Stock: Difference between revisions
no edit summary
No edit summary |
No edit summary |
||
Line 91: | Line 91: | ||
*''Brawl'' is the only ''Smash'' game to show generic stock icons during a match rather than unique ones for each character. | *''Brawl'' is the only ''Smash'' game to show generic stock icons during a match rather than unique ones for each character. | ||
**Despite this, each character still has unique stock icons, as seen in the stage select screen, results screen, The Subspace Emissary and {{SSBB|Tourney}} mode. | **Despite this, each character still has unique stock icons, as seen in the stage select screen, results screen, The Subspace Emissary and {{SSBB|Tourney}} mode. | ||
*In ''Ultimate'', there | *In ''Ultimate'', there is a glitch in which [[Announcer|the announcer]] does not address each player by their respective number when they lose their last stock in a match where a player slot is skipped. For example, in a 3-player Smash involving players 2, 3 and 4, if Player 2 gets defeated, the announcer says "Player 1, Defeated!" despite no human players currently being Player 1. | ||
*When playing on Suzaku Castle, Mushroom Kingdom or Mushroom Kingdom II, the current music will change if a fighter is down to its final stock. | *When playing on Suzaku Castle, Mushroom Kingdom or Mushroom Kingdom II, the current music will change if a fighter is down to its final stock. | ||