {{rollover|KO percent with good DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}} | |||
|} | |} | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Rank | ! Rank | ||
! Character | |||
! {{rollover|Base knockback|Knockback velocity on Mario at 0%|y}} | |||
! {{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}} | |||
! {{rollover|KO percent with poor DI|The percent the hitbox reaches 5750 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}} | |||
! {{rollover|KO percent with no DI|The percent the hitbox reaches 6200 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}} | |||
! {{rollover|KO percent with good DI|The percent the hitbox reaches 6825 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}} | |||
|- | |- | ||
|1 | |1|| {{SSBB|King Dedede}} || 3698 || 55.76 || 36.80% || 44.87% || 56.08% | ||
|- | |- | ||
|2 | |2|| {{SSBB|Ike}} || 3510 || 57.17 || 39.18% || 47.05% || 57.98% | ||
|- | |- | ||
|3 | |3|| {{SSBB|Snake}} || 4361 || 34.30 || 40.50% || 53.62% || 71.84% | ||
|- | |- | ||
|4 | |4|| {{SSBB|Lucario}} 170% || 2615 || 54.06 || 57.99% || 66.32% || 77.86% | ||
|- | |- | ||
|5 | |5|| {{SSBB|Ganondorf}} || 2743 || 51.42 || 58.48% || 67.23% || 79.39% | ||
|- | |- | ||
|6 | |6|| {{SSBB|Bowser}} || 2946 || 48.24 || 58.13% || 67.45% || 80.41% | ||
|- | |- | ||
|7 | |7|| {{SSBB|Mr. Game & Watch}} || 2996 || 46.65 || 59.04% || 68.68% || 82.08% | ||
|- | |- | ||
|8 | |8|| {{SSBB|Donkey Kong}} || 2646 || 51.49 || 60.28% || 69.02% || 81.16% | ||
|- | |- | ||
|9 | |9|| {{SSBB|Luigi}} || 2286 || 54.58 || 63.47% || 71.71% || 83.16% | ||
|- | |- | ||
|10 | |10|| {{SSBB|Marth}} || 3680 || 35.00 || 59.14% || 72.00% || 89.86% | ||
|- | |- | ||
|11 | |11|| {{SSBB|Charizard}} || 2880 || 44.31 || 64.77% || 74.93% || 89.03% | ||
|- | |- | ||
|12 | |12|| {{SSBB|Link}} 2nd || 2317 || 47.15 || 72.81% || 82.35% || 95.61% | ||
|- | |- | ||
|13 | |13|| {{SSBB|Ness}} || 2938 || 38.41 || 73.21% || 84.93% || 101.20% | ||
|- | |- | ||
|14 | |14|| {{SSBB|Kirby}} || 2523 || 42.82 || 75.36% || 85.87% || 100.47% | ||
|- | |- | ||
|15 | |15|| {{SSBB|Lucas}} || 2842 || 37.18 || 78.21% || 90.32% || 107.13% | ||
|- | |- | ||
|16 | |16|| {{SSBB|Olimar}} P || 2049 || 45.22 || 81.84% || 91.80% || 105.62% | ||
|- | |- | ||
|17 | |17|| {{SSBB|Captain Falcon}} || 2072 || 44.53 || 82.60% || 92.70% || 106.74% | ||
|- | |- | ||
|18 | |18|| {{SSBB|Mario}} || 2136 || 42.84 || 84.36% || 94.86% || 109.45% | ||
|- | |- | ||
|19 | |19|| {{SSBB|Pikachu}} || 3208 || 31.43 || 80.88% || 95.20% || 115.08% | ||
|- | |- | ||
|20 | |20|| {{SSBB|Toon Link}} || 2557 || 37.78 || 84.52% || 96.43% || 112.97% | ||
|- | |- | ||
|21 | |21|| Lucario 85% || 2069 || 41.36 || 89.00% || 99.88% || 114.99% | ||
|- | |- | ||
|22 | |22|| {{SSBB|Ivysaur}} || 1930 || 42.39 || 90.12% || 100.73% || 115.48% | ||
|- | |- | ||
|23 | |23|| {{SSBB|Jigglypuff}} || 1660 || 44.10 || 92.74% || 102.95% || 117.12% | ||
|- | |- | ||
|24 | |24|| {{SSBB|Wario}} || 2180 || 38.50 || 92.73% || 104.42% || 120.65% | ||
|- | |- | ||
|25 | |25|| {{SSBB|Zelda}} || 2188 || 37.43 || 95.16% || 107.19% || 123.88% | ||
|- | |- | ||
|26 | |26|| {{SSBB|Peach}} T || 2354 || 35.65 || 95.26% || 107.88% || 125.41% | ||
|- | |- | ||
|27 | |27|| {{SSBB|Falco}} || 2359 || 35.57 || 95.33% || 107.98% || 125.56% | ||
|- | |- | ||
|28 | |28|| {{SSBB|Pit}} || 2309 || 35.91 || 95.82% || 108.35% || 125.76% | ||
|- | |- | ||
|29 | |29|| {{SSBB|Ice Climbers}} P || 2086 || 37.43 || 97.89% || 109.91% || 126.61% | ||
|- | |- | ||
