Bayonetta: Difference between revisions

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===As a playable character===
===As a playable character===
{{Main|Bayonetta (SSBU)}}
{{Main|Bayonetta (SSBU)}}
[[File:Bayonetta_SSBU.png|thumb|Official artwork of Bayonetta in ''Super Smash Bros. Ultimate''.]]
[[File:Bayonetta_SSBU.png|thumb|Bayonetta in ''Super Smash Bros. Ultimate''.]]
Bayonetta returns in ''Super Smash Bros. Ultimate'' as a playable character, retaining both of her designs based on her appearances in ''Bayonetta 2'' and the original ''Bayonetta''. Unlike ''Super Smash Bros. 4'', she is now available in the base game as an [[unlockable character]]. Likely due to her status as a top tier character in the previous installment, Bayonetta was heavily [[nerf]]ed in her transition to ''Ultimate'' (evidenced after {{Sm|MkLeo}} performed a [[ladder combo]] with her in front of [[Masahiro Sakurai]] during the [[Super Smash Bros. Invitational 2018]]). She now has much more [[lag]] on a lot of moves, a slightly less flexible combo game, and shortened reach on her Bullet Arts.
Bayonetta returns in ''Super Smash Bros. Ultimate'' as a playable character, retaining both of her designs based on her appearances in ''Bayonetta 2'' and the original ''Bayonetta''. Unlike ''Super Smash Bros. 4'', she is now available in the base game as an [[unlockable character]]. Likely due to her status as a top tier character in the previous installment, Bayonetta was heavily [[nerf]]ed in her transition to ''Ultimate'' (evidenced after {{Sm|MkLeo}} performed a [[ladder combo]] with her in front of [[Masahiro Sakurai]] during the [[Super Smash Bros. Invitational 2018]]). She now has much more [[lag]] on a lot of moves, a slightly less flexible combo game, and shortened reach on her Bullet Arts.
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