Template:SSB4 to SSBU changelist/Ice Climbers: Difference between revisions

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→‎Attributes: Continuing to elaborate...
(→‎Attributes: Losing chain-grabs doesn't drastically reduce their damage-racking abilities because reduced landing lag gives their aerials much more combo potential to compensate.)
m (→‎Attributes: Continuing to elaborate...)
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*{{nerf|The partner Ice Climber sustains 1.02× times the damage and knockback from attacks, making them slightly easier to separate and KO.}}
*{{nerf|The partner Ice Climber sustains 1.02× times the damage and knockback from attacks, making them slightly easier to separate and KO.}}
*{{nerf|The partner now stands slightly behind the leader, in addition to being slightly in the z-axis. This reduces their grounded moveset's range, minus [[down smash]] due to hitting behind the partner.}}
*{{nerf|The partner now stands slightly behind the leader, in addition to being slightly in the z-axis. This reduces their grounded moveset's range, minus [[down smash]] due to hitting behind the partner.}}
*{{change|The partner has a longer delay (4 frames → 6), causing some of the partner's attacks not connecting.}}
*{{change|The partner has a longer delay (4 frames → 6), causing some of the partner's attacks to miss but also improving their combo and frame-trapping potential.}}
*{{buff|The Ice Climbers [[walk]] faster (0.96 → 1.008 (leader), 1.1088 (partner)).}}
*{{buff|The Ice Climbers [[walk]] faster (0.96 → 1.008 (leader), 1.1088 (partner)).}}
*{{buff|The Ice Climbers [[run]] faster (1.388 → 1.53 (leader), 1.683 (partner)).}}
*{{buff|The Ice Climbers [[run]] faster (1.388 → 1.53 (leader), 1.683 (partner)).}}
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