Frozen: Difference between revisions

No change in size ,  9 months ago
→‎Overview: Only fixed a small typo
m (Text replacement - "|right|thumb" to "|thumb")
(→‎Overview: Only fixed a small typo)
Tag: Mobile edit
Line 7: Line 7:


==Overview==
==Overview==
Any fighter hit by a freezing attack with enough [[knockback]] with be frozen. Examples of attacks with the freezing effect are the [[Ice Climber]]s' [[Ice Shot]], [[Lucas]]'s [[PK Freeze]], and the [[Freezie]] item. Additionally, the [[Spirit Battle]] [[condition]] "The floor is frozen" creates a hazard that inflicts freezing damage to players who stand on it (but not puppet fighters), freezing them, unless they have the Support Spirit skill Ice-Floor Immunity.
Any fighter hit by a freezing attack with enough [[knockback]] will be frozen. Examples of attacks with the freezing effect are the [[Ice Climber]]s' [[Ice Shot]], [[Lucas]]'s [[PK Freeze]], and the [[Freezie]] item. Additionally, the [[Spirit Battle]] [[condition]] "The floor is frozen" creates a hazard that inflicts freezing damage to players who stand on it (but not puppet fighters), freezing them, unless they have the Support Spirit skill Ice-Floor Immunity.


A frozen fighter is unable to take any actions until the status wears off. Frozen characters cannot be affected by other status effects (such as being [[asleep]], [[buried]], or [[stun]]ned), take quartered knockback, and cannot be [[grab]]bed. The ice also halves the damage of all incoming attacks while altering the shape of the character's [[hurtbox]]. Frozen characters sink in [[Swimming|water]].
A frozen fighter is unable to take any actions until the status wears off. Frozen characters cannot be affected by other status effects (such as being [[asleep]], [[buried]], or [[stun]]ned), take quartered knockback, and cannot be [[grab]]bed. The ice also halves the damage of all incoming attacks while altering the shape of the character's [[hurtbox]]. Frozen characters sink in [[Swimming|water]].
Anonymous user