Activities: Difference between revisions

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*'''Gym''': Run by [[Doc Louis]], increases Spirits' levels over time.
*'''Gym''': Run by [[Doc Louis]], increases Spirits' levels over time.
*'''Explore''': Offers three different expeditions: Ruins (supervised by Toadette), Caves (overseen by Captain Charlie) and Jungle (coordinated by Linebeck). Each one has a set time to finish (2, 6, and 10 hours respectively) and they all yield items, with each expedition having a greater yield of a kind of item: [[SP]] in the Ruins, [[Support Item]]s in the Caves, and [[Snack]]s in the Jungle. This is the only activity in which Support Spirits can partake, the others being restricted to Primary Spirits.
*'''Explore''': Offers three different expeditions: Ruins (supervised by Toadette), Caves (overseen by Captain Charlie) and Jungle (coordinated by Linebeck). Each one has a set time to finish (2, 6, and 10 hours respectively) and they all yield items, with each expedition having a greater yield of a kind of item: [[SP]] in the Ruins, [[Support Item]]s in the Caves, and [[Snack]]s in the Jungle. This is the only activity in which Support Spirits can partake, the others being restricted to Primary Spirits.
*'''Dojo''': There are 15 different dojos, each offering different buffs to Spirits such as offense, speed or item effectiveness, but they also come with a series of debuffs in compensation.  
*'''[[Spirit#Dojo|Dojo]]''': There are 15 different dojos, each offering different buffs to Spirits such as offense, speed or item effectiveness, but they also come with a series of debuffs in compensation.  
**'''Ryoma''': Teaches Demon Style, which majorly increases damage dealt, but majorly increases damage received.
**'''Ryoma''': Teaches Demon Style, which majorly increases damage dealt, but majorly increases damage received.
**'''Cap'n Cuttlefish''': Teaches Land Style, which increases grounded attack power and movement speed, but decreases aerial attack power and jump height.
**'''Cap'n Cuttlefish''': Teaches Land Style, which increases grounded attack power and movement speed, but decreases aerial attack power and jump height.
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