|30 | |30|| {{SSBB|Sonic}} || 2082 || 37.28 || 98.39% || 110.46% || 127.23% | ||
|- | |- | ||
|31 | |31|| {{SSBB|Yoshi}} || 1839 || 39.39 || 99.29% || 110.71% || 126.58% | ||
|- | |- | ||
|32 | |32|| {{SSBB|Meta Knight}} || 2029 || 37.66 || 98.81% || 110.75% || 127.35% | ||
|- | |- | ||
|33 | |33|| Ice Climbers B || 2461 || 33.59 || 97.92% || 111.31% || 129.92% | ||
|- | |- | ||
|34 | |34|| {{SSBB|Samus}} || 1783 || 38.03 || 104.31% || 116.15% || 132.58% | ||
|- | |- | ||
|35 | |35|| {{SSBB|R.O.B.}} || 1993 || 36.13 || 103.99% || 116.44% || 133.74% | ||
|- | |- | ||
|36 | |36|| {{SSBB|Squirtle}} || 1718 || 38.04 || 105.99% || 117.82% || 134.25% | ||
|- | |- | ||
|37 | |37|| {{SSBB|Diddy Kong}} || 2416 || 32.08 || 103.93% || 117.96% || 137.44% | ||
|- | |- | ||
|38 | |38|| Link 1st || 1900 || 36.38 || 105.83% || 118.20% || 135.38% | ||
|- | |- | ||
|39 | |39|| {{SSBB|Fox}} || 1490 || 38.81 || 109.77% || 121.36% || 137.46% | ||
|- | |- | ||
|39 | |39|| Olimar R || 1490 || 38.81 || 109.77% || 121.36% || 137.46% | ||
|- | |- | ||
|39 | |39|| Olimar B || 1490 || 38.81 || 109.77% || 121.36% || 137.46% | ||
|- | |- | ||
|42 | |42|| Ice Climbers N || 2003 || 33.59 || 111.55% || 124.95% || 143.55% | ||
|- | |- | ||
|43 | |43|| Peach P || 1972 || 32.37 || 116.71% || 130.61% || 149.92% | ||
|- | |- | ||
|44 | |44|| Peach G || 2462 || 28.30 || 116.18% || 132.08% || 154.17% | ||
|- | |- | ||
|45 | |45|| {{SSBB|Zero Suit Samus}} || 2008 || 30.86 || 121.26% || 135.84% || 156.09% | ||
|- | |- | ||
|46 | |46|| {{SSBB|Wolf}} || 2056 || 30.18 || 122.40% || 137.31% || 158.02% | ||
|- | |- | ||
|47 | |47|| {{SSBB|Sheik}} || 2573 || 26.08 || 121.82% || 139.07% || 163.04% | ||
|- | |- | ||
|48 | |48|| Lucario 0% || 1687 || 29.15 || 139.38% || 154.82% || 176.26% | ||
|- | |- | ||
|49 | |49|| Olimar W || 983 || 20.86 || 228.52% || 250.10% || 280.06% | ||
|} | |} | ||
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{{incomplete}} | {{incomplete}} | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Rank | ! Rank | ||
! Character | |||
! {{rollover|Base knockback|Knockback velocity on Mario at 0%|y}} | |||
! {{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}} | |||
! {{rollover|KO percent with poor DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}} | |||
! {{rollover|KO percent with no DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}} | |||
! {{rollover|KO percent with good DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}} | |||
|} | |} | ||
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{{incomplete}} | {{incomplete}} | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Rank | ! Rank | ||
! Character | |||
! {{rollover|Base knockback|Knockback velocity on Mario at 0%|y}} | |||
! {{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}} | |||
! {{rollover|KO percent with poor DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}} | |||
! {{rollover|KO percent with no DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}} | |||
! {{rollover|KO percent with good DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}} | |||
|- | |- | ||
| || Mario || 25 || 105 || || || | | || Mario || 25 || 105 || || || | ||
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| || Donkey Kong || 21 || 88 || || || | | || Donkey Kong || 21 || 88 || || || | ||
|- | |- | ||
| || | | || {{SSBU|Link}} 1st swing || 30 || 100 || || || | ||
|- | |- | ||
| || | | || Link Sword Beam || 45 || 12 || || || | ||
|- | |- | ||
| || | | || Link 2nd swing || 85 || 89 || || || | ||
|} | |} | ||
edits